Player Matchup

Agni
Agni
 
Agni
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BudgetPanda96
Thanatos
Level 26
God Stats
3W - 1L
1,878 SR
Queue Stats
51W - 40L
1,546 Elo+
Party 3
Anhur
Anhur
ByMaGnuuss
Anhur
Level 128
God Stats
11W - 5L
1,675 SR
Queue Stats
206W - 194L
1,538 Elo+
Party 1
Geb
Geb
Ividici
Geb
Level 130
God Stats
34W - 22L
1,597 SR
Queue Stats
366W - 392L
1,488 Elo+
Party 1
Team Averages
Level 144
1,630 SR
1,514 Elo+

VS

Team Averages
Level 154
1,477 SR
1,512 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
IKakûn
Loki
Level 158
God Stats
10W - 4L
1,593 SR
Queue Stats
110W - 80L
1,570 Elo+
Solo
Amaterasu
Amaterasu
MisterHoliday
Amaterasu
Level 143
God Stats
5W - 2L
1,504 SR
Queue Stats
87W - 80L
1,494 Elo+
Party 2
Chaac
Chaac
Typphoon
Chaac
Level 171
God Stats
1W - 0L
1,290 SR
Queue Stats
240W - 234L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 3 / 1
5,639
564
6,109
6,172
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
 
Hercules
9
1 / 3 / 0
5,594
559
9,047
9,174
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
BudgetPanda96
Thanatos
7
0 / 5 / 2
4,553
455
2,919
7,587
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
9
3 / 1 / 0
5,403
540
4,722
5,802
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
8
0 / 2 / 3
4,786
479
3,489
8,642
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 1 / 7
6,004
600
6,114
9,659
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
 
Hou Yi
10
2 / 0 / 0
5,672
567
4,766
6,285
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
IKakûn
Loki
11
5 / 0 / 2
6,664
666
4,102
4,642
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
MisterHoliday
Amaterasu
9
3 / 3 / 4
5,855
586
3,649
8,930
4,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chaac
Typphoon
Chaac
10
1 / 1 / 4
5,601
560
6,711
10,984
9,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
14
14
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
1
0.5
L
Hercules
 
Hercules
1
3
0
0.33
W
Sylvanus
 
Sylvanus
3
1
7
6.5
W
Hou Yi
 
Hou Yi
2
0
0
2
L
Thanatos
BudgetPanda96
Thanatos
0
5
2
0.2
L
Anhur
3
1
0
3
W
Loki
IKakûn
Loki
5
0
2
6
L
Geb
0
2
3
0.75
W
Amaterasu
MisterHoliday
Amaterasu
3
3
4
1.67
W
Chaac
Typphoon
Chaac
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,286
Damage
25,342
37,377
Taken
40,500
17,567
Mitigated
21,294
10,972
Healing
17,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,109
777
0
500
6,172
1,563
0
1,897
4,239
33,884
0
L
Hercules
 
Hercules
9,047
4,666
0
3,896
9,174
7,169
0
388
7,944
0
34,956
W
Sylvanus
 
Sylvanus
6,114
1,535
606
4,985
9,659
4,156
0
2,853
6,806
36,778
0
W
Hou Yi
 
Hou Yi
4,766
2,836
0
2,246
6,285
1,856
0
1,002
5,283
0
38,817
L
Thanatos
BudgetPanda96
Thanatos
2,919
916
0
2,827
7,587
2,174
0
2,748
4,839
0
25,428
L
Anhur
4,722
2,751
0
1,742
5,802
1,486
27
803
4,999
0
30,233
W
Loki
IKakûn
Loki
4,102
1,102
0
722
4,642
1,323
709
2,202
2,368
0
40,338
L
Geb
3,489
304
0
2,007
8,642
5,175
0
971
7,671
17,086
0
W
Amaterasu
MisterHoliday
Amaterasu
3,649
1,017
0
2,677
8,930
4,704
0
2,999
5,865
0
12,097
W
Chaac
Typphoon
Chaac
6,711
889
0
6,221
10,984
9,255
0
542
9,928
1,101
29,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
29,796
269
Minions Killed
282
0
Camps Cleared
0
994,470
Distance Traveled
1,062,136
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,639
564
77
8
0
215,978
0
L
Hercules
5,594
559
69
7
0
200,079
0
W
Sylvanus
6,004
600
70
7
0
220,967
3
W
Hou Yi
5,672
567
61
6
0
184,212
0
L
Thanatos
4,553
455
42
4
0
169,967
0
L
Anhur
5,403
540
62
6
0
194,046
0
W
Loki
6,664
666
78
8
0
218,862
4
L
Geb
4,786
479
19
2
0
214,400
0
W
Amaterasu
5,855
586
15
2
0
233,137
0
W
Chaac
5,601
560
58
6
0
204,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role