Player Matchup

Anubis
Anubis
FST_migasdaniel
Anubis
Level 62
God Stats
11W - 10L
1,507 SR
Queue Stats
80W - 103L
1,387 Elo+
Party 3
Loki
Loki
NaveSilva
Loki
Level 155
God Stats
5W - 6L
1,336 SR
Queue Stats
366W - 397L
1,446 Elo+
Party 3
Ratatoskr
Ratatoskr
Valec2424
Ratatoskr
Level 109
God Stats
6W - 5L
1,318 SR
Queue Stats
115W - 102L
1,419 Elo+
Solo
Charybdis
Charybdis
exame-misto
Charybdis
Level 50
God Stats
1W - 1L
1,623 SR
Queue Stats
48W - 75L
1,449 Elo+
Party 3
Ares
Ares
finnrd
Ares
Level 120
God Stats
2W - 3L
1,613 SR
Queue Stats
220W - 252L
1,458 Elo+
Party 3
Team Averages
Level 99
1,479 SR
1,432 Elo+

VS

Team Averages
Level 116
1,453 SR
1,484 Elo+
Terra
Terra
 
Terra
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Shinigamisenpai
Arachne
Level 143
God Stats
4W - 7L
1,319 SR
Queue Stats
106W - 125L
1,489 Elo+
Party 2
Anubis
Anubis
ste-c11
Anubis
Level 149
God Stats
2W - 3L
1,486 SR
Queue Stats
91W - 95L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
xXMERKZAXx
Baron Samedi
Level 105
God Stats
6W - 5L
1,459 SR
Queue Stats
48W - 58L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,563
469
8,085
10,171
3,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
14
2 / 4 / 1
7,870
562
6,422
11,219
4,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Valec2424
Ratatoskr
15
3 / 2 / 1
7,498
536
4,516
9,765
3,495
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
exame-misto
Charybdis
10
1 / 7 / 1
5,842
417
3,684
11,942
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ares
finnrd
Ares
9
0 / 5 / 1
5,891
421
4,790
14,738
11,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 0 / 14
9,150
654
4,658
10,369
7,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Skadi
 
Skadi
14
8 / 2 / 4
8,222
587
14,553
6,795
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 4
8,968
641
5,544
10,638
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
ste-c11
Anubis
16
4 / 1 / 6
9,754
697
9,276
6,346
2,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
xXMERKZAXx
Baron Samedi
15
7 / 3 / 5
9,434
674
11,089
11,919
4,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
7
Kills
24
24
Deaths
7
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
14
7
W
Skadi
 
Skadi
8
2
4
5
L
1
6
2
0.33
L
Loki
2
4
1
0.63
W
5
1
4
7
L
Ratatoskr
Valec2424
Ratatoskr
3
2
1
1.75
L
Charybdis
exame-misto
Charybdis
1
7
1
0.21
L
Ares
finnrd
Ares
0
5
1
0.1
W
Anubis
ste-c11
Anubis
4
1
6
7
W
Baron Samedi
xXMERKZAXx
Baron Samedi
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,497
Damage
45,120
57,835
Taken
46,067
26,836
Mitigated
19,418
11,294
Healing
24,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,658
768
1,093
5,445
10,369
7,056
323
4,865
5,504
24,168
3,940
W
Skadi
 
Skadi
14,553
5,827
0
1,162
6,795
2,201
2,727
2,483
4,312
0
63,681
L
8,085
51
0
1,956
10,171
3,451
0
7,109
3,062
32,994
286
L
Loki
6,422
1,119
0
2,647
11,219
4,849
0
8,283
2,936
97
53,057
W
5,544
3,715
0
7,731
10,638
3,310
0
1,618
9,020
0
71,984
L
Ratatoskr
Valec2424
Ratatoskr
4,516
1,466
0
1,569
9,765
3,495
0
2,073
7,692
0
63,363
L
Charybdis
exame-misto
Charybdis
3,684
2,074
0
2,677
11,942
3,875
0
2,653
9,289
0
30,644
L
Ares
finnrd
Ares
4,790
157
290
2,155
14,738
11,166
0
4,241
10,497
16,421
0
W
Anubis
ste-c11
Anubis
9,276
471
0
4,100
6,346
2,468
1,482
2,411
3,935
79,430
474
W
Baron Samedi
xXMERKZAXx
Baron Samedi
11,089
613
270
4,794
11,919
4,383
1,003
1,771
10,148
53,544
2,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,664
Gold Earned
45,528
334
Minions Killed
455
0
Camps Cleared
0
1,349,959
Distance Traveled
1,360,632
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,150
654
46
3
0
286,337
0
W
Skadi
8,222
587
80
6
0
251,446
1
L
Anubis
6,563
469
50
4
0
243,868
0
L
Loki
7,870
562
97
7
0
262,032
0
W
Arachne
8,968
641
117
8
0
319,134
0
L
Ratatoskr
7,498
536
108
8
0
345,053
6
L
Charybdis
5,842
417
50
4
0
249,226
0
L
Ares
5,891
421
29
2
0
249,780
2
W
Anubis
9,754
697
130
9
0
255,771
0
W
Baron Samedi
9,434
674
82
6
0
247,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role