Player Matchup

Heimdallr
Heimdallr
JEWSHOULDDIE
Heimdallr
Level 42
God Stats
1W - 1L
1,209 SR
Queue Stats
9W - 9L
1,458 Elo+
Party 1
Ra
Ra
LessThanGod
Ra
Level 29
God Stats
3W - 1L
1,663 SR
Queue Stats
11W - 11L
1,436 Elo+
Party 1
Cerberus
Cerberus
ThisLsEpic
Cerberus
Level 128
God Stats
1W - 0L
1,286 SR
Queue Stats
3W - 3L
1,397 Elo+
Party 1
Team Averages
Level 66
1,386 SR
1,430 Elo+

VS

Team Averages
Level 39
1,358 SR
1,381 Elo+
Bacchus
Bacchus
AdalyusFr
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,208 Elo+
Party 2
Anubis
Anubis
Gabpc
Anubis
Level 35
God Stats
0W - 2L
1,252 SR
Queue Stats
10W - 18L
1,414 Elo+
Party 2
Ishtar
Ishtar
izaquematias616
Ishtar
Level 66
God Stats
3W - 12L
1,321 SR
Queue Stats
329W - 347L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JEWSHOULDDIE
Heimdallr
15
6 / 0 / 5
9,763
976
10,911
8,828
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 4 / 6
9,825
983
6,696
5,878
1,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ThisLsEpic
Cerberus
15
2 / 0 / 9
8,646
865
9,625
12,049
9,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AdalyusFr
Bacchus
12
1 / 5 / 2
7,107
711
4,397
13,723
14,804
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Gabpc
Anubis
13
3 / 5 / 1
8,223
822
8,683
11,007
4,852
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
0 / 3 / 4
7,710
771
6,031
8,075
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
4
4
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AdalyusFr
Bacchus
1
5
2
0.4
L
Anubis
Gabpc
Anubis
3
5
1
0.7
W
Heimdallr
JEWSHOULDDIE
Heimdallr
6
0
5
8.5
W
5
4
6
2
W
Cerberus
ThisLsEpic
Cerberus
2
0
9
6.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,232
Damage
19,111
26,755
Taken
32,805
14,373
Mitigated
22,932
6,714
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AdalyusFr
Bacchus
4,397
1,200
0
605
13,723
14,804
0
6,695
6,870
6,689
122
L
Anubis
Gabpc
Anubis
8,683
169
0
3,266
11,007
4,852
0
5,410
5,447
23,642
0
W
Heimdallr
JEWSHOULDDIE
Heimdallr
10,911
5,478
0
0
8,828
3,216
456
3,381
5,447
0
39,486
W
6,696
417
1,931
1,425
5,878
1,469
479
4,116
1,762
32,546
290
W
Cerberus
ThisLsEpic
Cerberus
9,625
225
189
3,169
12,049
9,688
460
5,595
6,454
19,964
2,029
L
6,031
2,766
0
1,227
8,075
3,276
0
2,947
5,050
0
23,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,234
Gold Earned
23,040
150
Minions Killed
72
0
Camps Cleared
0
545,757
Distance Traveled
626,937
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,107
711
5
1
0
235,334
0
L
Anubis
8,223
822
27
3
0
215,976
9
W
Heimdallr
9,763
976
47
5
0
195,111
0
W
Ra
9,825
983
64
6
0
178,951
4
W
Cerberus
8,646
865
39
4
0
171,695
0
L
Ishtar
7,710
771
40
4
0
175,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role