Player Matchup

Ra
Ra
BlueKnight129
Ra
Level 222
God Stats
16W - 26L
1,446 SR
Queue Stats
1,346W - 1,324L
1,458 Elo+
Solo
Loki
Loki
D34TH--0--SH0T-
Loki
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GoofballKhan880
Danzaburou
Level 98
God Stats
12W - 11L
1,564 SR
Queue Stats
127W - 128L
1,524 Elo+
Party 2
Ymir
Ymir
Pasha3018
Ymir
Level 81
God Stats
2W - 2L
1,700 SR
Queue Stats
141W - 130L
1,537 Elo+
Party 2
Amaterasu
Amaterasu
aimronman2207
Amaterasu
Level 62
God Stats
1W - 2L
1,340 SR
Queue Stats
131W - 123L
1,529 Elo+
Party 2
Team Averages
Level 99
1,510 SR
1,510 Elo+

VS

Team Averages
Level 117
1,613 SR
1,433 Elo+
Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
IsekaixTruck
Danzaburou
Level 128
God Stats
12W - 3L
1,740 SR
Queue Stats
110W - 105L
1,521 Elo+
Party 1
Sol
Sol
PoInTxXxBlAnKxX
Sol
Level 126
God Stats
1W - 5L
1,433 SR
Queue Stats
7W - 14L
1,392 Elo+
Party 1
Guan Yu
Guan Yu
WhiteTiger4179
Guan Yu
Level 63
God Stats
7W - 3L
1,623 SR
Queue Stats
212W - 205L
1,500 Elo+
Solo
Khepri
Khepri
unstopablepsyco
Khepri
Level 124
God Stats
1W - 1L
1,767 SR
Queue Stats
5W - 13L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,322
575
2,501
7,013
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
1 / 6 / 0
5,372
488
4,492
9,150
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GoofballKhan880
Danzaburou
9
0 / 3 / 1
5,237
476
5,292
6,698
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
9
0 / 4 / 0
5,266
479
3,370
10,027
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
aimronman2207
Amaterasu
10
0 / 2 / 0
5,439
494
4,777
12,413
6,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 0 / 2
6,705
610
3,022
5,632
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
IsekaixTruck
Danzaburou
11
7 / 1 / 2
6,804
619
8,634
3,274
1,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 0 / 0
7,132
648
4,824
5,901
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 0 / 1
6,354
578
7,068
8,242
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 9
6,346
577
3,874
9,729
6,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
17
17
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
2
6
L
0
2
0
0
L
1
6
0
0.17
L
Danzaburou
GoofballKhan880
Danzaburou
0
3
1
0.17
W
Danzaburou
IsekaixTruck
Danzaburou
7
1
2
8
L
Ymir
0
4
0
0
W
2
0
0
2
W
2
0
1
2.5
L
Amaterasu
aimronman2207
Amaterasu
0
2
0
0
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,432
Damage
27,422
45,301
Taken
32,778
19,939
Mitigated
15,941
13,828
Healing
12,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,022
2,838
0
876
5,632
2,153
896
110
5,522
0
40,468
L
2,501
154
240
2,831
7,013
2,456
0
4,216
2,797
56,385
423
L
4,492
1,778
57
2,610
9,150
2,433
0
1,331
7,819
0
27,821
L
Danzaburou
GoofballKhan880
Danzaburou
5,292
2,211
0
1,426
6,698
2,209
0
1,041
5,657
0
38,744
W
Danzaburou
IsekaixTruck
Danzaburou
8,634
2,967
0
1,081
3,274
1,285
867
809
2,465
0
39,919
L
Ymir
3,370
1,135
0
1,518
10,027
6,164
0
1,934
8,093
19,176
0
W
4,824
1,910
0
3,558
5,901
1,693
2,447
2,382
3,400
46,361
5,505
W
7,068
1,848
160
4,182
8,242
4,068
0
0
8,242
0
35,329
L
Amaterasu
aimronman2207
Amaterasu
4,777
2,372
0
5,146
12,413
6,677
0
0
12,413
0
42,723
W
3,874
454
0
3,033
9,729
6,742
39
2,451
7,278
14,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,636
Gold Earned
33,341
341
Minions Killed
310
0
Camps Cleared
0
1,072,326
Distance Traveled
1,040,375
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,705
610
74
7
0
228,750
0
L
Ra
6,322
575
119
11
0
233,352
0
L
Loki
5,372
488
46
4
0
215,398
0
L
Danzaburou
5,237
476
78
7
0
190,891
0
W
Danzaburou
6,804
619
82
7
0
202,461
0
L
Ymir
5,266
479
31
3
0
197,343
4
W
Sol
7,132
648
89
8
0
192,015
0
W
Guan Yu
6,354
578
48
4
0
216,030
4
L
Amaterasu
5,439
494
67
6
0
235,342
4
W
Khepri
6,346
577
17
2
0
201,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role