Player Matchup

Danzaburou
Danzaburou
Fguwopp
Danzaburou
Level 129
God Stats
7W - 8L
1,474 SR
Queue Stats
75W - 97L
1,433 Elo+
Party 1
The Morrigan
The Morrigan
JAlxonsoo
The Morrigan
Level 149
God Stats
11W - 19L
1,406 SR
Queue Stats
185W - 221L
1,439 Elo+
Party 1
Bacchus
Bacchus
dext100
Bacchus
Level 104
God Stats
6W - 3L
1,420 SR
Queue Stats
49W - 58L
1,437 Elo+
Party 1
Team Averages
Level 127
1,433 SR
1,436 Elo+

VS

Team Averages
Level 140
1,525 SR
1,510 Elo+
Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
SeanDawn
Vulcan
Level 146
God Stats
248W - 252L
1,575 SR
Queue Stats
523W - 524L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fguwopp
Danzaburou
13
3 / 2 / 4
7,921
792
6,838
7,562
2,540
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
JAlxonsoo
The Morrigan
14
4 / 1 / 6
8,223
822
7,398
5,563
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
dext100
Bacchus
13
3 / 3 / 5
7,425
743
3,342
10,222
7,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 1 / 4
7,836
784
7,179
8,139
7,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
 
Serqet
13
2 / 4 / 1
7,678
768
5,476
7,909
3,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
SeanDawn
Vulcan
14
2 / 5 / 2
7,906
791
5,331
6,506
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
5
6
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
4
3
L
Serqet
 
Serqet
2
4
1
0.63
W
Danzaburou
Fguwopp
Danzaburou
3
2
4
2.5
W
The Morrigan
JAlxonsoo
The Morrigan
4
1
6
7
L
Vulcan
SeanDawn
Vulcan
2
5
2
0.6
W
Bacchus
dext100
Bacchus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,578
Damage
17,986
23,347
Taken
22,554
11,500
Mitigated
14,019
3,839
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,179
2,050
0
2,063
8,139
7,923
0
2,708
5,431
22,070
418
L
Serqet
 
Serqet
5,476
401
0
844
7,909
3,912
0
2,550
4,999
0
19,239
W
Danzaburou
Fguwopp
Danzaburou
6,838
2,928
0
1,914
7,562
2,540
78
4,234
3,148
0
18,156
W
The Morrigan
JAlxonsoo
The Morrigan
7,398
1,021
0
650
5,563
1,606
196
3,216
1,640
18,541
3,773
L
Vulcan
SeanDawn
Vulcan
5,331
0
0
1,098
6,506
2,184
224
3,273
3,121
27,225
0
W
Bacchus
dext100
Bacchus
3,342
565
0
1,275
10,222
7,354
0
4,596
5,305
6,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,569
Gold Earned
23,420
66
Minions Killed
114
0
Camps Cleared
0
500,800
Distance Traveled
537,862
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,836
784
30
3
0
166,308
0
L
Serqet
7,678
768
30
3
0
194,507
0
W
Danzaburou
7,921
792
33
3
0
163,510
1
W
The Morrigan
8,223
822
29
3
0
166,278
1
L
Vulcan
7,906
791
54
5
0
177,047
1
W
Bacchus
7,425
743
4
0
0
171,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role