Player Matchup

Ullr
Ullr
BIG Os PACKAGE
Ullr
Level 105
God Stats
34W - 25L
1,544 SR
Queue Stats
47W - 36L
1,526 Elo+
Party 3
Medusa
Medusa
Inori stark
Medusa
Level 69
God Stats
0W - 1L
1,528 SR
Queue Stats
8W - 15L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
Man Of Margarin
Sun Wukong
Level 147
God Stats
0W - 1L
1,822 SR
Queue Stats
9W - 17L
1,387 Elo+
Party 1
Raijin
Raijin
WillGrewe
Raijin
Level 120
God Stats
2W - 1L
1,724 SR
Queue Stats
46W - 37L
1,545 Elo+
Party 3
Ganesha
Ganesha
sniper_dcb
Ganesha
Level 155
God Stats
19W - 17L
1,619 SR
Queue Stats
204W - 221L
1,474 Elo+
Solo
Team Averages
Level 119
1,647 SR
1,465 Elo+

VS

Team Averages
Level 98
1,617 SR
1,499 Elo+
Medusa
Medusa
GORGERofAnts
Medusa
Level 127
God Stats
4W - 1L
1,847 SR
Queue Stats
419W - 375L
1,604 Elo+
Party 2
Sobek
Sobek
JoyfulMarker262
Sobek
Level 86
God Stats
5W - 7L
1,417 SR
Queue Stats
605W - 599L
1,452 Elo+
Solo
Chaac
Chaac
MrWestCoastHype
Chaac
Level 155
God Stats
25W - 19L
1,529 SR
Queue Stats
128W - 136L
1,459 Elo+
Solo
Bakasura
Bakasura
TRG Luka
Bakasura
Level 119
God Stats
3W - 0L
1,794 SR
Queue Stats
115W - 107L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VerySmallBrain
Morgan Le Fay
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,846
606
1,632
4,978
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
5
0 / 3 / 1
3,627
453
2,146
3,442
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Man Of Margarin
Sun Wukong
6
0 / 2 / 0
3,810
476
1,748
3,861
1,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
WillGrewe
Raijin
9
1 / 2 / 0
4,912
614
3,345
5,340
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
sniper_dcb
Ganesha
7
0 / 3 / 1
4,511
564
1,404
6,925
3,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 1 / 3
4,792
599
4,976
3,875
1,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 0 / 4
4,825
603
2,464
3,155
2,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 0
5,815
727
2,237
4,449
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
TRG Luka
Bakasura
9
3 / 1 / 0
5,233
654
1,257
6,380
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
VerySmallBrain
Morgan Le Fay
11
2 / 1 / 0
5,588
699
5,051
5,234
1,334
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
10
10
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Medusa
2
1
3
3.5
L
Medusa
0
3
1
0.17
W
1
0
4
3
L
Sun Wukong
Man Of Margarin
Sun Wukong
0
2
0
0
W
2
0
0
2
W
Bakasura
TRG Luka
Bakasura
3
1
0
3
W
Morgan Le Fay
VerySmallBrain
Morgan Le Fay
2
1
0
2
L
Raijin
WillGrewe
Raijin
1
2
0
0.5
L
Ganesha
sniper_dcb
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,275
Damage
15,985
24,546
Taken
23,093
9,020
Mitigated
8,522
6,229
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,632
667
0
2,788
4,978
1,387
0
457
4,521
0
31,475
W
Medusa
4,976
1,757
0
1,255
3,875
1,089
0
692
3,183
0
31,989
L
Medusa
2,146
967
0
509
3,442
989
0
589
2,757
0
12,105
W
2,464
296
0
1,465
3,155
2,404
0
500
2,655
15,066
0
L
Sun Wukong
Man Of Margarin
Sun Wukong
1,748
444
0
1,072
3,861
1,923
0
0
3,861
0
15,635
W
2,237
483
0
1,963
4,449
1,820
496
0
4,210
0
36,242
W
Bakasura
TRG Luka
Bakasura
1,257
923
0
3,698
6,380
1,875
0
109
6,271
0
23,764
W
Morgan Le Fay
VerySmallBrain
Morgan Le Fay
5,051
884
0
2,253
5,234
1,334
0
2,981
1,927
38,181
1,968
L
Raijin
WillGrewe
Raijin
3,345
544
0
500
5,340
1,268
0
4,606
734
24,205
290
L
Ganesha
sniper_dcb
Ganesha
1,404
156
0
1,360
6,925
3,453
0
1,653
5,272
12,327
240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,706
Gold Earned
26,253
192
Minions Killed
268
0
Camps Cleared
0
725,846
Distance Traveled
834,941
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,846
606
71
9
0
173,328
0
W
Medusa
4,792
599
48
6
0
158,087
0
L
Medusa
3,627
453
29
4
0
119,909
0
W
Sobek
4,825
603
18
2
0
159,332
0
L
Sun Wukong
3,810
476
29
4
0
125,204
0
W
Chaac
5,815
727
74
9
0
143,737
0
W
Bakasura
5,233
654
59
7
0
186,062
0
W
Morgan Le Fay
5,588
699
69
9
0
187,723
0
L
Raijin
4,912
614
59
7
0
152,182
2
L
Ganesha
4,511
564
4
1
0
155,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role