Player Matchup

Bacchus
Bacchus
Silver III
Blood_Meridian89
Bacchus
Silver III
Level 142
God Stats
3W - 8L
1,335 SR
Queue Stats
163W - 185L
1,043 MMR
Solo
Sylvanus
Sylvanus
Silver II
GP-James-06
Sylvanus
Silver II
Level 112
God Stats
6W - 8L
1,433 SR
Queue Stats
81W - 96L
982 MMR
Solo
Awilix
Awilix
Silver III
Meiako
Awilix
Silver III
Level 122
God Stats
8W - 16L
1,456 SR
Queue Stats
34W - 60L
1,210 MMR
Solo
Hades
Hades
Bronze V
Tsumi_Semoi
Hades
Bronze V
Level 122
God Stats
0W - 1L
1,515 SR
Queue Stats
2W - 9L
1,207 MMR
Solo
Neith
Neith
Silver I
rss6aa
Neith
Silver I
Level 149
God Stats
16W - 14L
1,406 SR
Queue Stats
220W - 218L
1,204 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,429 SR
1,129 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,500 SR
1,239 MMR
Amaterasu
Amaterasu
Silver II
 
Amaterasu
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver V
Athuim
Jormungandr
Silver V
Level 88
God Stats
5W - 5L
1,467 SR
Queue Stats
37W - 59L
960 MMR
Solo
Fenrir
Fenrir
Gold V
BearN3cessities
Fenrir
Gold V
Level 128
God Stats
4W - 5L
1,523 SR
Queue Stats
153W - 152L
1,190 MMR
Solo
Nu Wa
Nu Wa
Gold V
Kakarrot17
Nu Wa
Gold V
Level 159
God Stats
25W - 21L
1,524 SR
Queue Stats
195W - 208L
1,357 MMR
Solo
Nut
Nut
Silver I
joshvelra
Nut
Silver I
Level 145
God Stats
24W - 25L
1,485 SR
Queue Stats
614W - 625L
1,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,141
514
2,197
4,732
2,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
GP-James-06
Sylvanus
10
4 / 2 / 0
6,125
613
4,611
6,269
4,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Meiako
Awilix
9
0 / 3 / 1
4,880
488
2,743
6,563
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
4,564
456
1,082
7,282
2,106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
rss6aa
Neith
10
3 / 2 / 0
5,973
597
5,324
5,645
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AnubisBakasuraThanatosBellona

VS

Bans
KumbhakarnaHachimanChang'eSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 4 / 1
6,382
638
2,780
8,991
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Athuim
Jormungandr
6
0 / 3 / 1
4,557
456
1,542
4,563
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 0 / 2
6,124
612
2,582
6,511
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
11
2 / 0 / 1
6,475
648
4,493
2,190
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
4 / 0 / 1
6,997
700
4,813
6,890
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
9
10
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
4
1
0.38
W
Jormungandr
Athuim
Jormungandr
0
3
1
0.17
W
2
0
2
3
L
0
1
4
2
L
Sylvanus
GP-James-06
Sylvanus
4
2
0
2
W
Nu Wa
2
0
1
2.5
L
Awilix
Meiako
Awilix
0
3
1
0.17
L
0
2
0
0
W
4
0
1
4.5
L
Neith
rss6aa
Neith
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,957
Damage
16,210
30,491
Taken
29,145
13,421
Mitigated
9,673
10,086
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,780
855
0
4,629
8,991
2,910
0
3,902
5,089
0
41,205
W
Jormungandr
Athuim
Jormungandr
1,542
493
0
282
4,563
1,408
0
785
3,778
12,311
227
W
2,582
588
0
4,627
6,511
2,423
0
493
6,018
0
38,748
L
2,197
571
0
2,092
4,732
2,851
0
1,391
3,105
20,170
0
L
Sylvanus
GP-James-06
Sylvanus
4,611
1,829
0
3,005
6,269
4,182
0
182
6,031
26,407
8,105
W
Nu Wa
4,493
1,479
0
805
2,190
640
978
1,419
771
40,124
803
L
Awilix
Meiako
Awilix
2,743
1,114
0
610
6,563
2,258
0
757
5,718
0
37,579
L
1,082
127
1
2,900
7,282
2,106
0
1,978
4,985
28,108
0
W
4,813
3,061
0
4,850
6,890
2,292
634
624
6,266
0
45,488
L
Neith
rss6aa
Neith
5,324
1,600
0
1,478
5,645
2,024
0
614
4,789
0
41,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,683
Gold Earned
30,535
277
Minions Killed
356
0
Camps Cleared
0
948,910
Distance Traveled
1,008,782
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,382
638
81
8
0
220,041
0
W
Jormungandr
4,557
456
27
3
0
168,088
0
W
Fenrir
6,124
612
80
8
0
251,050
0
L
Bacchus
5,141
514
35
4
0
222,462
2
L
Sylvanus
6,125
613
62
6
0
132,249
2
W
Nu Wa
6,475
648
75
8
0
189,389
0
L
Awilix
4,880
488
55
6
0
226,674
0
L
Hades
4,564
456
49
5
0
188,547
1
W
Nut
6,997
700
93
9
0
180,214
4
L
Neith
5,973
597
76
8
0
178,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role