Player Matchup

Discordia
Discordia
Brunsy
Discordia
Level 128
God Stats
3W - 0L
1,827 SR
Queue Stats
89W - 117L
1,519 Elo+
Party 1
Ymir
Ymir
DRAGONSLAYER410
Ymir
Level 121
God Stats
1W - 0L
1,698 SR
Queue Stats
41W - 72L
1,435 Elo+
Party 1
Ra
Ra
McPuggin17
Ra
Level 181
God Stats
7W - 1L
1,542 SR
Queue Stats
189W - 273L
1,464 Elo+
Party 1
Achilles
Achilles
UnderseaApollo8
Achilles
Level 158
God Stats
3W - 5L
1,372 SR
Queue Stats
160W - 220L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
xalien7
Hou Yi
Level 128
God Stats
6W - 3L
1,500 SR
Queue Stats
40W - 73L
1,411 Elo+
Party 1
Team Averages
Level 143
1,588 SR
1,466 Elo+

VS

Team Averages
Level 140
1,429 SR
1,545 Elo+
Yemoja
Yemoja
A0EGAMER
Yemoja
Level 159
God Stats
3W - 5L
1,077 SR
Queue Stats
194W - 187L
1,573 Elo+
Solo
Cupid
Cupid
Drag0n Ender
Cupid
Level 118
God Stats
4W - 5L
1,728 SR
Queue Stats
225W - 252L
1,506 Elo+
Party 2
King Arthur
King Arthur
Scixyy
King Arthur
Level 113
God Stats
0W - 1L
1,297 SR
Queue Stats
6W - 5L
1,608 Elo+
Solo
Susano
Susano
ThoughtBlock318
Susano
Level 131
God Stats
36W - 32L
1,623 SR
Queue Stats
109W - 164L
1,493 Elo+
Party 2
Merlin
Merlin
astralfaerie
Merlin
Level 177
God Stats
8W - 15L
1,418 SR
Queue Stats
708W - 625L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brunsy
Discordia
12
1 / 3 / 3
6,436
536
3,699
5,058
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 2
5,855
488
3,004
7,866
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
2 / 2 / 2
6,837
570
5,032
8,676
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
13
4 / 0 / 4
8,025
669
8,458
9,806
7,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hou Yi
xalien7
Hou Yi
13
1 / 2 / 1
6,731
561
4,569
7,867
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
A0EGAMER
Yemoja
11
2 / 1 / 0
6,732
561
3,937
6,392
3,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 1 / 3
6,643
554
3,710
5,355
1,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Scixyy
King Arthur
9
1 / 5 / 0
5,472
456
4,800
11,431
6,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
2 / 2 / 3
6,537
545
8,589
9,765
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
12
2 / 1 / 3
6,720
560
4,614
6,031
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
10
Kills
9
9
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
A0EGAMER
Yemoja
2
1
0
2
W
Discordia
Brunsy
Discordia
1
3
3
0.83
W
2
2
2
1.5
L
2
1
3
3.5
W
2
2
2
1.5
L
King Arthur
Scixyy
King Arthur
1
5
0
0.2
L
2
2
3
1.75
W
Achilles
4
0
4
6
L
Merlin
2
1
3
3.5
W
Hou Yi
xalien7
Hou Yi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,762
Damage
25,650
39,273
Taken
38,974
19,286
Mitigated
17,456
13,503
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
A0EGAMER
Yemoja
3,937
913
2,466
1,756
6,392
3,712
0
2,571
3,750
28,389
875
W
Discordia
Brunsy
Discordia
3,699
148
0
390
5,058
1,594
0
2,231
2,772
42,792
0
W
3,004
633
0
1,289
7,866
4,246
0
2,918
4,893
13,924
0
L
3,710
1,881
0
1,798
5,355
1,707
523
624
4,731
0
37,446
W
5,032
322
663
3,840
8,676
2,906
0
1,188
7,488
52,937
0
L
King Arthur
Scixyy
King Arthur
4,800
593
0
1,840
11,431
6,899
0
1,378
10,053
0
23,245
L
8,589
1,250
0
3,554
9,765
3,218
0
3,733
6,032
0
49,129
W
Achilles
8,458
3,059
0
4,023
9,806
7,938
0
1,102
8,704
0
45,976
L
Merlin
4,614
143
0
1,270
6,031
1,920
0
3,317
2,673
45,820
812
W
Hou Yi
xalien7
Hou Yi
4,569
1,173
0
3,298
7,867
2,602
0
946
6,905
0
49,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,884
Gold Earned
32,104
375
Minions Killed
315
0
Camps Cleared
0
1,186,895
Distance Traveled
1,193,085
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,732
561
50
4
0
225,832
5
W
Discordia
6,436
536
83
7
0
242,183
1
W
Ymir
5,855
488
28
2
0
251,393
0
L
Cupid
6,643
554
66
6
0
228,504
2
W
Ra
6,837
570
95
8
0
283,786
0
L
King Arthur
5,472
456
34
3
0
193,895
1
L
Susano
6,537
545
84
7
0
295,470
0
W
Achilles
8,025
669
84
7
0
204,112
0
L
Merlin
6,720
560
81
7
0
249,384
4
W
Hou Yi
6,731
561
85
7
0
205,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role