Player Matchup

Hou Yi
Hou Yi
ICEP3AKS
Hou Yi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 70L
1,440 Elo+
Party 2
Mercury
Mercury
JungleMonkey94
Mercury
Level 121
God Stats
7W - 5L
1,470 SR
Queue Stats
117W - 99L
1,482 Elo+
Party 2
Nike
Nike
VotableTree91
Nike
Level 107
God Stats
14W - 6L
1,607 SR
Queue Stats
134W - 108L
1,555 Elo+
Solo
Cerberus
Cerberus
Witfully
Cerberus
Level 88
God Stats
2W - 1L
1,522 SR
Queue Stats
11W - 11L
1,400 Elo+
Party 2
Aphrodite
Aphrodite
XRed-ReflectionX
Aphrodite
Level 135
God Stats
2W - 0L
1,613 SR
Queue Stats
70W - 67L
1,488 Elo+
Solo
Team Averages
Level 108
1,542 SR
1,473 Elo+

VS

Team Averages
Level 96
1,508 SR
1,480 Elo+
Gilgamesh
Gilgamesh
ElGrandeChile
Gilgamesh
Level 63
God Stats
2W - 2L
1,639 SR
Queue Stats
34W - 44L
1,409 Elo+
Solo
Pele
Pele
Juanzzini
Pele
Level 127
God Stats
1W - 2L
1,680 SR
Queue Stats
158W - 163L
1,509 Elo+
Solo
Ah Puch
Ah Puch
NxtVengeancePro
Ah Puch
Level 40
God Stats
4W - 2L
1,705 SR
Queue Stats
25W - 33L
1,441 Elo+
Solo
Martichoras
Martichoras
PHKatharsis
Martichoras
Level 144
God Stats
0W - 2L
1,236 SR
Queue Stats
176W - 156L
1,534 Elo+
Party 1
Ares
Ares
l0KingOI
Ares
Level 106
God Stats
0W - 2L
1,279 SR
Queue Stats
87W - 88L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ICEP3AKS
Hou Yi
12
2 / 1 / 0
7,337
524
5,796
8,427
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 1 / 3
8,255
590
8,377
9,506
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
4 / 1 / 1
9,280
663
9,924
10,308
8,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
Witfully
Cerberus
11
0 / 2 / 2
6,411
458
2,842
11,071
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
14
2 / 3 / 3
8,459
604
2,062
10,607
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElGrandeChile
Gilgamesh
13
1 / 4 / 0
7,444
532
3,584
12,715
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
14
1 / 5 / 4
7,549
539
5,443
13,485
4,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 1
8,041
574
8,338
6,021
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Martichoras
PHKatharsis
Martichoras
12
0 / 2 / 2
7,068
505
6,969
8,286
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
11
3 / 1 / 0
7,232
517
7,217
9,830
9,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
15
Kills
8
8
Deaths
15
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ElGrandeChile
Gilgamesh
1
4
0
0.25
W
Hou Yi
ICEP3AKS
Hou Yi
2
1
0
2
L
Pele
1
5
4
0.6
W
7
1
3
8.5
L
3
3
1
1.17
L
Martichoras
PHKatharsis
Martichoras
0
2
2
0.5
W
4
1
1
4.5
W
Cerberus
Witfully
Cerberus
0
2
2
0.5
W
Aphrodite
2
3
3
1.17
L
Ares
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,001
Damage
31,551
49,919
Taken
50,337
25,234
Mitigated
24,330
16,579
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ElGrandeChile
Gilgamesh
3,584
620
0
4,076
12,715
5,318
0
0
12,079
0
44,057
W
Hou Yi
ICEP3AKS
Hou Yi
5,796
2,413
0
2,648
8,427
2,575
558
2,184
6,243
0
55,123
L
Pele
5,443
1,583
0
1,509
13,485
4,025
0
543
12,818
0
65,513
W
8,377
4,605
0
1,091
9,506
3,636
0
1,298
8,208
0
59,847
L
8,338
42
0
1,515
6,021
2,014
0
1,237
4,784
49,736
1,855
L
Martichoras
PHKatharsis
Martichoras
6,969
2,121
0
3,313
8,286
3,655
161
1,190
7,096
0
70,509
W
9,924
1,516
0
1,775
10,308
8,570
0
568
9,740
0
69,263
W
Cerberus
Witfully
Cerberus
2,842
123
0
2,619
11,071
6,722
0
3,790
7,281
17,824
0
W
Aphrodite
2,062
317
1,703
6,743
10,607
3,731
0
7,360
3,247
50,215
1,132
L
Ares
7,217
791
0
2,896
9,830
9,318
0
1,830
7,952
17,266
2,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,742
Gold Earned
37,334
516
Minions Killed
420
0
Camps Cleared
0
1,427,749
Distance Traveled
1,373,920
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,444
532
93
7
0
283,524
3
W
Hou Yi
7,337
524
96
7
0
264,509
0
L
Pele
7,549
539
98
7
0
305,194
0
W
Mercury
8,255
590
91
7
0
362,736
0
L
Ah Puch
8,041
574
84
6
0
271,508
0
L
Martichoras
7,068
505
120
9
0
248,058
2
W
Nike
9,280
663
129
9
0
263,829
2
W
Cerberus
6,411
458
60
4
0
270,100
0
W
Aphrodite
8,459
604
140
10
0
266,575
0
L
Ares
7,232
517
25
2
0
265,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role