Player Matchup

Medusa
Medusa
MillennialHydra
Medusa
Level 106
God Stats
96W - 80L
1,577 SR
Queue Stats
326W - 293L
1,509 Elo+
Solo
Cthulhu
Cthulhu
OG GRizzLy x
Cthulhu
Level 256
God Stats
6W - 6L
1,461 SR
Queue Stats
418W - 448L
1,531 Elo+
Party 1
Janus
Janus
Per Bang
Janus
Level 148
God Stats
0W - 2L
1,238 SR
Queue Stats
29W - 46L
1,483 Elo+
Party 1
King Arthur
King Arthur
jrldgr21
King Arthur
Level 154
God Stats
14W - 15L
1,507 SR
Queue Stats
133W - 129L
1,503 Elo+
Solo
Thor
Thor
nicodemusj
Thor
Level 156
God Stats
5W - 5L
1,593 SR
Queue Stats
238W - 237L
1,501 Elo+
Solo
Team Averages
Level 164
1,475 SR
1,505 Elo+

VS

Team Averages
Level 121
1,623 SR
1,500 Elo+
King Arthur
King Arthur
Charon_Seto
King Arthur
Level 85
God Stats
40W - 27L
1,630 SR
Queue Stats
192W - 172L
1,487 Elo+
Party 2
Anubis
Anubis
Qachorro04
Anubis
Level 127
God Stats
6W - 5L
1,618 SR
Queue Stats
246W - 221L
1,514 Elo+
Solo
Atlas
Atlas
RakentVL
Atlas
Level 92
God Stats
3W - 4L
1,463 SR
Queue Stats
166W - 155L
1,486 Elo+
Party 2
Bastet
Bastet
joseuzumaki08
Bastet
Level 155
God Stats
12W - 8L
1,616 SR
Queue Stats
81W - 81L
1,516 Elo+
Solo
Danzaburou
Danzaburou
natox23
Danzaburou
Level 147
God Stats
2W - 0L
1,790 SR
Queue Stats
83W - 90L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,968
465
2,373
9,515
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
OG GRizzLy x
Cthulhu
12
1 / 4 / 4
7,528
502
9,071
15,196
12,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Per Bang
Janus
13
2 / 5 / 1
7,226
482
4,799
7,874
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
jrldgr21
King Arthur
13
0 / 6 / 0
7,252
483
3,405
14,926
6,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 3 / 0
6,938
463
3,761
10,689
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Charon_Seto
King Arthur
16
3 / 0 / 4
9,508
634
7,063
9,080
6,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Qachorro04
Anubis
16
10 / 2 / 6
9,885
659
14,685
9,104
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
RakentVL
Atlas
12
4 / 0 / 7
8,601
573
4,287
7,555
5,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 1 / 3
9,170
611
5,332
10,919
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
natox23
Danzaburou
15
2 / 2 / 3
9,145
610
6,689
10,168
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
23
23
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Charon_Seto
King Arthur
3
0
4
5
L
0
5
1
0.1
L
Cthulhu
OG GRizzLy x
Cthulhu
1
4
4
0.75
L
Janus
Per Bang
Janus
2
5
1
0.5
W
Anubis
Qachorro04
Anubis
10
2
6
6.5
W
Atlas
RakentVL
Atlas
4
0
7
7.5
W
4
1
3
5.5
L
King Arthur
jrldgr21
King Arthur
0
6
0
0
W
Danzaburou
natox23
Danzaburou
2
2
3
1.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,409
Damage
38,056
58,200
Taken
46,826
26,673
Mitigated
24,056
9,450
Healing
16,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Charon_Seto
King Arthur
7,063
773
0
2,109
9,080
6,238
0
0
9,080
0
64,525
L
2,373
382
0
570
9,515
2,594
0
3,016
6,499
0
48,966
L
Cthulhu
OG GRizzLy x
Cthulhu
9,071
1,145
104
1,704
15,196
12,511
0
4,881
10,315
32,402
1,440
L
Janus
Per Bang
Janus
4,799
271
0
1,099
7,874
1,860
0
4,001
3,873
38,256
0
W
Anubis
Qachorro04
Anubis
14,685
178
0
4,295
9,104
4,288
0
3,807
5,099
76,934
1,224
W
Atlas
RakentVL
Atlas
4,287
2,178
0
2,291
7,555
5,257
0
3,981
3,470
17,752
0
W
5,332
2,055
0
5,186
10,919
4,719
1,946
3,562
7,243
0
68,170
L
King Arthur
jrldgr21
King Arthur
3,405
41
0
1,861
14,926
6,606
0
3,866
11,060
0
51,160
W
Danzaburou
natox23
Danzaburou
6,689
1,945
0
2,666
10,168
3,554
2,917
1,847
8,260
0
68,970
L
3,761
477
0
4,112
10,689
3,102
0
3,208
7,481
0
46,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,912
Gold Earned
46,309
418
Minions Killed
499
0
Camps Cleared
0
1,439,840
Distance Traveled
1,531,189
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,508
634
122
8
0
313,280
2
L
Medusa
6,968
465
103
7
0
297,889
4
L
Cthulhu
7,528
502
48
3
0
302,635
0
L
Janus
7,226
482
86
6
0
279,794
3
W
Anubis
9,885
659
113
8
0
286,984
0
W
Atlas
8,601
573
20
1
0
314,566
7
W
Bastet
9,170
611
125
8
0
317,203
0
L
King Arthur
7,252
483
103
7
0
259,908
1
W
Danzaburou
9,145
610
119
8
0
299,156
3
L
Thor
6,938
463
78
5
0
299,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role