Player Matchup

Agni
Agni
Biaann
Agni
Level 121
God Stats
3W - 4L
1,357 SR
Queue Stats
259W - 237L
1,530 Elo+
Solo
Bacchus
Bacchus
King RaGe x2
Bacchus
Level 121
God Stats
3W - 0L
1,801 SR
Queue Stats
66W - 59L
1,516 Elo+
Party 1
Anhur
Anhur
NO HANDS MASTER
Anhur
Level 129
God Stats
1W - 1L
1,539 SR
Queue Stats
19W - 17L
1,494 Elo+
Party 1
Ravana
Ravana
RichMb
Ravana
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,468 Elo+
Solo
Serqet
Serqet
gothfaeryttv
Serqet
Level 46
God Stats
4W - 1L
1,628 SR
Queue Stats
58W - 49L
1,486 Elo+
Solo
Team Averages
Level 108
1,565 SR
1,499 Elo+

VS

Team Averages
Level 116
1,530 SR
1,500 Elo+
Poseidon
Poseidon
BeastlyBSQ
Poseidon
Level 120
God Stats
1W - 3L
1,320 SR
Queue Stats
122W - 130L
1,479 Elo+
Party 2
Charon
Charon
Darknarut
Charon
Level 178
God Stats
0W - 1L
1,284 SR
Queue Stats
13W - 16L
1,514 Elo+
Solo
Charybdis
Charybdis
PaperCutSrvivor
Charybdis
Level 109
God Stats
2W - 1L
1,831 SR
Queue Stats
112W - 122L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Reddmin
Cu Chulainn
Level 127
God Stats
1W - 1L
1,714 SR
Queue Stats
44W - 30L
1,583 Elo+
Solo
Bastet
Bastet
itsDemeGoD
Bastet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 228L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Biaann
Agni
18
6 / 2 / 1
11,041
613
13,802
9,043
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
King RaGe x2
Bacchus
15
2 / 2 / 5
9,044
502
10,914
14,169
14,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
1 / 2 / 3
8,513
473
6,475
9,738
3,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
RichMb
Ravana
17
2 / 1 / 2
9,968
554
14,133
14,375
14,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Serqet
13
3 / 5 / 0
8,285
460
5,940
11,451
4,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BeastlyBSQ
Poseidon
15
2 / 4 / 2
8,813
490
6,533
12,193
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
Darknarut
Charon
14
2 / 1 / 4
8,912
495
9,890
15,465
10,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
PaperCutSrvivor
Charybdis
15
2 / 5 / 0
8,633
480
4,118
12,248
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Reddmin
Cu Chulainn
16
3 / 3 / 2
9,909
551
12,792
20,454
12,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
itsDemeGoD
Bastet
15
3 / 1 / 2
8,936
496
5,597
14,902
4,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
14
Kills
12
12
Deaths
14
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BeastlyBSQ
Poseidon
2
4
2
0.75
W
Agni
Biaann
Agni
6
2
1
3.25
L
Charon
Darknarut
Charon
2
1
4
4
W
Bacchus
King RaGe x2
Bacchus
2
2
5
2.25
W
1
2
3
1.25
L
Charybdis
PaperCutSrvivor
Charybdis
2
5
0
0.4
L
Cu Chulainn
Reddmin
Cu Chulainn
3
3
2
1.33
W
Ravana
RichMb
Ravana
2
1
2
3
W
Serqet
3
5
0
0.6
L
Bastet
itsDemeGoD
Bastet
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,264
Damage
38,930
58,776
Taken
75,262
39,890
Mitigated
33,341
21,259
Healing
18,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BeastlyBSQ
Poseidon
6,533
1,319
0
3,366
12,193
2,660
0
8,650
3,363
69,690
1,553
W
Agni
Biaann
Agni
13,802
106
0
1,945
9,043
3,333
0
3,728
5,315
90,012
0
L
Charon
Darknarut
Charon
9,890
1,085
0
2,090
15,465
10,111
92
5,200
9,826
45,919
0
W
Bacchus
King RaGe x2
Bacchus
10,914
1,767
0
5,963
14,169
14,417
114
4,115
10,054
28,142
0
W
6,475
3,309
0
4,067
9,738
3,484
2,551
5,513
4,225
0
72,777
L
Charybdis
PaperCutSrvivor
Charybdis
4,118
2,207
0
3,145
12,248
3,473
695
3,800
8,177
0
56,547
L
Cu Chulainn
Reddmin
Cu Chulainn
12,792
3,428
0
4,660
20,454
12,316
18
3,089
16,133
396
81,236
W
Ravana
RichMb
Ravana
14,133
3,849
0
7,600
14,375
14,465
0
1,101
13,274
1,949
83,092
W
Serqet
5,940
1,161
0
1,684
11,451
4,191
0
2,018
9,433
0
52,057
L
Bastet
itsDemeGoD
Bastet
5,597
1,822
0
5,315
14,902
4,781
0
4,862
10,001
0
47,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,851
Gold Earned
45,203
528
Minions Killed
522
0
Camps Cleared
0
1,656,421
Distance Traveled
1,743,808
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,813
490
142
8
0
341,109
6
W
Agni
11,041
613
171
10
0
347,666
0
L
Charon
8,912
495
31
2
0
361,881
6
W
Bacchus
9,044
502
34
2
0
360,364
6
W
Anhur
8,513
473
110
6
0
320,111
0
L
Charybdis
8,633
480
125
7
0
309,738
2
L
Cu Chulainn
9,909
551
144
8
0
323,239
9
W
Ravana
9,968
554
138
8
0
342,127
0
W
Serqet
8,285
460
75
4
0
286,153
0
L
Bastet
8,936
496
80
4
0
407,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role