Player Matchup

Anubis
Anubis
Gold II
AnimeNiac51
Anubis
Gold II
Level 175
God Stats
7W - 5L
1,629 SR
Queue Stats
331W - 325L
1,559 MMR
Solo
Horus
Horus
Gold III
JT9763
Horus
Gold III
Level 125
God Stats
12W - 16L
1,595 SR
Queue Stats
61W - 67L
1,579 MMR
Solo
Atlas
Atlas
Gold III
JasonDisturbed
Atlas
Gold III
Level 158
God Stats
1W - 4L
1,343 SR
Queue Stats
349W - 360L
1,567 MMR
Solo
Neith
Neith
Gold I
ObeySpite
Neith
Gold I
Level 122
God Stats
5W - 4L
1,559 SR
Queue Stats
105W - 111L
1,578 MMR
Solo
Lancelot
Lancelot
Gold I
Yohante_Tuki
Lancelot
Gold I
Level 159
God Stats
14W - 19L
1,479 SR
Queue Stats
298W - 307L
1,560 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,521 SR
1,569 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 162
1,609 SR
1,569 MMR
Anhur
Anhur
Gold IV
Chac47
Anhur
Gold IV
Level 160
God Stats
4W - 4L
1,597 SR
Queue Stats
35W - 36L
1,565 MMR
Solo
Arachne
Arachne
Gold III
DragsONslayr
Arachne
Gold III
Level 199
God Stats
5W - 2L
1,634 SR
Queue Stats
321W - 324L
1,567 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
GunnarT44
Kuzenbo
Silver I
Level 33
God Stats
2W - 1L
1,695 SR
Queue Stats
33W - 30L
1,554 MMR
Solo
Nu Wa
Nu Wa
Platinum V
InauguralMink6
Nu Wa
Platinum V
Level 212
God Stats
29W - 20L
1,657 SR
Queue Stats
68W - 64L
1,675 MMR
Party 1
Cerberus
Cerberus
Gold III
Spadetizzle
Cerberus
Gold III
Level 204
God Stats
3W - 7L
1,462 SR
Queue Stats
103W - 109L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
1 / 3 / 2
3,680
736
4,222
3,778
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
JT9763
Horus
5
0 / 1 / 0
3,388
678
2,025
3,573
1,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

1
0 / 0 / 0
2,480
496
0
143
11
Neith
ObeySpite
Neith
8
1 / 0 / 1
3,802
760
3,094
2,886
659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Yohante_Tuki
Lancelot
6
3 / 2 / 1
3,849
770
1,973
4,435
1,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MedusaAgniCthulhu

VS

Bans
SusanoKumbhakarnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chac47
Anhur
6
0 / 2 / 2
3,590
718
763
2,676
604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
DragsONslayr
Arachne
7
2 / 0 / 2
3,952
790
2,240
4,482
1,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Kuzenbo
GunnarT44
Kuzenbo
5
0 / 1 / 2
3,415
683
1,479
4,352
2,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

7
3 / 2 / 1
4,438
888
2,444
2,542
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Spadetizzle
Cerberus
7
1 / 0 / 0
3,774
755
2,369
4,114
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
6
6
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
3
2
0.67
W
Anhur
Chac47
Anhur
0
2
2
0.5
W
Arachne
DragsONslayr
Arachne
2
0
2
3
W
Kuzenbo
GunnarT44
Kuzenbo
0
1
2
1
W
3
2
1
1.75
L
Horus
JT9763
Horus
0
1
0
0
L
0
0
0
0
L
Neith
ObeySpite
Neith
1
0
1
1.5
W
Cerberus
Spadetizzle
Cerberus
1
0
0
1
L
Lancelot
Yohante_Tuki
Lancelot
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,314
Damage
9,295
14,815
Taken
18,166
4,414
Mitigated
5,327
5,554
Healing
6,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,222
175
0
1,209
3,778
1,402
0
2,149
1,551
21,610
0
W
Anhur
Chac47
Anhur
763
356
0
558
2,676
604
0
466
2,210
0
18,221
W
Arachne
DragsONslayr
Arachne
2,240
1,608
0
2,013
4,482
1,131
0
1,070
3,412
0
15,398
W
Kuzenbo
GunnarT44
Kuzenbo
1,479
686
0
1,027
4,352
2,179
0
1,687
2,665
8,466
0
W
2,444
770
0
575
2,542
369
7
999
1,543
20,783
504
L
Horus
JT9763
Horus
2,025
1,072
0
1,649
3,573
1,289
0
2,025
1,074
0
12,021
L
0
0
0
0
143
11
0
121
0
0
0
L
Neith
ObeySpite
Neith
3,094
1,300
0
920
2,886
659
0
569
2,295
0
23,483
W
Cerberus
Spadetizzle
Cerberus
2,369
122
0
2,404
4,114
1,044
0
0
3,850
13,329
0
L
Lancelot
Yohante_Tuki
Lancelot
1,973
472
0
1,776
4,435
1,053
0
701
3,672
0
14,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,199
Gold Earned
19,169
144
Minions Killed
164
0
Camps Cleared
0
436,504
Distance Traveled
522,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,680
736
38
8
0
95,856
0
W
Anhur
3,590
718
32
6
0
101,654
0
W
Arachne
3,952
790
35
7
0
120,672
0
W
Kuzenbo
3,415
683
17
3
0
112,850
0
W
Nu Wa
4,438
888
39
8
0
89,701
0
L
Horus
3,388
678
29
6
0
112,909
0
L
Atlas
2,480
496
0
0
0
0
0
L
Neith
3,802
760
43
9
0
106,083
0
W
Cerberus
3,774
755
41
8
0
97,717
0
L
Lancelot
3,849
770
34
7
0
121,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role