Player Matchup

Ah Puch
Ah Puch
CoCo666
Ah Puch
Level 85
God Stats
11W - 8L
1,703 SR
Queue Stats
375W - 310L
1,561 Elo+
Party 1
Ra
Ra
Helifaxx
Ra
Level 100
God Stats
2W - 1L
1,293 SR
Queue Stats
48W - 32L
1,549 Elo+
Solo
Shiva
Shiva
RunzelRosine
Shiva
Level 133
God Stats
3W - 4L
1,360 SR
Queue Stats
693W - 444L
1,685 Elo+
Party 1
Merlin
Merlin
antonyisgayrat
Merlin
Level 24
God Stats
3W - 0L
1,845 SR
Queue Stats
74W - 27L
1,735 Elo+
Party 1
Apollo
Apollo
xVindaloo
Apollo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,477 Elo+
Solo
Team Averages
Level 86
1,540 SR
1,601 Elo+

VS

Team Averages
Level 118
1,485 SR
1,442 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Kafa_atarim
Kuzenbo
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,409 Elo+
Solo
Pele
Pele
PURE_FAME94
Pele
Level 16
God Stats
0W - 3L
1,192 SR
Queue Stats
4W - 10L
1,256 Elo+
Solo
Chang'e
Chang'e
Rei46
Chang'e
Level 141
God Stats
0W - 1L
1,705 SR
Queue Stats
63W - 67L
1,493 Elo+
Solo
Achilles
Achilles
Xyligan4ik74
Achilles
Level 165
God Stats
1W - 2L
1,526 SR
Queue Stats
285W - 295L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CoCo666
Ah Puch
16
6 / 0 / 11
9,252
1,157
17,763
10,211
5,084
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 10
7,886
986
6,110
7,284
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
4 / 3 / 11
7,933
992
11,041
9,415
9,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

12
2 / 2 / 8
7,358
920
9,291
5,770
2,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Apollo
xVindaloo
Apollo
13
1 / 1 / 9
7,200
900
6,883
7,869
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 3 / 4
7,795
974
5,600
10,819
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Kafa_atarim
Kuzenbo
13
1 / 3 / 4
6,789
849
6,770
14,111
14,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

8
0 / 3 / 2
5,546
693
2,559
5,794
2,107
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
Rei46
Chang'e
13
1 / 2 / 6
6,591
824
7,092
9,840
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
Xyligan4ik74
Achilles
11
2 / 6 / 4
6,503
813
8,164
15,706
12,481
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
17
Kills
8
8
Deaths
17
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
3
4
2
W
Ah Puch
CoCo666
Ah Puch
6
0
11
11.5
W
4
2
10
4.5
L
Kuzenbo
Kafa_atarim
Kuzenbo
1
3
4
1
L
0
3
2
0.33
L
Chang'e
Rei46
Chang'e
1
2
6
2
W
4
3
11
3.17
L
Achilles
Xyligan4ik74
Achilles
2
6
4
0.67
W
2
2
8
3
W
Apollo
xVindaloo
Apollo
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,088
Damage
30,185
40,549
Taken
56,270
24,303
Mitigated
36,336
21,079
Healing
25,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,600
2,386
976
2,111
10,819
3,681
0
7,020
3,799
0
18,932
W
Ah Puch
CoCo666
Ah Puch
17,763
1,010
1,836
2,882
10,211
5,084
192
3,744
6,467
34,723
1,032
W
6,110
830
6,951
3,621
7,284
3,695
582
2,268
5,016
15,300
0
L
Kuzenbo
Kafa_atarim
Kuzenbo
6,770
1,987
2,786
4,394
14,111
14,309
0
8,605
5,413
12,159
0
L
2,559
548
134
1,223
5,794
2,107
0
4,070
1,678
0
7,550
L
Chang'e
Rei46
Chang'e
7,092
446
6,172
5,149
9,840
3,758
0
5,015
4,825
14,322
0
W
11,041
1,674
1,732
1,410
9,415
9,653
0
3,174
6,241
475
16,046
L
Achilles
Xyligan4ik74
Achilles
8,164
901
682
1,853
15,706
12,481
0
7,600
8,106
0
12,658
W
9,291
496
636
454
5,770
2,560
0
1,757
4,013
19,104
444
W
Apollo
xVindaloo
Apollo
6,883
3,778
459
1,098
7,869
3,311
491
2,919
4,950
0
14,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,629
Gold Earned
33,224
130
Minions Killed
76
0
Camps Cleared
0
824,151
Distance Traveled
765,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,795
974
39
5
0
156,032
0
W
Ah Puch
9,252
1,157
50
6
0
197,679
0
W
Ra
7,886
986
27
3
0
167,776
0
L
Kuzenbo
6,789
849
4
1
0
175,127
0
L
Pele
5,546
693
9
1
0
96,325
0
L
Chang'e
6,591
824
18
2
0
180,167
0
W
Shiva
7,933
992
13
2
0
138,325
0
L
Achilles
6,503
813
6
1
0
157,756
0
W
Merlin
7,358
920
15
2
0
156,968
0
W
Apollo
7,200
900
25
3
0
163,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role