Player Matchup

Anubis
Anubis
DarklordInferno
Anubis
Level 141
God Stats
3W - 1L
1,743 SR
Queue Stats
68W - 93L
1,353 Elo+
Party 1
Apollo
Apollo
GT1795393
Apollo
Level 108
God Stats
2W - 3L
1,735 SR
Queue Stats
30W - 60L
1,324 Elo+
Party 1
Surtr
Surtr
Toon-Tatto
Surtr
Level 107
God Stats
3W - 7L
1,435 SR
Queue Stats
37W - 75L
1,321 Elo+
Party 1
Geb
Geb
jjtbd247
Geb
Level 107
God Stats
1W - 0L
1,797 SR
Queue Stats
34W - 69L
1,328 Elo+
Party 1
Bacchus
Bacchus
youtube-idcjuju
Bacchus
Level 67
God Stats
3W - 6L
1,488 SR
Queue Stats
30W - 74L
1,314 Elo+
Party 1
Team Averages
Level 106
1,639 SR
1,328 Elo+

VS

Team Averages
Level 88
1,435 SR
1,450 Elo+
Eset
Eset
 
Eset
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
H3nt1-w-S3npa1
Bellona
Level 105
God Stats
0W - 3L
1,214 SR
Queue Stats
17W - 27L
1,442 Elo+
Party 2
Fafnir
Fafnir
Justantonio1446
Fafnir
Level 36
God Stats
13W - 27L
1,402 SR
Queue Stats
110W - 135L
1,421 Elo+
Solo
Artemis
Artemis
PoohAhhBoy
Artemis
Level 67
God Stats
0W - 1L
1,538 SR
Queue Stats
119W - 153L
1,436 Elo+
Party 2
Skadi
Skadi
TTVEAGLE
Skadi
Level 124
God Stats
8W - 11L
1,521 SR
Queue Stats
59W - 73L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
6,938
694
4,498
5,713
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
GT1795393
Apollo
9
2 / 1 / 1
5,173
517
4,161
5,886
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
11
0 / 1 / 0
6,040
604
3,495
6,472
3,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 1
5,516
552
3,744
8,069
3,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 0
5,307
531
311
3,318
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 3 / 0
5,694
569
1,464
4,510
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 0
5,567
557
2,687
5,225
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

8
1 / 0 / 0
4,934
493
2,783
4,409
4,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artemis
PoohAhhBoy
Artemis
9
1 / 2 / 0
4,974
497
2,639
6,186
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Skadi
TTVEAGLE
Skadi
8
0 / 2 / 0
4,808
481
5,397
5,744
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
7
Kills
3
3
Deaths
7
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
3
0
0
W
4
0
0
4
W
Apollo
GT1795393
Apollo
2
1
1
2.5
L
1
0
0
1
L
1
0
0
1
L
Artemis
PoohAhhBoy
Artemis
1
2
0
0.5
L
Skadi
TTVEAGLE
Skadi
0
2
0
0
W
Surtr
0
1
0
0
W
1
1
1
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,209
Damage
14,970
29,458
Taken
26,074
12,478
Mitigated
13,228
10,016
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,464
142
0
371
4,510
807
0
2,937
1,345
41,044
0
W
4,498
0
0
3,072
5,713
2,259
0
1,424
4,289
45,696
1,577
W
Apollo
GT1795393
Apollo
4,161
2,042
0
926
5,886
1,641
0
1,203
4,683
0
23,841
L
2,687
620
0
1,847
5,225
4,244
0
418
4,368
0
28,618
L
2,783
487
0
1,057
4,409
4,791
0
1,432
2,977
8,365
0
L
Artemis
PoohAhhBoy
Artemis
2,639
859
0
2,169
6,186
1,630
0
1,583
4,557
0
24,706
L
Skadi
TTVEAGLE
Skadi
5,397
1,709
0
624
5,744
1,756
0
2,011
3,733
0
39,371
W
Surtr
3,495
1,242
0
2,984
6,472
3,025
485
0
6,472
1,758
42,210
W
3,744
286
270
2,718
8,069
3,674
0
1,580
6,489
16,412
0
W
311
53
0
46
3,318
1,879
489
147
3,171
27,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,974
Gold Earned
25,977
293
Minions Killed
260
0
Camps Cleared
0
1,064,435
Distance Traveled
882,444
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,694
569
84
8
0
192,829
2
W
Anubis
6,938
694
94
9
0
189,795
2
W
Apollo
5,173
517
47
5
0
202,750
5
L
Bellona
5,567
557
60
6
0
131,620
0
L
Fafnir
4,934
493
18
2
0
181,917
0
L
Artemis
4,974
497
49
5
0
182,007
0
L
Skadi
4,808
481
49
5
0
194,071
0
W
Surtr
6,040
604
75
8
0
214,161
0
W
Geb
5,516
552
18
2
0
213,036
0
W
Bacchus
5,307
531
59
6
0
244,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role