Player Matchup

Mulan
Mulan
All-Time50
Mulan
Level 77
God Stats
5W - 9L
1,324 SR
Queue Stats
413W - 498L
1,427 Elo+
Solo
Mercury
Mercury
Impolestar
Mercury
Level 114
God Stats
2W - 0L
1,488 SR
Queue Stats
43W - 42L
1,452 Elo+
Solo
Chaac
Chaac
Jonny MEme7695
Chaac
Level 107
God Stats
3W - 3L
1,482 SR
Queue Stats
228W - 240L
1,450 Elo+
Solo
Cerberus
Cerberus
Nobruxo131423
Cerberus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TBigZzZ
Morgan Le Fay
Level 35
God Stats
2W - 0L
1,682 SR
Queue Stats
136W - 128L
1,438 Elo+
Solo
Team Averages
Level 76
1,495 SR
1,440 Elo+

VS

Team Averages
Level 83
1,539 SR
1,410 Elo+
Amaterasu
Amaterasu
Mudman2
Amaterasu
Level 128
God Stats
8W - 5L
1,661 SR
Queue Stats
700W - 714L
1,447 Elo+
Solo
He Bo
He Bo
RockyCactus9
He Bo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 179L
1,383 Elo+
Solo
Kukulkan
Kukulkan
Unstopable2259
Kukulkan
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 46L
1,347 Elo+
Solo
Tiamat
Tiamat
Weldskillz
Tiamat
Level 61
God Stats
1W - 1L
1,715 SR
Queue Stats
149W - 159L
1,449 Elo+
Solo
Janus
Janus
Zalockingnih
Janus
Level 29
God Stats
1W - 4L
1,318 SR
Queue Stats
109W - 130L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
2 / 4 / 8
8,171
817
3,692
9,626
5,545
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Impolestar
Mercury
14
3 / 2 / 12
8,857
886
6,525
6,387
2,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 2 / 4
10,261
1,026
10,634
10,020
10,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cerberus
Nobruxo131423
Cerberus
17
6 / 4 / 7
10,056
1,006
8,103
12,280
11,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
TBigZzZ
Morgan Le Fay
14
2 / 5 / 8
8,492
849
7,177
7,520
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mudman2
Amaterasu
14
3 / 4 / 7
8,112
811
9,364
9,230
8,804
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

15
5 / 7 / 6
8,133
813
6,609
9,900
3,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
18
6 / 3 / 5
9,243
924
9,358
6,826
3,052
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Weldskillz
Tiamat
7
0 / 3 / 3
5,972
597
854
3,088
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 9
8,203
820
6,988
9,146
3,431
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
46
22
Kills
16
17
Deaths
22
39
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
4
8
1.5
W
Mercury
Impolestar
Mercury
3
2
12
4.5
W
9
2
4
5.5
L
Amaterasu
Mudman2
Amaterasu
3
4
7
1.63
W
Cerberus
Nobruxo131423
Cerberus
6
4
7
2.38
L
5
7
6
1.14
W
Morgan Le Fay
TBigZzZ
Morgan Le Fay
2
5
8
1.2
L
Kukulkan
6
3
5
2.83
L
Tiamat
Weldskillz
Tiamat
0
3
3
0.5
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,131
Damage
33,173
45,833
Taken
38,190
31,969
Mitigated
20,036
12,514
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
3,692
1,006
475
1,144
9,626
5,545
170
5,079
4,547
0
9,321
W
Mercury
Impolestar
Mercury
6,525
1,997
535
1,436
6,387
2,041
229
3,666
2,721
0
12,358
W
10,634
1,367
627
3,638
10,020
10,055
212
2,869
7,151
0
25,347
L
Amaterasu
Mudman2
Amaterasu
9,364
2,661
171
1,269
9,230
8,804
0
3,309
5,810
0
13,926
W
Cerberus
Nobruxo131423
Cerberus
8,103
139
640
3,109
12,280
11,568
0
7,893
4,387
16,773
1,115
L
6,609
741
63
1,547
9,900
3,201
0
3,836
5,874
13,631
0
W
Morgan Le Fay
TBigZzZ
Morgan Le Fay
7,177
1,877
591
319
7,520
2,760
789
4,302
3,218
16,677
455
L
Kukulkan
9,358
773
128
805
6,826
3,052
0
3,206
3,381
30,231
0
L
Tiamat
Weldskillz
Tiamat
854
78
319
381
3,088
1,548
0
1,291
1,702
2,304
0
L
6,988
1,276
473
2,517
9,146
3,431
0
3,198
5,865
11,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,837
Gold Earned
39,663
122
Minions Killed
84
0
Camps Cleared
0
979,125
Distance Traveled
696,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,171
817
20
2
0
195,374
0
W
Mercury
8,857
886
10
1
0
197,010
0
W
Chaac
10,261
1,026
24
2
0
224,865
0
L
Amaterasu
8,112
811
6
1
0
144,807
0
W
Cerberus
10,056
1,006
47
5
0
201,668
0
L
He Bo
8,133
813
21
2
0
159,703
0
W
Morgan Le Fay
8,492
849
21
2
0
160,208
0
L
Kukulkan
9,243
924
43
4
0
154,419
0
L
Tiamat
5,972
597
4
0
0
75,184
0
L
Janus
8,203
820
10
1
0
162,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role