Player Matchup

Bacchus
Bacchus
Bαcchus
Bacchus
Level 53
God Stats
139W - 117L
1,532 SR
Queue Stats
141W - 119L
1,485 Elo+
Party 3
Danzaburou
Danzaburou
Desomorphling
Danzaburou
Level 109
God Stats
27W - 17L
1,611 SR
Queue Stats
186W - 171L
1,498 Elo+
Party 3
Chang'e
Chang'e
RaniaIstBlöd
Chang'e
Level 116
God Stats
2W - 0L
1,788 SR
Queue Stats
83W - 94L
1,463 Elo+
Solo
Loki
Loki
difiniwii
Loki
Level 138
God Stats
1W - 1L
1,280 SR
Queue Stats
136W - 123L
1,526 Elo+
Party 2
Mulan
Mulan
miguel235235
Mulan
Level 66
God Stats
11W - 7L
1,693 SR
Queue Stats
29W - 31L
1,460 Elo+
Party 2
Team Averages
Level 96
1,581 SR
1,486 Elo+

VS

Team Averages
Level 109
1,517 SR
1,479 Elo+
Terra
Terra
 
Terra
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BUBOLINSKI
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,544 Elo+
Solo
Olorun
Olorun
ImmortelKenji
Olorun
Level 97
God Stats
0W - 2L
1,585 SR
Queue Stats
16W - 24L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bαcchus
Bacchus
6
1 / 0 / 1
4,010
668
2,426
4,553
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Desomorphling
Danzaburou
6
1 / 0 / 1
3,766
628
3,263
2,412
661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
7
0 / 1 / 0
3,944
657
174
1,673
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
7
1 / 1 / 0
3,986
664
236
4,801
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 2 / 0
4,061
677
1,415
4,902
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
5
0 / 1 / 0
3,461
577
987
4,318
2,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
 
Skadi
5
0 / 1 / 0
3,422
570
3,325
2,626
666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
 
Fenrir
1
0 / 0 / 0
1,122
187
0
0
0
Scylla
BUBOLINSKI
Scylla
8
1 / 0 / 0
3,993
666
1,396
1,118
267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
2 / 2 / 0
4,497
750
2,639
3,123
909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
3
4
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
0
0
L
Skadi
 
Skadi
0
1
0
0
L
Fenrir
 
Fenrir
0
0
0
0
L
Scylla
BUBOLINSKI
Scylla
1
0
0
1
W
Bacchus
Bαcchus
Bacchus
1
0
1
1.5
W
Danzaburou
Desomorphling
Danzaburou
1
0
1
1.5
L
2
2
0
1
W
Chang'e
0
1
0
0
W
Loki
1
1
0
1
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,514
Damage
8,347
18,341
Taken
11,185
6,355
Mitigated
4,387
6,870
Healing
4,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
987
390
662
1,991
4,318
2,545
0
1,310
3,008
5,308
378
L
Skadi
 
Skadi
3,325
1,563
0
402
2,626
666
0
1,093
1,533
0
17,547
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
BUBOLINSKI
Scylla
1,396
89
0
431
1,118
267
0
174
944
19,069
0
W
Bacchus
Bαcchus
Bacchus
2,426
442
0
1,905
4,553
2,649
0
468
4,085
7,520
2,082
W
Danzaburou
Desomorphling
Danzaburou
3,263
1,441
0
1,690
2,412
661
0
374
2,038
0
21,064
L
2,639
1,155
0
769
3,123
909
0
0
3,123
19,981
3,184
W
Chang'e
174
0
80
482
1,673
503
0
1,117
436
17,470
1,313
W
Loki
236
0
0
1,938
4,801
1,121
0
270
4,491
0
20,826
W
1,415
189
0
775
4,902
1,421
0
2,391
2,511
0
14,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,767
Gold Earned
16,495
164
Minions Killed
139
0
Camps Cleared
0
622,121
Distance Traveled
475,047
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,461
577
10
2
0
126,756
0
L
Skadi
3,422
570
41
7
0
109,502
1
L
Fenrir
1,122
187
0
0
0
0
0
L
Scylla
3,993
666
42
7
0
124,112
0
W
Bacchus
4,010
668
10
2
0
136,428
3
W
Danzaburou
3,766
628
47
8
0
112,209
0
L
Olorun
4,497
750
46
8
0
114,677
0
W
Chang'e
3,944
657
30
5
0
113,493
0
W
Loki
3,986
664
49
8
0
135,712
0
W
Mulan
4,061
677
28
5
0
124,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role