Player Matchup

Maui
Maui
 
Maui
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Itsmeapproved21
Anhur
Level 49
God Stats
4W - 3L
1,397 SR
Queue Stats
30W - 41L
1,464 Elo+
Party 2
Thoth
Thoth
JerzSure
Thoth
Level 170
God Stats
1W - 2L
1,504 SR
Queue Stats
192W - 189L
1,537 Elo+
Party 2
Mulan
Mulan
Junior3543
Mulan
Level 92
God Stats
27W - 32L
1,445 SR
Queue Stats
208W - 218L
1,446 Elo+
Solo
Thanatos
Thanatos
wobass
Thanatos
Level 144
God Stats
91W - 96L
1,489 SR
Queue Stats
765W - 794L
1,503 Elo+
Solo
Team Averages
Level 98
1,467 SR
1,490 Elo+

VS

Team Averages
Level 111
1,573 SR
1,527 Elo+
Sylvanus
Sylvanus
Daniell1
Sylvanus
Level 151
God Stats
6W - 1L
1,877 SR
Queue Stats
92W - 59L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
Exiledhero009
Baron Samedi
Level 69
God Stats
96W - 85L
1,609 SR
Queue Stats
110W - 121L
1,517 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LadyReaps
Kumbhakarna
Level 151
God Stats
20W - 11L
1,613 SR
Queue Stats
177W - 165L
1,484 Elo+
Solo
Cupid
Cupid
Mastakill606
Cupid
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 60L
1,577 Elo+
Solo
Pele
Pele
Zinjib
Pele
Level 61
God Stats
1W - 1L
1,266 SR
Queue Stats
36W - 35L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
0 / 0 / 3
8,040
1,149
4,100
9,176
10,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 1 / 3
7,717
1,102
3,941
7,775
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
JerzSure
Thoth
13
0 / 2 / 4
7,562
1,080
7,138
4,043
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
12
1 / 2 / 0
6,857
980
1,511
2,565
1,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
wobass
Thanatos
13
2 / 4 / 2
7,801
1,114
3,858
8,214
3,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

276

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daniell1
Sylvanus
13
4 / 1 / 4
8,703
1,243
10,006
6,760
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Exiledhero009
Baron Samedi
13
0 / 1 / 4
7,440
1,063
4,124
2,766
1,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
LadyReaps
Kumbhakarna
14
0 / 1 / 9
8,800
1,257
4,022
7,548
6,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 1 / 4
8,281
1,183
6,630
6,012
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Pele
Zinjib
Pele
13
2 / 0 / 3
7,860
1,123
3,576
2,462
888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
4
Kills
9
9
Deaths
4
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
0
3
1.5
W
Sylvanus
Daniell1
Sylvanus
4
1
4
6
W
Baron Samedi
Exiledhero009
Baron Samedi
0
1
4
2
L
1
1
3
2.5
L
Thoth
JerzSure
Thoth
0
2
4
1
L
Mulan
1
2
0
0.5
W
Kumbhakarna
LadyReaps
Kumbhakarna
0
1
9
4.5
W
3
1
4
5
W
Pele
Zinjib
Pele
2
0
3
3.5
L
Thanatos
wobass
Thanatos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,548
Damage
28,358
31,773
Taken
25,548
18,396
Mitigated
13,686
2,962
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,100
704
0
707
9,176
10,185
0
4,743
4,433
11,167
0
W
Sylvanus
Daniell1
Sylvanus
10,006
1,338
1,199
2,669
6,760
3,121
0
3,089
3,594
17,539
783
W
Baron Samedi
Exiledhero009
Baron Samedi
4,124
309
879
714
2,766
1,358
0
1,168
1,486
14,875
407
L
3,941
1,315
0
0
7,775
2,547
0
4,292
3,483
0
12,338
L
Thoth
JerzSure
Thoth
7,138
257
0
96
4,043
994
0
2,281
1,762
32,647
0
L
Mulan
1,511
140
0
250
2,565
1,044
0
1,486
1,079
0
2,722
W
Kumbhakarna
LadyReaps
Kumbhakarna
4,022
0
0
1,013
7,548
6,755
0
2,888
4,474
17,428
0
W
6,630
3,245
50
2,370
6,012
1,564
0
3,543
2,351
0
26,956
W
Pele
Zinjib
Pele
3,576
572
0
273
2,462
888
0
550
1,795
0
15,172
L
Thanatos
wobass
Thanatos
3,858
72
0
1,909
8,214
3,626
0
4,990
3,224
0
9,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,977
Gold Earned
41,084
122
Minions Killed
159
3
Camps Cleared
8
567,414
Distance Traveled
675,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,040
1,149
15
2
0
143,694
0
W
Sylvanus
8,703
1,243
17
2
1
125,511
0
W
Baron Samedi
7,440
1,063
37
5
1
132,408
0
L
Anhur
7,717
1,102
27
4
1
131,834
0
L
Thoth
7,562
1,080
63
9
0
124,487
0
L
Mulan
6,857
980
3
0
1
29,103
0
W
Kumbhakarna
8,800
1,257
17
2
1
152,509
0
W
Cupid
8,281
1,183
59
8
1
120,324
0
W
Pele
7,860
1,123
29
4
4
145,125
0
L
Thanatos
7,801
1,114
14
2
1
138,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role