Player Matchup

Sylvanus
Sylvanus
Phligga
Sylvanus
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 61L
1,516 Elo+
Party 2
Medusa
Medusa
RApTEr437
Medusa
Level 124
God Stats
1W - 1L
1,637 SR
Queue Stats
115W - 123L
1,446 Elo+
Party 2
Janus
Janus
The Edworld
Janus
Level 147
God Stats
1W - 6L
1,384 SR
Queue Stats
83W - 81L
1,533 Elo+
Party 2
King Arthur
King Arthur
YungChalupa
King Arthur
Level 89
God Stats
5W - 5L
1,522 SR
Queue Stats
17W - 27L
1,433 Elo+
Party 2
Ratatoskr
Ratatoskr
pleberry
Ratatoskr
Level 100
God Stats
5W - 5L
1,552 SR
Queue Stats
34W - 49L
1,421 Elo+
Party 2
Team Averages
Level 114
1,519 SR
1,470 Elo+

VS

Team Averages
Level 145
1,649 SR
1,541 Elo+
Bacchus
Bacchus
Bashlock2
Bacchus
Level 129
God Stats
2W - 0L
1,731 SR
Queue Stats
252W - 219L
1,563 Elo+
Solo
Hou Yi
Hou Yi
Chaviiia
Hou Yi
Level 167
God Stats
6W - 1L
1,833 SR
Queue Stats
123W - 112L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
Hibernyus
Cthulhu
Level 124
God Stats
35W - 28L
1,563 SR
Queue Stats
246W - 234L
1,517 Elo+
Solo
Izanami
Izanami
IlGzuslI
Izanami
Level 145
God Stats
14W - 20L
1,555 SR
Queue Stats
257W - 235L
1,529 Elo+
Solo
Ra
Ra
Solidestvirus
Ra
Level 160
God Stats
5W - 1L
1,565 SR
Queue Stats
52W - 44L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Phligga
Sylvanus
11
2 / 2 / 3
6,550
546
3,561
8,915
5,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
RApTEr437
Medusa
12
4 / 1 / 1
6,742
562
6,044
8,377
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 1 / 2
5,577
465
1,081
3,475
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
YungChalupa
King Arthur
12
1 / 2 / 1
6,644
554
5,900
13,564
7,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
pleberry
Ratatoskr
12
2 / 4 / 2
6,376
531
2,934
9,514
2,628
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bashlock2
Bacchus
10
1 / 3 / 1
5,611
468
3,550
7,996
6,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Chaviiia
Hou Yi
14
2 / 1 / 3
8,406
701
5,081
5,529
1,843
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Hibernyus
Cthulhu
13
0 / 1 / 3
7,803
650
10,370
8,189
7,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
IlGzuslI
Izanami
13
1 / 1 / 1
7,457
621
6,252
6,120
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 3 / 1
7,832
653
5,153
7,851
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
9
Kills
10
10
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bashlock2
Bacchus
1
3
1
0.5
W
Hou Yi
Chaviiia
Hou Yi
2
1
3
3.5
W
Cthulhu
Hibernyus
Cthulhu
0
1
3
1.5
W
Izanami
IlGzuslI
Izanami
1
1
1
1.5
L
Sylvanus
Phligga
Sylvanus
2
2
3
1.75
L
Medusa
RApTEr437
Medusa
4
1
1
4.5
W
6
3
1
2.17
L
0
1
2
1
L
King Arthur
YungChalupa
King Arthur
1
2
1
0.75
L
Ratatoskr
pleberry
Ratatoskr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,520
Damage
30,406
43,845
Taken
35,685
20,008
Mitigated
20,197
12,066
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bashlock2
Bacchus
3,550
277
0
1,404
7,996
6,295
0
1,839
6,157
14,113
0
W
Hou Yi
Chaviiia
Hou Yi
5,081
2,190
0
1,849
5,529
1,843
884
1,548
3,981
0
65,847
W
Cthulhu
Hibernyus
Cthulhu
10,370
820
0
2,439
8,189
7,600
0
0
8,189
47,926
2,604
W
Izanami
IlGzuslI
Izanami
6,252
4,127
0
2,192
6,120
1,736
1,145
1,687
4,433
0
55,710
L
Sylvanus
Phligga
Sylvanus
3,561
865
236
3,278
8,915
5,845
0
2,743
5,730
19,058
0
L
Medusa
RApTEr437
Medusa
6,044
2,258
0
1,804
8,377
2,563
0
1,856
6,289
0
49,389
W
5,153
594
532
1,731
7,851
2,723
0
243
7,608
52,100
1,188
L
1,081
41
0
894
3,475
1,096
0
204
3,221
30,402
0
L
King Arthur
YungChalupa
King Arthur
5,900
648
0
1,925
13,564
7,876
0
9,136
3,407
0
44,935
L
Ratatoskr
pleberry
Ratatoskr
2,934
680
0
3,929
9,514
2,628
0
2,888
6,428
0
54,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,889
Gold Earned
37,109
370
Minions Killed
463
0
Camps Cleared
0
1,209,954
Distance Traveled
1,229,552
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,611
468
21
2
0
265,910
0
W
Hou Yi
8,406
701
125
10
0
226,764
1
W
Cthulhu
7,803
650
111
9
0
237,268
0
W
Izanami
7,457
621
122
10
0
232,802
2
L
Sylvanus
6,550
546
26
2
0
225,364
2
L
Medusa
6,742
562
89
7
0
233,961
2
W
Ra
7,832
653
84
7
0
266,808
2
L
Janus
5,577
465
63
5
0
235,885
1
L
King Arthur
6,644
554
94
8
0
227,837
3
L
Ratatoskr
6,376
531
98
8
0
286,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role