Player Matchup

Bacchus
Bacchus
Ruyko
Bacchus
Level 63
God Stats
27W - 22L
1,582 SR
Queue Stats
179W - 164L
1,546 Elo+
Party 2
Hera
Hera
Virgaz
Hera
Level 156
God Stats
6W - 7L
1,472 SR
Queue Stats
31W - 29L
1,543 Elo+
Party 2
Chang'e
Chang'e
tornmyself
Chang'e
Level 4
God Stats
3W - 3L
1,422 SR
Queue Stats
9W - 15L
1,525 Elo+
Party 2
Team Averages
Level 74
1,492 SR
1,538 Elo+

VS

Team Averages
Level 110
1,618 SR
1,472 Elo+
Apollo
Apollo
Bl4ckspell
Apollo
Level 97
God Stats
7W - 4L
1,569 SR
Queue Stats
32W - 27L
1,511 Elo+
Solo
Artio
Artio
Countherwheat35
Artio
Level 127
God Stats
1W - 0L
1,754 SR
Queue Stats
28W - 28L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
PiXa_LoCa_69
Nu Wa
Level 107
God Stats
5W - 2L
1,530 SR
Queue Stats
46W - 38L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ruyko
Bacchus
17
0 / 4 / 2
9,928
662
6,155
17,994
18,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
Virgaz
Hera
18
4 / 3 / 1
11,733
782
18,744
10,250
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
tornmyself
Chang'e
11
1 / 3 / 2
9,148
610
1,710
6,683
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bl4ckspell
Apollo
18
3 / 2 / 5
12,327
822
6,524
12,315
3,837
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 1 / 5
12,720
848
12,488
19,595
18,148
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

18
2 / 2 / 8
11,921
795
12,592
11,936
3,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
10
10
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bl4ckspell
Apollo
3
2
5
2.75
W
5
1
5
7.5
W
2
2
8
3
L
Bacchus
Ruyko
Bacchus
0
4
2
0.25
L
Hera
Virgaz
Hera
4
3
1
1.5
L
Chang'e
tornmyself
Chang'e
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,609
Damage
31,604
34,927
Taken
43,846
23,209
Mitigated
25,233
3,569
Healing
15,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bl4ckspell
Apollo
6,524
3,466
0
1,841
12,315
3,837
914
8,560
3,019
0
62,708
W
12,488
793
840
7,288
19,595
18,148
1,438
8,876
9,260
42,348
1,586
W
12,592
4,640
587
4,583
11,936
3,248
1,495
6,502
4,877
50,713
1,834
L
Bacchus
Ruyko
Bacchus
6,155
277
0
1,736
17,994
18,376
0
12,768
5,121
32,581
0
L
Hera
Virgaz
Hera
18,744
2,627
0
198
10,250
3,222
0
7,367
2,813
59,097
0
L
Chang'e
tornmyself
Chang'e
1,710
175
423
1,212
6,683
1,611
0
4,294
2,351
8,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,809
Gold Earned
36,968
154
Minions Killed
200
0
Camps Cleared
0
621,304
Distance Traveled
836,632
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,327
822
87
6
0
283,453
0
W
Artio
12,720
848
52
3
0
305,535
2
W
Nu Wa
11,921
795
61
4
0
247,644
0
L
Bacchus
9,928
662
38
3
0
267,215
0
L
Hera
11,733
782
106
7
0
260,121
0
L
Chang'e
9,148
610
10
1
0
93,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role