Player Matchup

Ymir
Ymir
Bronze I
Crack Yo1007
Ymir
Bronze I
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,027 MMR
Solo
Hera
Hera
Bronze III
XxPewPewMFxX
Hera
Bronze III
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,397 MMR
Solo
Camazotz
Camazotz
Gold V
nmnoni
Camazotz
Gold V
Level 153
God Stats
11W - 21L
1,385 SR
Queue Stats
107W - 127L
1,640 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,462 SR
1,355 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,530 SR
1,326 MMR
Xing Tian
Xing Tian
Silver V
Bbro29
Xing Tian
Silver V
Level 68
God Stats
9W - 19L
1,517 SR
Queue Stats
57W - 101L
1,108 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
gaepanda
Hou Yi
Diamond IV
Level 168
God Stats
7W - 9L
1,620 SR
Queue Stats
275W - 234L
1,834 MMR
Solo
Ares
Ares
Silver IV
redgunsmanzana
Ares
Silver IV
Level 67
God Stats
10W - 18L
1,452 SR
Queue Stats
40W - 87L
1,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 9
12,392
729
8,761
21,797
29,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 1 / 6
15,210
895
28,695
10,925
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
nmnoni
Camazotz
20
5 / 3 / 7
13,873
816
17,273
21,432
22,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
KuzenboSerqetCthulhuNe ZhaAchilles

VS

Bans
CerberusThothCharonVulcanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bbro29
Xing Tian
17
1 / 6 / 2
11,395
670
8,829
22,135
26,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
gaepanda
Hou Yi
20
5 / 4 / 2
13,538
796
25,519
22,086
9,309
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 4 / 5
11,039
649
10,194
19,481
24,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
14
Kills
7
7
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bbro29
Xing Tian
1
6
2
0.33
W
1
3
9
1.83
W
8
1
6
11
L
Hou Yi
gaepanda
Hou Yi
5
4
2
1.5
W
Camazotz
nmnoni
Camazotz
5
3
7
2.83
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,729
Damage
44,542
54,154
Taken
63,702
57,064
Mitigated
59,818
14,725
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bbro29
Xing Tian
8,829
800
0
987
22,135
26,101
0
11,375
9,883
25,262
464
W
8,761
1,073
0
2,350
21,797
29,111
0
8,436
12,790
21,483
2,165
W
28,695
3,987
0
4,413
10,925
5,297
2,193
4,033
6,759
85,963
0
L
Hou Yi
gaepanda
Hou Yi
25,519
11,917
0
8,470
22,086
9,309
72
13,733
7,893
0
111,239
W
Camazotz
nmnoni
Camazotz
17,273
3,678
0
7,962
21,432
22,656
1,071
5,053
15,896
0
51,180
L
10,194
271
0
1,918
19,481
24,408
0
11,053
7,918
24,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,475
Gold Earned
35,972
219
Minions Killed
189
0
Camps Cleared
0
968,914
Distance Traveled
884,231
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,395
670
30
2
0
290,108
5
W
Ymir
12,392
729
31
2
0
314,279
4
W
Hera
15,210
895
135
8
0
341,300
0
L
Hou Yi
13,538
796
138
8
0
297,085
2
W
Camazotz
13,873
816
53
3
0
313,335
1
L
Ares
11,039
649
21
1
0
297,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role