Player Matchup

Artemis
Artemis
JordanRyn
Artemis
Level 153
God Stats
2W - 3L
1,296 SR
Queue Stats
302W - 325L
1,477 Elo+
Party 2
Sylvanus
Sylvanus
Sirfunkalot
Sylvanus
Level 139
God Stats
2W - 1L
1,553 SR
Queue Stats
291W - 314L
1,472 Elo+
Party 2
Vulcan
Vulcan
alecupim
Vulcan
Level 188
God Stats
748W - 795L
1,547 SR
Queue Stats
829W - 922L
1,467 Elo+
Solo
Team Averages
Level 160
1,465 SR
1,472 Elo+

VS

Team Averages
Level 102
1,536 SR
1,354 Elo+
Arachne
Arachne
Fish_Taco_Eater_
Arachne
Level 88
God Stats
35W - 26L
1,608 SR
Queue Stats
103W - 103L
1,453 Elo+
Party 1
Bakasura
Bakasura
T-Y-Duz-It
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,311 Elo+
Party 1
Ares
Ares
TheWickedCrow42
Ares
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JordanRyn
Artemis
10
1 / 0 / 1
5,680
947
2,509
1,707
485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Sirfunkalot
Sylvanus
10
0 / 1 / 2
5,652
942
470
3,819
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
alecupim
Vulcan
10
1 / 0 / 1
5,903
984
1,474
2,078
665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
4,279
713
0
0
0
Bakasura
T-Y-Duz-It
Bakasura
4
0 / 0 / 0
4,279
713
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
1 / 2 / 0
5,218
870
1,981
6,058
4,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
2
Kills
1
1
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Artemis
JordanRyn
Artemis
1
0
1
1.5
W
Sylvanus
Sirfunkalot
Sylvanus
0
1
2
1
L
Bakasura
T-Y-Duz-It
Bakasura
0
0
0
0
L
1
2
0
0.5
W
Vulcan
alecupim
Vulcan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,453
Damage
1,981
7,604
Taken
6,058
2,941
Mitigated
4,789
2,287
Healing
133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
JordanRyn
Artemis
2,509
969
0
0
1,707
485
1,037
495
1,212
0
12,059
W
Sylvanus
Sirfunkalot
Sylvanus
470
149
860
1,074
3,819
1,791
1,062
1,116
2,703
9,096
3,318
L
Bakasura
T-Y-Duz-It
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
1,981
59
0
133
6,058
4,789
0
1,827
4,188
7,591
0
W
Vulcan
alecupim
Vulcan
1,474
0
21
332
2,078
665
879
386
1,692
17,903
431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,235
Gold Earned
13,776
74
Minions Killed
11
0
Camps Cleared
0
333,979
Distance Traveled
109,131
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,279
713
0
0
0
0
0
W
Artemis
5,680
947
15
3
0
119,739
2
W
Sylvanus
5,652
942
26
4
0
95,473
0
L
Bakasura
4,279
713
0
0
0
0
0
L
Ares
5,218
870
11
2
0
109,131
1
W
Vulcan
5,903
984
33
6
0
118,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role