Player Matchup

Cthulhu
Cthulhu
Platinum V
 
Cthulhu
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
An3x Red DrAgon
Anubis
Gold IV
Level 102
God Stats
1W - 6L
1,099 SR
Queue Stats
120W - 121L
1,453 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Ilyas7AM
Baron Samedi
Gold II
Level 104
God Stats
12W - 10L
1,587 SR
Queue Stats
344W - 350L
1,481 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,437 SR
1,487 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,526 SR
1,483 MMR
Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold IV
AztecVenom
Nike
Gold IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 189L
1,403 MMR
Solo
Thanatos
Thanatos
Gold III
Bakla5
Thanatos
Gold III
Level 82
God Stats
8W - 10L
1,544 SR
Queue Stats
224W - 225L
1,416 MMR
Solo
Artemis
Artemis
Gold II
EllanWZL
Artemis
Gold II
Level 120
God Stats
34W - 32L
1,585 SR
Queue Stats
66W - 69L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
4 / 0 / 1
5,680
947
3,852
3,436
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
 
Danzaburou
7
2 / 1 / 1
4,042
674
2,556
3,818
1,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Xing Tian
 
Xing Tian
7
1 / 0 / 1
3,784
631
1,781
5,387
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 0 / 5
4,226
704
2,356
3,128
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Baron Samedi
Ilyas7AM
Baron Samedi
10
4 / 0 / 0
5,441
907
1,722
2,701
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangCerberusMedusaAnhur

VS

Bans
AwilixSusanoAgniHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
0 / 3 / 0
4,014
669
2,360
3,308
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
 
Khepri
6
0 / 1 / 0
3,786
631
1,162
4,455
2,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 4 / 0
3,390
565
944
5,280
1,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
Bakla5
Thanatos
7
1 / 2 / 0
3,751
625
1,721
5,036
1,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Artemis
EllanWZL
Artemis
7
0 / 2 / 1
3,698
616
4,945
2,752
654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
12
Kills
1
1
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
1
4.5
W
Danzaburou
 
Danzaburou
2
1
1
2.5
W
Xing Tian
 
Xing Tian
1
0
1
1.5
L
Discordia
 
Discordia
0
3
0
0
L
Khepri
 
Khepri
0
1
0
0
W
1
0
5
3.5
L
0
4
0
0
L
Thanatos
Bakla5
Thanatos
1
2
0
0.5
L
Artemis
EllanWZL
Artemis
0
2
1
0.25
W
Baron Samedi
Ilyas7AM
Baron Samedi
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,267
Damage
11,132
18,470
Taken
20,831
6,941
Mitigated
6,635
7,557
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,852
480
45
1,480
3,436
1,335
0
0
3,292
28,243
0
W
Danzaburou
 
Danzaburou
2,556
1,047
0
1,685
3,818
1,078
0
399
3,419
0
21,422
W
Xing Tian
 
Xing Tian
1,781
249
0
1,074
5,387
2,052
0
672
4,715
9,588
2,325
L
Discordia
 
Discordia
2,360
217
0
571
3,308
766
0
1,609
1,699
21,768
0
L
Khepri
 
Khepri
1,162
296
0
1,078
4,455
2,279
0
1,660
2,541
10,377
724
W
2,356
44
0
2,443
3,128
1,116
0
527
2,517
25,474
0
L
944
41
0
1,697
5,280
1,841
0
2,895
1,987
0
12,232
L
Thanatos
Bakla5
Thanatos
1,721
471
0
3,964
5,036
1,095
0
1,802
3,156
0
15,787
L
Artemis
EllanWZL
Artemis
4,945
1,710
0
451
2,752
654
0
825
1,904
0
24,377
W
Baron Samedi
Ilyas7AM
Baron Samedi
1,722
250
97
733
2,701
1,360
0
1,660
861
29,623
1,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,173
Gold Earned
18,639
245
Minions Killed
179
0
Camps Cleared
0
674,364
Distance Traveled
626,647
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,680
947
65
11
0
138,385
0
W
Danzaburou
4,042
674
42
7
0
117,491
0
W
Xing Tian
3,784
631
17
3
0
137,088
1
L
Discordia
4,014
669
55
9
0
128,198
0
L
Khepri
3,786
631
19
3
0
126,258
0
W
Anubis
4,226
704
50
8
0
148,928
0
L
Nike
3,390
565
28
5
0
92,552
0
L
Thanatos
3,751
625
33
6
0
152,665
0
L
Artemis
3,698
616
44
7
0
126,974
1
W
Baron Samedi
5,441
907
71
12
0
132,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role