Player Matchup

Odin
Odin
 
Odin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Dark_Sceleratus
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,502 Elo+
Party 3
Loki
Loki
NeonNyxx9343
Loki
Level 44
God Stats
2W - 2L
1,345 SR
Queue Stats
87W - 98L
1,439 Elo+
Solo
Kukulkan
Kukulkan
WrySoup35773150
Kukulkan
Level 125
God Stats
13W - 6L
1,645 SR
Queue Stats
466W - 458L
1,435 Elo+
Solo
Team Averages
Level 93
1,498 SR
1,475 Elo+

VS

Team Averages
Level 72
1,562 SR
1,447 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Jericho80023
Bellona
Level 52
God Stats
0W - 3L
1,264 SR
Queue Stats
59W - 75L
1,397 Elo+
Party 1
Atlas
Atlas
Lumbee iz RaW
Atlas
Level 89
God Stats
3W - 1L
1,855 SR
Queue Stats
139W - 135L
1,445 Elo+
Solo
Guan Yu
Guan Yu
Slilckytheskunk
Guan Yu
Level 46
God Stats
1W - 1L
1,689 SR
Queue Stats
52W - 73L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 0 / 6
6,215
1,036
2,929
6,011
5,242
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Kuzenbo
 
Kuzenbo
11
1 / 0 / 6
6,071
1,012
1,939
5,035
3,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 0 / 5
6,753
1,126
4,974
3,349
1,262
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 4
6,146
1,024
3,477
4,890
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
12
2 / 0 / 4
6,562
1,094
6,554
1,323
496
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 0 / 0
4,492
749
0
0
0
Susano
 
Susano
5
0 / 0 / 0
4,492
749
0
0
0
Bellona
Jericho80023
Bellona
12
0 / 2 / 1
5,144
857
3,173
6,430
3,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 0
5,671
945
8,340
6,439
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
0 / 4 / 1
5,409
902
3,314
9,307
5,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
7
Kills
1
1
Deaths
7
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
6
4
W
Kuzenbo
 
Kuzenbo
1
0
6
4
L
Gilgamesh
 
Gilgamesh
0
0
0
0
L
Susano
 
Susano
0
0
0
0
W
2
0
5
4.5
L
Bellona
Jericho80023
Bellona
0
2
1
0.25
L
1
1
0
1
W
1
1
4
3
L
0
4
1
0.13
W
Kukulkan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,873
Damage
14,827
20,608
Taken
22,176
11,884
Mitigated
13,172
9,354
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,929
363
314
956
6,011
5,242
58
1,750
4,066
1,778
5,851
W
Kuzenbo
 
Kuzenbo
1,939
1,138
469
1,917
5,035
3,372
289
2,093
2,904
2,442
0
L
Gilgamesh
 
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Susano
 
Susano
0
0
0
0
0
0
0
0
0
0
0
W
4,974
423
3,737
1,108
3,349
1,262
486
1,364
1,943
16,105
0
L
Bellona
Jericho80023
Bellona
3,173
300
0
797
6,430
3,738
0
4,125
2,245
0
8,916
L
8,340
3,451
739
810
6,439
4,389
0
5,016
1,423
17,826
892
W
3,477
436
0
199
4,890
1,512
0
1,537
3,353
0
7,348
L
3,314
745
2,909
2,216
9,307
5,045
0
5,066
4,180
0
7,259
W
Kukulkan
6,554
545
393
261
1,323
496
132
704
619
17,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,747
Gold Earned
25,208
73
Minions Killed
36
0
Camps Cleared
0
665,239
Distance Traveled
390,334
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,215
1,036
13
2
0
135,857
1
W
Kuzenbo
6,071
1,012
1
0
0
134,688
0
L
Gilgamesh
4,492
749
0
0
0
0
0
L
Susano
4,492
749
0
0
0
0
0
W
Ra
6,753
1,126
23
4
0
130,381
0
L
Bellona
5,144
857
13
2
0
129,488
0
L
Atlas
5,671
945
13
2
0
137,768
0
W
Loki
6,146
1,024
11
2
0
142,175
0
L
Guan Yu
5,409
902
10
2
0
123,078
0
W
Kukulkan
6,562
1,094
25
4
0
122,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role