Player Matchup

Lancelot
Lancelot
ComradeBoone
Lancelot
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,522 Elo+
Party 1
Awilix
Awilix
JolIyy
Awilix
Level 87
God Stats
1W - 2L
1,438 SR
Queue Stats
48W - 48L
1,498 Elo+
Party 1
Hel
Hel
KidNightmare97
Hel
Level 89
God Stats
2W - 2L
1,555 SR
Queue Stats
24W - 28L
1,393 Elo+
Party 3
Cthulhu
Cthulhu
Redigox
Cthulhu
Level 14
God Stats
3W - 5L
1,469 SR
Queue Stats
5W - 13L
1,281 Elo+
Party 3
Anubis
Anubis
tiggercf
Anubis
Level 60
God Stats
5W - 10L
1,280 SR
Queue Stats
81W - 94L
1,502 Elo+
Solo
Team Averages
Level 67
1,448 SR
1,439 Elo+

VS

Team Averages
Level 111
1,381 SR
1,548 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BlaDeZ_Wolftank
Thanatos
Level 118
God Stats
0W - 2L
1,229 SR
Queue Stats
152W - 136L
1,548 Elo+
Solo
King Arthur
King Arthur
Drax02
King Arthur
Level 157
God Stats
0W - 1L
1,176 SR
Queue Stats
158W - 155L
1,442 Elo+
Solo
Hachiman
Hachiman
JValerian
Hachiman
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,652 Elo+
Party 2
Baron Samedi
Baron Samedi
SimplyDPV
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 40L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ComradeBoone
Lancelot
10
1 / 1 / 6
5,850
532
4,255
7,214
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
JolIyy
Awilix
12
8 / 0 / 0
7,548
686
9,734
9,284
6,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 3 / 3
4,636
421
1,533
7,873
2,653
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Redigox
Cthulhu
8
3 / 3 / 0
5,209
474
4,461
10,116
5,107
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
tiggercf
Anubis
11
9 / 1 / 4
7,534
685
7,304
6,556
2,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
2 / 8 / 0
5,211
474
3,660
9,408
2,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
8
1 / 6 / 1
4,878
443
4,121
8,743
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Drax02
King Arthur
9
0 / 4 / 1
5,456
496
4,175
11,449
7,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
JValerian
Hachiman
9
4 / 2 / 1
5,929
539
10,456
7,097
2,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
SimplyDPV
Baron Samedi
9
1 / 1 / 4
6,227
566
4,707
6,050
4,066
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
21
Kills
8
8
Deaths
21
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
8
0
0.25
L
Thanatos
1
6
1
0.25
W
Lancelot
ComradeBoone
Lancelot
1
1
6
4
L
King Arthur
Drax02
King Arthur
0
4
1
0.13
L
Hachiman
JValerian
Hachiman
4
2
1
2.25
W
Awilix
JolIyy
Awilix
8
0
0
8
W
0
3
3
0.5
W
Cthulhu
Redigox
Cthulhu
3
3
0
1
L
Baron Samedi
SimplyDPV
Baron Samedi
1
1
4
3
W
Anubis
tiggercf
Anubis
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
27,119
41,043
Taken
42,747
19,605
Mitigated
18,304
18,726
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,660
1,011
0
1,142
9,408
2,255
0
3,938
5,434
0
23,550
L
Thanatos
4,121
1,638
0
2,748
8,743
2,627
0
2,145
6,474
0
24,104
W
Lancelot
ComradeBoone
Lancelot
4,255
2,259
0
4,042
7,214
2,512
0
317
6,897
0
32,793
L
King Arthur
Drax02
King Arthur
4,175
207
0
1,603
11,449
7,342
0
152
10,735
0
32,411
L
Hachiman
JValerian
Hachiman
10,456
7,098
0
4,104
7,097
2,014
408
3,390
3,707
0
42,389
W
Awilix
JolIyy
Awilix
9,734
3,394
0
3,401
9,284
6,830
0
0
9,284
0
47,695
W
1,533
0
4,121
4,212
7,873
2,653
0
2,115
5,758
9,003
198
W
Cthulhu
Redigox
Cthulhu
4,461
632
91
580
10,116
5,107
0
2,275
7,841
17,979
0
L
Baron Samedi
SimplyDPV
Baron Samedi
4,707
944
83
2,161
6,050
4,066
177
3,588
2,462
17,770
0
W
Anubis
tiggercf
Anubis
7,304
409
26
2,253
6,556
2,503
804
0
6,556
36,988
2,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,777
Gold Earned
27,701
242
Minions Killed
209
0
Camps Cleared
0
1,050,539
Distance Traveled
976,912
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,211
474
41
4
0
207,214
0
L
Thanatos
4,878
443
31
3
0
200,131
0
W
Lancelot
5,850
532
56
5
0
252,299
0
L
King Arthur
5,456
496
64
6
0
213,055
0
L
Hachiman
5,929
539
53
5
0
179,479
0
W
Awilix
7,548
686
83
8
0
214,852
2
W
Hel
4,636
421
12
1
0
206,163
2
W
Cthulhu
5,209
474
26
2
0
188,707
0
L
Baron Samedi
6,227
566
20
2
0
177,033
0
W
Anubis
7,534
685
65
6
0
188,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role