Player Matchup

Cthulhu
Cthulhu
BOOMSAUSE007
Cthulhu
Level 142
God Stats
3W - 4L
1,482 SR
Queue Stats
95W - 185L
1,386 Elo+
Party 2
Ix Chel
Ix Chel
BOSSTJONES3
Ix Chel
Level 155
God Stats
14W - 9L
1,655 SR
Queue Stats
137W - 232L
1,439 Elo+
Party 2
Horus
Horus
CAPT KOZ
Horus
Level 164
God Stats
8W - 13L
1,417 SR
Queue Stats
160W - 249L
1,448 Elo+
Party 2
Ratatoskr
Ratatoskr
DualShaftStroker
Ratatoskr
Level 168
God Stats
5W - 6L
1,414 SR
Queue Stats
90W - 163L
1,399 Elo+
Party 2
Skadi
Skadi
WhiteBr0nc0
Skadi
Level 153
God Stats
19W - 15L
1,622 SR
Queue Stats
131W - 213L
1,460 Elo+
Party 2
Team Averages
Level 156
1,518 SR
1,426 Elo+

VS

Team Averages
Level 101
1,494 SR
1,553 Elo+
Ra
Ra
Blankcoyote6218
Ra
Level 145
God Stats
14W - 16L
1,547 SR
Queue Stats
229W - 204L
1,527 Elo+
Solo
Hun Batz
Hun Batz
Matatron
Hun Batz
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,612 Elo+
Party 1
Charybdis
Charybdis
Queeň
Charybdis
Level 29
God Stats
0W - 3L
1,394 SR
Queue Stats
26W - 30L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
RilëyReid
Cthulhu
Level 108
God Stats
0W - 1L
1,257 SR
Queue Stats
8W - 16L
1,441 Elo+
Party 1
Ravana
Ravana
baconaterso
Ravana
Level 89
God Stats
1W - 1L
1,770 SR
Queue Stats
100W - 68L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOOMSAUSE007
Cthulhu
12
1 / 1 / 1
6,969
634
5,142
8,096
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
BOSSTJONES3
Ix Chel
12
2 / 0 / 1
6,747
613
2,889
3,938
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
CAPT KOZ
Horus
10
1 / 0 / 8
5,859
533
5,262
6,632
4,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
11
4 / 2 / 0
6,135
558
4,029
7,754
2,513
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
8 / 1 / 2
7,242
658
7,157
5,873
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,108
646
2,983
4,433
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Matatron
Hun Batz
10
2 / 3 / 1
5,550
505
4,515
10,352
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Queeň
Charybdis
9
0 / 5 / 1
5,069
461
2,845
7,990
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RilëyReid
Cthulhu
8
0 / 4 / 1
5,133
467
3,189
6,985
4,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
10
0 / 2 / 1
5,709
519
4,756
7,269
3,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
4
4
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BOOMSAUSE007
Cthulhu
1
1
1
1.5
W
Ix Chel
BOSSTJONES3
Ix Chel
2
0
1
2.5
L
2
2
1
1.25
W
Horus
CAPT KOZ
Horus
1
0
8
5
W
Ratatoskr
4
2
0
2
L
Hun Batz
Matatron
Hun Batz
2
3
1
0.83
L
Charybdis
Queeň
Charybdis
0
5
1
0.1
L
Cthulhu
RilëyReid
Cthulhu
0
4
1
0.13
W
8
1
2
9
L
Ravana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,479
Damage
18,288
32,293
Taken
37,029
16,695
Mitigated
13,354
10,804
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BOOMSAUSE007
Cthulhu
5,142
501
0
3,092
8,096
7,274
0
242
7,340
50,672
154
W
Ix Chel
BOSSTJONES3
Ix Chel
2,889
0
313
2,015
3,938
1,086
168
721
3,217
43,038
0
L
2,983
145
216
1,938
4,433
1,072
0
1,763
2,532
51,327
759
W
Horus
CAPT KOZ
Horus
5,262
1,631
475
2,691
6,632
4,115
81
2,393
4,239
0
19,619
W
Ratatoskr
4,029
1,123
0
798
7,754
2,513
207
2,044
5,607
0
39,077
L
Hun Batz
Matatron
Hun Batz
4,515
1,135
0
4,066
10,352
3,083
0
1,577
8,646
0
39,259
L
Charybdis
Queeň
Charybdis
2,845
1,354
0
1,165
7,990
1,456
0
0
7,990
0
31,013
L
Cthulhu
RilëyReid
Cthulhu
3,189
325
53
931
6,985
4,093
0
335
6,608
18,861
0
W
7,157
2,161
0
1,420
5,873
1,707
0
1,425
4,448
0
56,823
L
Ravana
4,756
1,010
0
2,720
7,269
3,650
0
3,415
3,247
935
35,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,952
Gold Earned
28,569
377
Minions Killed
336
0
Camps Cleared
0
1,142,580
Distance Traveled
1,212,134
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,969
634
94
9
0
201,960
1
W
Ix Chel
6,747
613
98
9
0
233,273
0
L
Ra
7,108
646
102
9
0
241,283
0
W
Horus
5,859
533
32
3
0
224,796
0
W
Ratatoskr
6,135
558
63
6
0
264,458
0
L
Hun Batz
5,550
505
68
6
0
256,868
0
L
Charybdis
5,069
461
57
5
0
218,155
0
L
Cthulhu
5,133
467
37
3
0
240,844
0
W
Skadi
7,242
658
90
8
0
218,093
2
L
Ravana
5,709
519
72
7
0
254,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role