Player Matchup

Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Eres_feo_nosoy
Mulan
Level 156
God Stats
6W - 5L
1,515 SR
Queue Stats
62W - 70L
1,475 Elo+
Party 2
Thoth
Thoth
Tamalitosupremo
Thoth
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 121L
1,536 Elo+
Solo
Sobek
Sobek
bnbdfb-
Sobek
Level 85
God Stats
2W - 1L
1,557 SR
Queue Stats
13W - 8L
1,532 Elo+
Party 2
Hera
Hera
diego el father
Hera
Level 106
God Stats
4W - 3L
1,337 SR
Queue Stats
179W - 165L
1,524 Elo+
Solo
Team Averages
Level 98
1,482 SR
1,513 Elo+

VS

Team Averages
Level 74
1,532 SR
1,434 Elo+
Thanatos
Thanatos
 
Thanatos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Pair of Tidi
Anubis
Level 43
God Stats
1W - 4L
1,731 SR
Queue Stats
31W - 38L
1,350 Elo+
Party 1
Amaterasu
Amaterasu
RighteousPretzel
Amaterasu
Level 108
God Stats
24W - 21L
1,533 SR
Queue Stats
373W - 339L
1,502 Elo+
Solo
Jormungandr
Jormungandr
saldanojonathan0
Jormungandr
Level 77
God Stats
1W - 1L
1,460 SR
Queue Stats
114W - 101L
1,465 Elo+
Solo
Martichoras
Martichoras
yo did you fart
Martichoras
Level 39
God Stats
17W - 26L
1,435 SR
Queue Stats
36W - 40L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 1 / 2
6,909
576
7,941
7,338
3,424
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
8 / 0 / 1
7,057
588
5,667
9,608
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 0 / 1
6,335
528
3,318
4,603
1,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sobek
bnbdfb-
Sobek
10
2 / 2 / 4
6,321
527
3,973
10,234
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 4 / 2
7,222
602
4,539
5,636
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 4 / 2
6,897
575
5,697
12,100
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
10
1 / 5 / 2
6,195
516
3,692
6,198
2,558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
14
0 / 1 / 0
8,020
668
1,892
8,583
7,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
saldanojonathan0
Jormungandr
10
1 / 3 / 2
6,485
540
5,247
10,701
7,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
yo did you fart
Martichoras
11
1 / 6 / 1
6,338
528
4,877
9,441
2,214
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
18
Kills
7
7
Deaths
19
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
2
6
L
Thanatos
 
Thanatos
4
4
2
1.25
W
8
0
1
8.5
L
Anubis
1
5
2
0.4
L
Amaterasu
0
1
0
0
W
1
0
1
1.5
W
Sobek
bnbdfb-
Sobek
2
2
4
2
W
2
4
2
0.75
L
Jormungandr
saldanojonathan0
Jormungandr
1
3
2
0.67
L
Martichoras
yo did you fart
Martichoras
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,438
Damage
21,405
37,419
Taken
47,023
18,144
Mitigated
23,753
14,891
Healing
15,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,941
336
0
3,039
7,338
3,424
0
2,044
5,294
47,365
0
L
Thanatos
 
Thanatos
5,697
2,135
0
6,653
12,100
4,432
42
2,970
9,130
0
44,097
W
5,667
470
0
4,621
9,608
3,309
0
2,026
7,582
0
42,063
L
Anubis
3,692
416
0
617
6,198
2,558
24
1,548
4,650
32,516
0
L
Amaterasu
1,892
269
0
3,968
8,583
7,148
0
3,122
5,461
0
64,252
W
3,318
356
0
2,159
4,603
1,830
0
0
4,603
43,704
830
W
Sobek
bnbdfb-
Sobek
3,973
521
0
4,674
10,234
8,063
0
3,316
6,918
15,700
2,280
W
4,539
1,001
0
398
5,636
1,518
570
1,553
4,083
52,568
597
L
Jormungandr
saldanojonathan0
Jormungandr
5,247
1,730
92
2,812
10,701
7,401
187
6,198
4,503
30,832
0
L
Martichoras
yo did you fart
Martichoras
4,877
1,383
0
930
9,441
2,214
698
5,745
3,696
0
37,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,844
Gold Earned
33,935
347
Minions Killed
333
0
Camps Cleared
0
1,159,137
Distance Traveled
1,164,044
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,909
576
80
7
0
205,731
4
L
Thanatos
6,897
575
65
5
0
252,186
0
W
Mulan
7,057
588
72
6
0
276,407
4
L
Anubis
6,195
516
58
5
0
206,859
0
L
Amaterasu
8,020
668
111
9
0
227,437
0
W
Thoth
6,335
528
75
6
0
203,426
0
W
Sobek
6,321
527
18
2
0
257,934
0
W
Hera
7,222
602
102
9
0
215,639
0
L
Jormungandr
6,485
540
42
4
0
252,048
0
L
Martichoras
6,338
528
57
5
0
225,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role