Player Matchup

Loki
Loki
 
Loki
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ChadBroskii
Danzaburou
Level 183
God Stats
7W - 2L
1,997 SR
Queue Stats
228W - 188L
1,560 Elo+
Solo
Bellona
Bellona
Sauelo
Bellona
Level 42
God Stats
0W - 3L
1,106 SR
Queue Stats
19W - 15L
1,495 Elo+
Party 2
Ares
Ares
Stevenx509
Ares
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,411 Elo+
Party 2
Team Averages
Level 123
1,521 SR
1,493 Elo+

VS

Team Averages
Level 136
1,491 SR
1,491 Elo+
Nu Wa
Nu Wa
DeadlyZeusJR
Nu Wa
Level 126
God Stats
12W - 3L
1,680 SR
Queue Stats
140W - 124L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
Dirty_danny5969
Danzaburou
Level 125
God Stats
20W - 33L
1,287 SR
Queue Stats
137W - 155L
1,467 Elo+
Solo
Amaterasu
Amaterasu
ScientistExirr
Amaterasu
Level 101
God Stats
5W - 3L
1,506 SR
Queue Stats
83W - 81L
1,474 Elo+
Party 1
Kuzenbo
Kuzenbo
Shinji_012
Kuzenbo
Level 189
God Stats
6W - 5L
1,495 SR
Queue Stats
860W - 828L
1,517 Elo+
Solo
Surtr
Surtr
apelação
Surtr
Level 139
God Stats
3W - 4L
1,485 SR
Queue Stats
35W - 35L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 5 / 3
5,755
523
3,454
9,650
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
 
Kukulkan
6
0 / 6 / 0
4,350
395
732
5,353
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
ChadBroskii
Danzaburou
11
5 / 3 / 2
6,445
586
6,441
7,687
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Sauelo
Bellona
9
0 / 2 / 0
4,783
435
1,360
7,046
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 2 / 5
5,883
535
3,874
10,921
7,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 3
8,488
772
11,124
3,918
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Dirty_danny5969
Danzaburou
11
1 / 3 / 4
6,545
595
4,513
6,139
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ScientistExirr
Amaterasu
14
2 / 0 / 1
8,167
742
2,727
6,092
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kuzenbo
Shinji_012
Kuzenbo
10
2 / 4 / 1
5,598
509
4,862
8,885
8,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Surtr
12
5 / 1 / 2
6,979
634
4,814
7,256
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
18
18
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
3
0.7
L
Kukulkan
 
Kukulkan
0
6
0
0
L
Danzaburou
ChadBroskii
Danzaburou
5
3
2
2
W
8
0
3
9.5
W
Danzaburou
Dirty_danny5969
Danzaburou
1
3
4
1
L
Bellona
Sauelo
Bellona
0
2
0
0
W
Amaterasu
ScientistExirr
Amaterasu
2
0
1
2.5
W
Kuzenbo
Shinji_012
Kuzenbo
2
4
1
0.63
L
1
2
5
1.75
W
Surtr
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,861
Damage
28,040
40,657
Taken
32,290
15,560
Mitigated
18,629
9,972
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,454
835
0
2,709
9,650
2,059
0
3,757
5,678
0
30,726
L
Kukulkan
 
Kukulkan
732
130
0
100
5,353
959
0
3,413
1,698
10,531
0
L
Danzaburou
ChadBroskii
Danzaburou
6,441
2,835
0
2,459
7,687
2,580
0
2,309
5,071
0
47,344
W
11,124
2,426
0
980
3,918
1,272
516
630
3,288
64,973
2,667
W
Danzaburou
Dirty_danny5969
Danzaburou
4,513
1,066
0
1,601
6,139
2,026
198
995
5,144
0
38,798
L
Bellona
Sauelo
Bellona
1,360
630
0
1,929
7,046
2,552
0
1,862
5,088
0
21,008
W
Amaterasu
ScientistExirr
Amaterasu
2,727
1,358
0
3,577
6,092
4,056
0
0
6,092
0
62,363
W
Kuzenbo
Shinji_012
Kuzenbo
4,862
1,572
0
1,388
8,885
8,116
11
2,024
6,861
20,074
0
L
3,874
114
0
2,775
10,921
7,410
0
3,270
7,252
14,248
0
W
Surtr
4,814
1,734
0
4,132
7,256
3,159
0
957
6,299
554
45,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,216
Gold Earned
35,777
230
Minions Killed
440
0
Camps Cleared
0
1,069,503
Distance Traveled
1,169,951
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,755
523
58
5
0
250,867
0
L
Kukulkan
4,350
395
18
2
0
136,888
0
L
Danzaburou
6,445
586
91
8
0
203,702
1
W
Nu Wa
8,488
772
119
11
0
236,575
0
W
Danzaburou
6,545
595
68
6
0
228,671
0
L
Bellona
4,783
435
44
4
0
229,118
0
W
Amaterasu
8,167
742
127
12
0
213,491
0
W
Kuzenbo
5,598
509
39
4
0
234,551
2
L
Ares
5,883
535
19
2
0
248,928
3
W
Surtr
6,979
634
87
8
0
256,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role