Player Matchup

Neith
Neith
BunzORbiscuits
Neith
Level 148
God Stats
6W - 11L
1,498 SR
Queue Stats
93W - 82L
1,541 Elo+
Solo
Scylla
Scylla
ForkFullofBeans
Scylla
Level 84
God Stats
0W - 1L
1,513 SR
Queue Stats
194W - 169L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
HEAR-BREAcKER
Ao Kuang
Level 159
God Stats
2W - 5L
1,552 SR
Queue Stats
111W - 137L
1,406 Elo+
Solo
Loki
Loki
RoyaL x Scopzz
Loki
Level 114
God Stats
8W - 12L
1,493 SR
Queue Stats
199W - 188L
1,499 Elo+
Party 2
Mercury
Mercury
toughluck55
Mercury
Level 157
God Stats
2W - 7L
1,290 SR
Queue Stats
166W - 157L
1,473 Elo+
Party 2
Team Averages
Level 132
1,469 SR
1,482 Elo+

VS

Team Averages
Level 158
1,527 SR
1,486 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
johnny2tymes2
Hachiman
Level 179
God Stats
20W - 27L
1,423 SR
Queue Stats
251W - 251L
1,562 Elo+
Party 1
Ganesha
Ganesha
linesofchaos
Ganesha
Level 172
God Stats
2W - 0L
1,753 SR
Queue Stats
212W - 200L
1,485 Elo+
Party 1
Mercury
Mercury
oKonviction
Mercury
Level 160
God Stats
16W - 15L
1,500 SR
Queue Stats
209W - 135L
1,387 Elo+
Solo
Bellona
Bellona
ouragans
Bellona
Level 113
God Stats
22W - 18L
1,458 SR
Queue Stats
81W - 88L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,352
535
4,635
4,885
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 0
5,397
540
781
4,941
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
HEAR-BREAcKER
Ao Kuang
9
2 / 0 / 1
5,657
566
4,209
7,122
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 0
5,090
509
4,398
6,837
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
toughluck55
Mercury
9
0 / 4 / 1
4,746
475
1,868
8,093
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 3
5,895
590
3,928
2,837
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
johnny2tymes2
Hachiman
9
1 / 2 / 0
4,902
490
4,690
6,310
1,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
linesofchaos
Ganesha
9
0 / 1 / 1
5,093
509
2,329
8,316
3,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
oKonviction
Mercury
13
6 / 1 / 3
6,529
653
5,334
7,297
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
ouragans
Bellona
11
1 / 0 / 0
6,284
628
3,732
8,011
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
9
9
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
3
2.5
L
1
1
2
2
L
1
3
0
0.33
L
Ao Kuang
HEAR-BREAcKER
Ao Kuang
2
0
1
2.5
L
0
1
0
0
W
Hachiman
johnny2tymes2
Hachiman
1
2
0
0.5
W
Ganesha
linesofchaos
Ganesha
0
1
1
0.5
W
Mercury
oKonviction
Mercury
6
1
3
7.5
W
Bellona
ouragans
Bellona
1
0
0
1
L
Mercury
toughluck55
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,891
Damage
20,013
31,878
Taken
32,771
14,052
Mitigated
14,927
10,312
Healing
15,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,928
1,496
0
1,214
2,837
653
495
270
2,567
33,498
2,091
L
4,635
2,419
0
1,498
4,885
1,312
0
1,564
3,279
0
36,792
L
781
0
0
714
4,941
1,196
0
2,455
2,369
28,101
612
L
Ao Kuang
HEAR-BREAcKER
Ao Kuang
4,209
906
0
4,492
7,122
3,930
0
1,062
6,018
17,023
0
L
4,398
470
0
1,206
6,837
5,256
0
180
6,615
1,077
26,192
W
Hachiman
johnny2tymes2
Hachiman
4,690
2,867
0
2,359
6,310
1,713
0
1,928
4,382
0
36,602
W
Ganesha
linesofchaos
Ganesha
2,329
145
1,736
2,909
8,316
3,645
0
2,168
6,148
15,226
60
W
Mercury
oKonviction
Mercury
5,334
2,477
0
2,875
7,297
2,789
0
624
6,673
0
47,678
W
Bellona
ouragans
Bellona
3,732
1,255
0
4,790
8,011
6,127
162
513
6,667
0
43,678
L
Mercury
toughluck55
Mercury
1,868
616
0
2,402
8,093
2,358
0
515
7,514
0
37,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
28,703
267
Minions Killed
317
0
Camps Cleared
0
953,521
Distance Traveled
1,013,723
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,895
590
64
6
0
189,173
6
L
Neith
5,352
535
57
6
0
175,850
1
L
Scylla
5,397
540
66
7
0
183,311
4
L
Ao Kuang
5,657
566
27
3
0
180,531
5
L
Loki
5,090
509
57
6
0
193,148
0
W
Hachiman
4,902
490
82
8
0
172,261
0
W
Ganesha
5,093
509
1
0
0
219,334
2
W
Mercury
6,529
653
84
8
0
259,177
4
W
Bellona
6,284
628
86
9
0
173,778
3
L
Mercury
4,746
475
60
6
0
220,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role