Player Matchup

Danzaburou
Danzaburou
BubbaDaQ
Danzaburou
Level 129
God Stats
7W - 6L
1,546 SR
Queue Stats
105W - 122L
1,486 Elo+
Party 1
Sobek
Sobek
Gredp413
Sobek
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 55L
1,538 Elo+
Party 1
Ao Kuang
Ao Kuang
JohnHerold1
Ao Kuang
Level 42
God Stats
10W - 7L
1,639 SR
Queue Stats
60W - 54L
1,499 Elo+
Party 1
Janus
Janus
JohnHerold2
Janus
Level 125
God Stats
11W - 8L
1,571 SR
Queue Stats
176W - 176L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
Xynatic
Aphrodite
Level 143
God Stats
10W - 6L
1,784 SR
Queue Stats
78W - 89L
1,514 Elo+
Party 1
Team Averages
Level 101
1,608 SR
1,515 Elo+

VS

Team Averages
Level 140
1,654 SR
1,526 Elo+
Xing Tian
Xing Tian
DirtNapem
Xing Tian
Level 246
God Stats
14W - 16L
1,557 SR
Queue Stats
444W - 457L
1,528 Elo+
Solo
Neith
Neith
TheEaterofAnts
Neith
Level 74
God Stats
4W - 6L
1,484 SR
Queue Stats
307W - 284L
1,547 Elo+
Solo
Mulan
Mulan
fartSniffer17
Mulan
Level 112
God Stats
10W - 9L
1,567 SR
Queue Stats
92W - 87L
1,517 Elo+
Party 2
Ratatoskr
Ratatoskr
paulwhiter
Ratatoskr
Level 108
God Stats
3W - 1L
1,902 SR
Queue Stats
117W - 105L
1,530 Elo+
Party 2
Persephone
Persephone
srninstlga
Persephone
Level 158
God Stats
0W - 1L
1,759 SR
Queue Stats
164W - 162L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BubbaDaQ
Danzaburou
9
1 / 1 / 1
5,970
597
5,127
3,991
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Gredp413
Sobek
8
0 / 1 / 1
5,421
542
950
6,390
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
JohnHerold1
Ao Kuang
9
1 / 6 / 0
5,078
508
1,982
8,039
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
0 / 1 / 2
5,624
562
3,262
3,773
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Xynatic
Aphrodite
11
2 / 3 / 0
6,467
647
5,896
8,644
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DirtNapem
Xing Tian
9
2 / 2 / 1
5,031
503
2,352
9,234
4,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

2
0 / 0 / 0
3,409
341
0
59
10
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
2 / 1 / 2
6,226
623
5,427
9,651
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
paulwhiter
Ratatoskr
12
7 / 1 / 2
6,718
672
6,849
6,691
2,102
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
srninstlga
Persephone
11
0 / 0 / 0
5,943
594
1,397
2,606
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
11
12
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BubbaDaQ
Danzaburou
1
1
1
1.5
L
Xing Tian
DirtNapem
Xing Tian
2
2
1
1.25
W
Sobek
Gredp413
Sobek
0
1
1
0.5
W
Ao Kuang
JohnHerold1
Ao Kuang
1
6
0
0.17
W
0
1
2
1
L
0
0
0
0
W
Aphrodite
Xynatic
Aphrodite
2
3
0
0.67
L
2
1
2
3
L
Ratatoskr
paulwhiter
Ratatoskr
7
1
2
8
L
Persephone
srninstlga
Persephone
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,217
Damage
16,025
30,837
Taken
28,241
11,459
Mitigated
11,448
12,654
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BubbaDaQ
Danzaburou
5,127
2,742
0
2,051
3,991
1,290
760
1,219
2,772
0
43,722
L
Xing Tian
DirtNapem
Xing Tian
2,352
381
470
1,173
9,234
4,975
0
1,320
7,914
15,096
0
W
Sobek
Gredp413
Sobek
950
31
0
2,098
6,390
4,650
0
1,447
4,879
14,529
0
W
Ao Kuang
JohnHerold1
Ao Kuang
1,982
697
0
2,524
8,039
2,102
0
562
7,469
19,825
8,776
W
3,262
116
0
500
3,773
939
0
349
3,324
33,675
0
L
0
0
0
0
59
10
0
0
59
0
1,664
W
Aphrodite
Xynatic
Aphrodite
5,896
1,332
253
5,228
8,644
2,478
0
0
8,644
37,549
195
L
5,427
866
0
3,350
9,651
3,781
0
5,135
4,436
0
40,232
L
Ratatoskr
paulwhiter
Ratatoskr
6,849
1,770
0
1,458
6,691
2,102
0
3,711
2,854
0
43,801
L
Persephone
srninstlga
Persephone
1,397
0
0
1,491
2,606
580
0
1,444
994
36,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,560
Gold Earned
27,327
306
Minions Killed
256
0
Camps Cleared
0
1,010,110
Distance Traveled
871,768
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,970
597
79
8
0
187,913
0
L
Xing Tian
5,031
503
25
3
0
177,937
0
W
Sobek
5,421
542
22
2
0
194,649
0
W
Ao Kuang
5,078
508
50
5
0
211,427
0
W
Janus
5,624
562
74
7
0
245,977
0
L
Neith
3,409
341
4
0
0
27,350
0
W
Aphrodite
6,467
647
81
8
0
170,144
0
L
Mulan
6,226
623
70
7
0
192,304
2
L
Ratatoskr
6,718
672
76
8
0
263,563
0
L
Persephone
5,943
594
81
8
0
210,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role