Player Matchup

Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
 
Kukulkan
Bronze III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Gold I
Galtheboss1699
Xing Tian
Gold I
Level 143
God Stats
1W - 2L
1,547 SR
Queue Stats
253W - 252L
1,426 MMR
Solo
Neith
Neith
Gold III
Mistershadow122
Neith
Gold III
Level 158
God Stats
33W - 13L
1,767 SR
Queue Stats
528W - 544L
1,412 MMR
Solo
Bake Kujira
Bake Kujira
Bronze III
reqsB2K
Bake Kujira
Bronze III
Level 124
God Stats
0W - 1L
1,840 SR
Queue Stats
4W - 7L
1,420 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,631 SR
1,451 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 150
1,569 SR
1,452 MMR
Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Bronze IV
AFKLexx
Nut
Bronze IV
Level 136
God Stats
3W - 5L
1,504 SR
Queue Stats
4W - 10L
1,401 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
NotoriousBUD82
Baron Samedi
Gold IV
Level 235
God Stats
3W - 1L
1,714 SR
Queue Stats
438W - 462L
1,431 MMR
Solo
Thor
Thor
Gold IV
SparkyPDI
Thor
Gold IV
Level 106
God Stats
4W - 1L
1,628 SR
Queue Stats
92W - 96L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
5 / 1 / 0
3,979
796
2,683
3,242
801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kukulkan
 
Kukulkan
7
0 / 0 / 0
3,568
714
96
1,298
312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xing Tian
Galtheboss1699
Xing Tian
7
1 / 1 / 0
3,778
756
1,471
3,915
1,571
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 0 / 0
2,777
555
1,165
1,331
291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
reqsB2K
Bake Kujira
5
0 / 1 / 0
3,214
643
1,677
4,340
2,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AthenaUllrCthulhu

VS

Bans
LokiMedusaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
1 / 1 / 0
3,580
716
1,023
3,066
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
 
Scylla
7
0 / 0 / 0
3,577
715
589
981
181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
5
1 / 2 / 0
3,167
633
4,258
3,506
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
NotoriousBUD82
Baron Samedi
5
0 / 2 / 1
3,444
689
1,119
3,874
2,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
6
1 / 1 / 1
3,503
701
1,679
3,027
818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
6
Kills
3
3
Deaths
6
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
1
0
5
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Bellona
 
Bellona
1
1
0
1
W
Scylla
 
Scylla
0
0
0
0
W
Nut
1
2
0
0.5
L
Xing Tian
Galtheboss1699
Xing Tian
1
1
0
1
L
0
0
0
0
W
Baron Samedi
NotoriousBUD82
Baron Samedi
0
2
1
0.25
W
Thor
1
1
1
1.5
L
Bake Kujira
reqsB2K
Bake Kujira
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,092
Damage
8,668
14,126
Taken
14,454
5,035
Mitigated
5,375
5,094
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,683
1,903
0
1,380
3,242
801
0
124
3,118
0
11,270
L
Kukulkan
 
Kukulkan
96
0
0
750
1,298
312
0
281
945
17,813
0
W
Bellona
 
Bellona
1,023
374
0
1,731
3,066
1,188
0
1,174
1,892
0
12,520
W
Scylla
 
Scylla
589
44
0
490
981
181
0
0
981
18,236
0
W
Nut
4,258
2,932
0
1,404
3,506
895
0
656
2,850
0
17,418
L
Xing Tian
Galtheboss1699
Xing Tian
1,471
156
0
1,306
3,915
1,571
0
0
3,915
14,526
1,966
L
1,165
298
0
506
1,331
291
0
463
828
0
8,477
W
Baron Samedi
NotoriousBUD82
Baron Samedi
1,119
431
40
1,270
3,874
2,293
0
829
3,045
9,502
0
W
Thor
1,679
969
0
739
3,027
818
0
333
2,694
0
9,537
L
Bake Kujira
reqsB2K
Bake Kujira
1,677
809
0
1,152
4,340
2,060
0
728
3,612
8,227
700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,316
Gold Earned
17,271
119
Minions Killed
133
0
Camps Cleared
0
490,794
Distance Traveled
523,592
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,979
796
20
4
0
121,667
0
L
Kukulkan
3,568
714
33
7
0
101,800
2
W
Bellona
3,580
716
26
5
0
109,034
0
W
Scylla
3,577
715
41
8
0
107,681
0
W
Nut
3,167
633
39
8
0
85,438
0
L
Xing Tian
3,778
756
35
7
0
107,274
0
L
Neith
2,777
555
16
3
0
55,357
0
W
Baron Samedi
3,444
689
4
1
0
96,165
1
W
Thor
3,503
701
23
5
0
125,274
0
L
Bake Kujira
3,214
643
15
3
0
104,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role