Player Matchup

Ratatoskr
Ratatoskr
AMZ_izanhd124
Ratatoskr
Level 41
God Stats
7W - 14L
1,365 SR
Queue Stats
12W - 42L
1,217 Elo+
Party 2
Zhong Kui
Zhong Kui
Lean_Sntn
Zhong Kui
Level 42
God Stats
3W - 6L
1,477 SR
Queue Stats
27W - 63L
1,286 Elo+
Party 2
Sun Wukong
Sun Wukong
MRsnipero85
Sun Wukong
Level 18
God Stats
0W - 2L
1,175 SR
Queue Stats
18W - 32L
1,320 Elo+
Party 2
Cthulhu
Cthulhu
Motetisabeast
Cthulhu
Level 61
God Stats
5W - 6L
1,751 SR
Queue Stats
91W - 85L
1,439 Elo+
Party 3
Rama
Rama
iHoop03
Rama
Level 29
God Stats
1W - 2L
1,390 SR
Queue Stats
16W - 23L
1,323 Elo+
Party 3
Team Averages
Level 38
1,432 SR
1,317 Elo+

VS

Team Averages
Level 51
1,550 SR
1,416 Elo+
Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Juanitoxtry
Bellona
Level 32
God Stats
3W - 0L
1,887 SR
Queue Stats
27W - 40L
1,372 Elo+
Party 1
Bacchus
Bacchus
Kamiloxtry
Bacchus
Level 48
God Stats
2W - 2L
1,413 SR
Queue Stats
29W - 42L
1,377 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TAKESHI_KOVACS_3
Morgan Le Fay
Level 42
God Stats
20W - 25L
1,423 SR
Queue Stats
144W - 155L
1,368 Elo+
Solo
Poseidon
Poseidon
Watermelon25129
Poseidon
Level 64
God Stats
200W - 234L
1,529 SR
Queue Stats
201W - 235L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AMZ_izanhd124
Ratatoskr
13
1 / 4 / 5
7,803
411
3,239
12,840
5,209
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
Lean_Sntn
Zhong Kui
16
6 / 2 / 2
9,776
515
15,031
20,131
14,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
MRsnipero85
Sun Wukong
8
0 / 4 / 0
6,672
351
2,902
9,051
4,725
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
15
4 / 0 / 5
10,560
556
13,495
21,055
23,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Rama
iHoop03
Rama
15
4 / 7 / 3
9,118
480
7,889
12,820
4,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 4 / 4
9,856
519
9,029
10,564
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bellona
Juanitoxtry
Bellona
17
3 / 0 / 3
10,861
572
7,068
13,364
13,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Kamiloxtry
Bacchus
13
4 / 2 / 5
8,366
440
10,243
14,144
13,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
TAKESHI_KOVACS_3
Morgan Le Fay
15
2 / 7 / 3
9,534
502
14,744
17,346
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
18
6 / 2 / 3
10,855
571
11,935
12,546
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
15
Kills
17
17
Deaths
15
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
4
4
1
L
Ratatoskr
AMZ_izanhd124
Ratatoskr
1
4
5
0.88
W
Bellona
Juanitoxtry
Bellona
3
0
3
4.5
W
Bacchus
Kamiloxtry
Bacchus
4
2
5
3.25
L
Zhong Kui
Lean_Sntn
Zhong Kui
6
2
2
3.5
L
Sun Wukong
MRsnipero85
Sun Wukong
0
4
0
0
L
Cthulhu
4
0
5
6.5
W
Morgan Le Fay
TAKESHI_KOVACS_3
Morgan Le Fay
2
7
3
0.5
W
Poseidon
6
2
3
3.75
L
Rama
iHoop03
Rama
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,556
Damage
53,019
75,897
Taken
67,964
53,036
Mitigated
42,942
23,004
Healing
20,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,029
4,531
0
3,284
10,564
3,816
2,116
4,019
6,545
0
78,603
L
Ratatoskr
AMZ_izanhd124
Ratatoskr
3,239
1,268
0
372
12,840
5,209
300
3,793
9,047
0
49,231
W
Bellona
Juanitoxtry
Bellona
7,068
2,058
0
4,758
13,364
13,874
2,132
798
12,566
0
74,070
W
Bacchus
Kamiloxtry
Bacchus
10,243
1,015
233
4,851
14,144
13,932
0
6,462
7,682
28,201
0
L
Zhong Kui
Lean_Sntn
Zhong Kui
15,031
2,672
0
10,248
20,131
14,803
367
13,368
6,763
63,688
808
L
Sun Wukong
MRsnipero85
Sun Wukong
2,902
725
0
2,702
9,051
4,725
0
694
8,357
0
20,222
L
Cthulhu
13,495
1,558
322
7,886
21,055
23,475
35
10,695
10,360
54,615
0
W
Morgan Le Fay
TAKESHI_KOVACS_3
Morgan Le Fay
14,744
1,453
100
4,626
17,346
6,422
528
11,297
6,049
65,193
3,482
W
Poseidon
11,935
1,796
582
2,341
12,546
4,898
255
5,703
6,843
102,212
1,222
L
Rama
iHoop03
Rama
7,889
4,993
0
1,474
12,820
4,824
960
7,497
5,323
0
52,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,929
Gold Earned
49,472
333
Minions Killed
501
0
Camps Cleared
0
1,663,376
Distance Traveled
1,828,727
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,856
519
118
6
0
301,977
0
L
Ratatoskr
7,803
411
71
4
0
405,375
0
W
Bellona
10,861
572
111
6
0
355,461
4
W
Bacchus
8,366
440
28
1
0
389,373
10
L
Zhong Kui
9,776
515
82
4
0
357,435
3
L
Sun Wukong
6,672
351
33
2
0
225,301
0
L
Cthulhu
10,560
556
59
3
0
365,576
0
W
Morgan Le Fay
9,534
502
98
5
0
331,710
0
W
Poseidon
10,855
571
146
8
0
450,206
0
L
Rama
9,118
480
88
5
0
309,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role