Player Matchup

Artio
Artio
 
Artio
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
SpeakOut
Chronos
Level 103
God Stats
3W - 1L
1,926 SR
Queue Stats
198W - 164L
1,561 Elo+
Solo
Bastet
Bastet
THEbeast7575
Bastet
Level 154
God Stats
0W - 3L
1,223 SR
Queue Stats
87W - 114L
1,449 Elo+
Party 1
Skadi
Skadi
XiledWarrior
Skadi
Level 143
God Stats
6W - 5L
1,708 SR
Queue Stats
95W - 120L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
closet me
Baron Samedi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,428 Elo+
Solo
Team Averages
Level 137
1,571 SR
1,484 Elo+

VS

Team Averages
Level 98
1,543 SR
1,507 Elo+
Xing Tian
Xing Tian
A21GAGO
Xing Tian
Level 53
God Stats
2W - 1L
1,348 SR
Queue Stats
67W - 58L
1,546 Elo+
Solo
Freya
Freya
BolilloDuro4305
Freya
Level 159
God Stats
5W - 1L
1,780 SR
Queue Stats
130W - 125L
1,530 Elo+
Solo
Charybdis
Charybdis
MealwormKing
Charybdis
Level 100
God Stats
2W - 2L
1,437 SR
Queue Stats
145W - 148L
1,415 Elo+
Party 2
He Bo
He Bo
MrMasterBait
He Bo
Level 116
God Stats
1W - 1L
1,608 SR
Queue Stats
117W - 98L
1,545 Elo+
Solo
Scylla
Scylla
tobii614
Scylla
Level 61
God Stats
76W - 82L
1,540 SR
Queue Stats
125W - 124L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 4 / 2
5,606
467
3,799
12,901
8,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
SpeakOut
Chronos
12
2 / 2 / 0
7,053
588
6,103
8,905
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
12
2 / 2 / 2
6,744
562
5,199
11,588
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
2 / 4 / 0
5,846
487
5,961
8,882
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
closet me
Baron Samedi
2
0 / 0 / 0
4,210
351
160
709
133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
A21GAGO
Xing Tian
12
3 / 0 / 6
6,888
574
6,496
9,808
5,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 1 / 0
8,031
669
2,066
5,991
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
MealwormKing
Charybdis
12
3 / 2 / 5
7,089
591
6,987
8,764
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 1 / 3
8,071
673
8,534
5,958
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
tobii614
Scylla
13
1 / 2 / 3
7,793
649
4,982
5,975
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
12
12
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
2
0.25
W
Xing Tian
A21GAGO
Xing Tian
3
0
6
6
W
1
1
0
1
W
Charybdis
MealwormKing
Charybdis
3
2
5
2.75
W
4
1
3
5.5
L
Chronos
SpeakOut
Chronos
2
2
0
1
L
Bastet
2
2
2
1.5
L
2
4
0
0.5
L
Baron Samedi
closet me
Baron Samedi
0
0
0
0
W
Scylla
tobii614
Scylla
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,222
Damage
29,065
42,985
Taken
36,496
17,282
Mitigated
13,194
10,972
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,799
810
226
2,584
12,901
8,270
0
5,722
7,179
18,086
835
W
Xing Tian
A21GAGO
Xing Tian
6,496
854
0
2,683
9,808
5,428
0
3,032
6,602
25,704
4,381
W
2,066
843
0
3,853
5,991
1,955
462
240
5,711
47,623
10,400
W
Charybdis
MealwormKing
Charybdis
6,987
3,252
0
2,385
8,764
2,474
1,273
3,245
5,451
0
40,369
W
8,534
799
0
3,763
5,958
1,657
134
752
5,158
60,336
901
L
Chronos
SpeakOut
Chronos
6,103
1,753
0
2,499
8,905
2,798
0
5,575
3,128
52,107
1,745
L
Bastet
5,199
1,410
0
4,182
11,588
3,847
0
5,266
6,234
0
46,756
L
5,961
2,341
0
1,155
8,882
2,234
8
4,541
4,341
0
41,932
L
Baron Samedi
closet me
Baron Samedi
160
37
0
326
709
133
0
59
650
2,269
0
W
Scylla
tobii614
Scylla
4,982
555
0
300
5,975
1,680
164
2,091
3,714
48,538
613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
37,872
313
Minions Killed
413
0
Camps Cleared
0
1,019,737
Distance Traveled
1,238,499
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,606
467
24
2
0
267,180
6
W
Xing Tian
6,888
574
38
3
0
271,236
0
W
Freya
8,031
669
100
8
0
209,370
2
W
Charybdis
7,089
591
69
6
0
226,581
0
W
He Bo
8,071
673
90
8
0
287,935
0
L
Chronos
7,053
588
127
11
0
261,791
2
L
Bastet
6,744
562
78
7
0
239,302
0
L
Skadi
5,846
487
75
6
0
218,190
0
L
Baron Samedi
4,210
351
9
1
0
33,274
0
W
Scylla
7,793
649
116
10
0
243,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role