Player Matchup

Geb
Geb
IBrokenDreamI
Geb
Level 196
God Stats
83W - 72L
1,562 SR
Queue Stats
235W - 241L
1,488 Elo+
Party 2
King Arthur
King Arthur
Zenithi
King Arthur
Level 253
God Stats
0W - 3L
1,502 SR
Queue Stats
33W - 34L
1,532 Elo+
Party 2
Ishtar
Ishtar
drakeneon
Ishtar
Level 82
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
felip3vS
Ratatoskr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ra
Ra
leokikuchi
Ra
Level 220
God Stats
11W - 9L
1,635 SR
Queue Stats
52W - 52L
1,498 Elo+
Party 2
Team Averages
Level 158
1,552 SR
1,504 Elo+

VS

Team Averages
Level 128
1,500 SR
1,506 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Nicoloo227
Discordia
Level 156
God Stats
2W - 2L
1,395 SR
Queue Stats
499W - 509L
1,507 Elo+
Party 1
Artio
Artio
Paganific
Artio
Level 140
God Stats
3W - 5L
1,605 SR
Queue Stats
238W - 229L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,324
484
3,134
6,758
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Zenithi
King Arthur
8
0 / 4 / 1
5,022
457
5,112
9,247
5,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
drakeneon
Ishtar
10
0 / 2 / 0
5,270
479
810
3,869
860
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ratatoskr
felip3vS
Ratatoskr
8
0 / 0 / 1
4,750
432
630
4,489
1,053
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 1
6,264
569
2,428
5,823
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 0 / 1
6,711
610
1,962
2,179
701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
 
Bakasura
11
4 / 1 / 1
6,560
596
6,252
7,521
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
 
Ymir
9
0 / 0 / 1
5,516
501
771
4,563
2,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Nicoloo227
Discordia
12
1 / 0 / 0
6,515
592
4,484
1,781
451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
Paganific
Artio
12
2 / 1 / 3
7,020
638
4,074
9,482
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
8
8
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
1
1.5
W
Bakasura
 
Bakasura
4
1
1
4.5
W
Ymir
 
Ymir
0
0
1
0.5
L
2
1
0
2
W
Discordia
Nicoloo227
Discordia
1
0
0
1
W
Artio
Paganific
Artio
2
1
3
3.5
L
King Arthur
Zenithi
King Arthur
0
4
1
0.13
L
Ishtar
drakeneon
Ishtar
0
2
0
0
L
Ratatoskr
felip3vS
Ratatoskr
0
0
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,114
Damage
17,543
30,186
Taken
25,526
11,803
Mitigated
10,549
7,991
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,962
441
0
1,388
2,179
701
776
340
1,661
0
48,801
W
Bakasura
 
Bakasura
6,252
4,543
0
2,797
7,521
2,842
0
1,484
5,664
0
38,505
W
Ymir
 
Ymir
771
0
0
1,519
4,563
2,486
0
1,500
2,555
13,415
1,661
L
3,134
26
0
680
6,758
2,961
0
1,924
3,899
17,047
0
W
Discordia
Nicoloo227
Discordia
4,484
159
0
504
1,781
451
0
483
1,112
46,690
0
W
Artio
Paganific
Artio
4,074
268
120
3,871
9,482
4,069
0
416
8,532
33,519
1,208
L
King Arthur
Zenithi
King Arthur
5,112
484
0
3,244
9,247
5,172
0
3,016
5,391
0
25,809
L
Ishtar
drakeneon
Ishtar
810
667
0
772
3,869
860
0
96
3,653
0
27,945
L
Ratatoskr
felip3vS
Ratatoskr
630
229
0
534
4,489
1,053
0
0
4,262
0
23,836
L
2,428
257
216
2,545
5,823
1,757
0
3,168
2,179
47,348
961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,630
Gold Earned
32,322
286
Minions Killed
375
0
Camps Cleared
0
1,121,847
Distance Traveled
1,137,302
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,711
610
86
8
0
200,669
2
W
Bakasura
6,560
596
85
8
0
263,450
0
W
Ymir
5,516
501
21
2
0
238,956
3
L
Geb
5,324
484
27
2
0
235,248
1
W
Discordia
6,515
592
111
10
0
211,387
4
W
Artio
7,020
638
72
7
0
222,840
2
L
King Arthur
5,022
457
39
4
0
194,673
1
L
Ishtar
5,270
479
68
6
0
219,042
0
L
Ratatoskr
4,750
432
46
4
0
242,311
0
L
Ra
6,264
569
106
10
0
230,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role