Player Matchup

Arachne
Arachne
BillLapis
Arachne
Level 107
God Stats
11W - 6L
1,540 SR
Queue Stats
129W - 64L
1,654 Elo+
Party 1
Baron Samedi
Baron Samedi
RevanVolrath
Baron Samedi
Level 123
God Stats
17W - 6L
1,686 SR
Queue Stats
119W - 65L
1,572 Elo+
Party 1
Horus
Horus
ninjahotdog
Horus
Level 105
God Stats
16W - 4L
1,676 SR
Queue Stats
53W - 19L
1,687 Elo+
Party 1
Team Averages
Level 112
1,634 SR
1,638 Elo+

VS

Team Averages
Level 132
1,534 SR
1,432 Elo+
Baron Samedi
Baron Samedi
JugginNfinessn
Baron Samedi
Level 104
God Stats
15W - 14L
1,652 SR
Queue Stats
354W - 376L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Mrspitzhowler
Danzaburou
Level 141
God Stats
10W - 15L
1,484 SR
Queue Stats
420W - 433L
1,527 Elo+
Solo
Thor
Thor
THAUMATURGE3022
Thor
Level 150
God Stats
96W - 110L
1,468 SR
Queue Stats
676W - 819L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BillLapis
Arachne
16
11 / 2 / 7
11,215
1,122
9,299
10,559
4,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
RevanVolrath
Baron Samedi
15
6 / 2 / 11
10,275
1,028
7,390
6,512
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 16
9,366
937
8,215
13,430
11,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JugginNfinessn
Baron Samedi
13
2 / 5 / 3
8,155
816
5,983
8,499
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mrspitzhowler
Danzaburou
14
3 / 6 / 3
9,534
953
8,883
8,753
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 10 / 3
7,686
769
3,889
12,025
3,612
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
20
Kills
6
6
Deaths
21
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
BillLapis
Arachne
11
2
7
7.25
L
Baron Samedi
JugginNfinessn
Baron Samedi
2
5
3
0.7
L
Danzaburou
Mrspitzhowler
Danzaburou
3
6
3
0.75
W
Baron Samedi
RevanVolrath
Baron Samedi
6
2
11
5.75
L
1
10
3
0.25
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,904
Damage
18,755
30,501
Taken
29,277
18,920
Mitigated
8,976
11,777
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BillLapis
Arachne
9,299
5,848
0
4,296
10,559
4,541
1,591
1,443
9,106
0
38,003
L
Baron Samedi
JugginNfinessn
Baron Samedi
5,983
198
166
1,526
8,499
3,017
315
2,482
5,978
16,018
224
L
Danzaburou
Mrspitzhowler
Danzaburou
8,883
2,666
0
1,576
8,753
2,347
412
2,571
6,156
0
35,784
W
Baron Samedi
RevanVolrath
Baron Samedi
7,390
598
1,425
779
6,512
3,269
1,230
900
5,607
28,139
0
L
3,889
692
0
277
12,025
3,612
163
2,260
9,713
0
15,247
W
8,215
2,312
1,696
3,581
13,430
11,110
758
4,023
9,402
0
13,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,856
Gold Earned
25,375
112
Minions Killed
114
0
Camps Cleared
0
592,930
Distance Traveled
463,551
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,215
1,122
57
6
0
209,243
5
L
Baron Samedi
8,155
816
34
3
0
159,110
0
L
Danzaburou
9,534
953
64
6
0
167,019
1
W
Baron Samedi
10,275
1,028
48
5
0
181,950
0
L
Thor
7,686
769
16
2
0
137,422
0
W
Horus
9,366
937
7
1
0
201,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role