Player Matchup

Sol
Sol
CelestialSolstic
Sol
Level 164
God Stats
0W - 1L
1,582 SR
Queue Stats
15W - 6L
1,770 Elo+
Party 1
Cthulhu
Cthulhu
Chrigguh
Cthulhu
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,442 Elo+
Party 1
Discordia
Discordia
JerkinNots
Discordia
Level 158
God Stats
0W - 1L
1,841 SR
Queue Stats
29W - 38L
1,465 Elo+
Party 1
Thanatos
Thanatos
Luiper222
Thanatos
Level 93
God Stats
5W - 6L
1,500 SR
Queue Stats
34W - 34L
1,587 Elo+
Solo
Chaac
Chaac
benimaru3112
Chaac
Level 148
God Stats
0W - 1L
1,582 SR
Queue Stats
157W - 147L
1,517 Elo+
Solo
Team Averages
Level 150
1,601 SR
1,556 Elo+

VS

Team Averages
Level 102
1,564 SR
1,467 Elo+
Chernobog
Chernobog
 
Chernobog
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BlamedTronic
Bacchus
Level 88
God Stats
4W - 4L
1,495 SR
Queue Stats
49W - 84L
1,389 Elo+
Party 2
Xbalanque
Xbalanque
MODjazkin
Xbalanque
Level 70
God Stats
13W - 12L
1,750 SR
Queue Stats
256W - 230L
1,496 Elo+
Solo
Anubis
Anubis
SSugg-
Anubis
Level 100
God Stats
48W - 47L
1,583 SR
Queue Stats
96W - 117L
1,477 Elo+
Party 2
Hera
Hera
SudeshTime
Hera
Level 95
God Stats
32W - 30L
1,492 SR
Queue Stats
86W - 107L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 0
5,938
540
8,463
7,048
2,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Chrigguh
Cthulhu
10
0 / 0 / 4
5,805
528
5,275
7,095
5,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
JerkinNots
Discordia
11
0 / 0 / 0
6,043
549
1,810
3,234
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Luiper222
Thanatos
11
1 / 3 / 0
5,888
535
916
8,942
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 1
5,830
530
2,414
8,884
2,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
2 / 0 / 3
6,875
625
4,351
7,675
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
BlamedTronic
Bacchus
10
2 / 1 / 2
6,116
556
3,905
9,794
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
MODjazkin
Xbalanque
11
1 / 3 / 1
5,595
509
5,346
6,803
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
SSugg-
Anubis
13
6 / 2 / 0
8,036
731
5,588
5,737
2,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 0 / 1
7,009
637
1,635
3,153
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
11
11
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
0
3
3.5
W
Bacchus
BlamedTronic
Bacchus
2
1
2
3
L
4
3
0
1.33
L
Cthulhu
Chrigguh
Cthulhu
0
0
4
2
L
Discordia
JerkinNots
Discordia
0
0
0
0
L
Thanatos
Luiper222
Thanatos
1
3
0
0.33
W
Xbalanque
MODjazkin
Xbalanque
1
3
1
0.5
W
Anubis
SSugg-
Anubis
6
2
0
3
W
0
0
1
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,878
Damage
20,825
35,203
Taken
33,162
14,922
Mitigated
15,911
13,144
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
4,351
2,177
0
3,128
7,675
2,608
0
2,900
4,775
0
58,701
W
Bacchus
BlamedTronic
Bacchus
3,905
691
0
4,364
9,794
8,179
0
5,540
4,254
18,390
0
L
8,463
3,333
0
2,181
7,048
2,192
142
2,173
4,875
36,126
5,739
L
Cthulhu
Chrigguh
Cthulhu
5,275
371
23
2,105
7,095
5,893
0
1,378
5,717
20,025
0
L
Discordia
JerkinNots
Discordia
1,810
0
0
1,544
3,234
811
0
1,635
1,599
40,699
0
L
Thanatos
Luiper222
Thanatos
916
82
0
5,697
8,942
3,305
0
565
8,377
0
41,469
W
Xbalanque
MODjazkin
Xbalanque
5,346
1,219
0
1,739
6,803
2,093
0
4,862
1,941
0
35,284
W
Anubis
SSugg-
Anubis
5,588
124
0
2,844
5,737
2,131
315
106
5,631
55,047
548
W
1,635
303
0
500
3,153
900
0
1,719
1,434
56,234
193
L
2,414
276
0
1,594
8,884
2,721
0
5,285
3,599
0
32,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,504
Gold Earned
33,631
322
Minions Killed
385
0
Camps Cleared
0
1,066,574
Distance Traveled
1,118,765
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,875
625
104
9
0
265,071
0
W
Bacchus
6,116
556
22
2
0
244,488
0
L
Sol
5,938
540
63
6
0
204,366
1
L
Cthulhu
5,805
528
30
3
0
240,246
3
L
Discordia
6,043
549
90
8
0
220,883
0
L
Thanatos
5,888
535
79
7
0
231,737
0
W
Xbalanque
5,595
509
58
5
0
200,359
0
W
Anubis
8,036
731
95
9
0
170,236
3
W
Hera
7,009
637
106
10
0
238,611
0
L
Chaac
5,830
530
60
5
0
169,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role