Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
RawObsession
Kuzenbo
Level 191
God Stats
11W - 9L
1,627 SR
Queue Stats
249W - 296L
1,432 Elo+
Party 1
Amaterasu
Amaterasu
oRevelation
Amaterasu
Level 106
God Stats
1W - 0L
1,549 SR
Queue Stats
11W - 4L
1,691 Elo+
Solo
Chaac
Chaac
xIIDARKUSIIx
Chaac
Level 199
God Stats
64W - 52L
1,619 SR
Queue Stats
532W - 490L
1,533 Elo+
Solo
Anhur
Anhur
ÆsÍr
Anhur
Level 115
God Stats
4W - 1L
1,543 SR
Queue Stats
21W - 8L
1,606 Elo+
Party 1
Team Averages
Level 144
1,568 SR
1,552 Elo+

VS

Team Averages
Level 145
1,563 SR
1,479 Elo+
Aphrodite
Aphrodite
DIOSFABS
Aphrodite
Level 158
God Stats
7W - 6L
1,621 SR
Queue Stats
552W - 514L
1,506 Elo+
Solo
Hun Batz
Hun Batz
JaKeTheSniZZake4
Hun Batz
Level 156
God Stats
10W - 17L
1,441 SR
Queue Stats
398W - 389L
1,479 Elo+
Solo
Surtr
Surtr
Llemillion 6479
Surtr
Level 157
God Stats
1W - 1L
1,709 SR
Queue Stats
77W - 76L
1,467 Elo+
Solo
Neith
Neith
Uoaz
Neith
Level 148
God Stats
1W - 3L
1,544 SR
Queue Stats
76W - 81L
1,471 Elo+
Solo
Sol
Sol
tTZerocakesTt
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 3 / 0
6,567
547
1,929
9,890
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
RawObsession
Kuzenbo
11
2 / 1 / 4
7,282
607
4,343
9,470
10,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
oRevelation
Amaterasu
12
0 / 0 / 0
6,479
540
2,731
10,800
8,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
1 / 3 / 1
6,357
530
6,723
10,508
6,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anhur
ÆsÍr
Anhur
12
4 / 3 / 2
7,158
597
4,108
8,302
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DIOSFABS
Aphrodite
2
0 / 1 / 0
4,092
341
63
1,083
308
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 5
5,801
483
1,893
8,364
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 1
7,785
649
8,968
11,058
12,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Neith
Uoaz
Neith
15
3 / 0 / 1
8,390
699
8,713
5,157
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 4 / 3
7,026
586
8,002
7,678
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
9
10
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
3
0
0
L
Aphrodite
DIOSFABS
Aphrodite
0
1
0
0
L
0
2
5
1.25
L
3
0
1
3.5
W
Kuzenbo
RawObsession
Kuzenbo
2
1
4
4
L
Neith
Uoaz
Neith
3
0
1
3.5
W
Amaterasu
oRevelation
Amaterasu
0
0
0
0
L
3
4
3
1.13
W
1
3
1
0.5
W
Anhur
ÆsÍr
Anhur
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,834
Damage
27,639
48,970
Taken
33,340
32,626
Mitigated
18,434
14,664
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,929
102
40
1,762
9,890
4,481
0
0
9,890
48,938
242
L
Aphrodite
DIOSFABS
Aphrodite
63
0
66
432
1,083
308
0
75
1,008
1,615
0
L
1,893
391
0
2,983
8,364
2,397
0
526
7,838
0
25,899
L
8,968
4,149
0
4,366
11,058
12,167
0
904
10,154
1,109
51,567
W
Kuzenbo
RawObsession
Kuzenbo
4,343
862
0
1,465
9,470
10,449
59
4,264
5,206
25,070
1,718
L
Neith
Uoaz
Neith
8,713
3,229
0
2,505
5,157
1,848
170
2,501
2,656
0
82,572
W
Amaterasu
oRevelation
Amaterasu
2,731
1,714
0
6,951
10,800
8,138
85
415
10,385
0
44,136
L
8,002
3,470
0
1,754
7,678
1,714
0
2,135
5,543
43,538
0
W
6,723
1,520
0
1,873
10,508
6,831
0
1,591
8,917
0
54,421
W
Anhur
ÆsÍr
Anhur
4,108
1,953
0
2,573
8,302
2,727
912
2,481
5,821
0
44,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,843
Gold Earned
33,094
397
Minions Killed
342
0
Camps Cleared
0
1,202,809
Distance Traveled
1,000,850
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,567
547
103
9
0
224,117
0
L
Aphrodite
4,092
341
2
0
0
37,292
0
L
Hun Batz
5,801
483
52
4
0
277,034
0
L
Surtr
7,785
649
80
7
0
229,838
0
W
Kuzenbo
7,282
607
40
3
0
256,657
1
L
Neith
8,390
699
141
12
0
231,660
0
W
Amaterasu
6,479
540
77
6
0
241,889
3
L
Sol
7,026
586
67
6
0
225,026
0
W
Chaac
6,357
530
99
8
0
259,093
0
W
Anhur
7,158
597
78
7
0
221,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role