Player Matchup

Nu Wa
Nu Wa
GraverX
Nu Wa
Level 47
God Stats
4W - 2L
1,611 SR
Queue Stats
8W - 8L
1,361 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ryan Walace1
Ah Muzen Cab
Level 81
God Stats
1W - 1L
1,270 SR
Queue Stats
160W - 159L
1,355 Elo+
Solo
Bacchus
Bacchus
pancake_com_Mel
Bacchus
Level 86
God Stats
2W - 4L
1,370 SR
Queue Stats
12W - 19L
1,376 Elo+
Party 1
Thanatos
Thanatos
petruvsk
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,245 Elo+
Party 1
Izanami
Izanami
yAthie_
Izanami
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,245 Elo+
Party 1
Team Averages
Level 45
1,450 SR
1,316 Elo+

VS

Team Averages
Level 55
1,466 SR
1,240 Elo+
Tiamat
Tiamat
BROLYxNINJA
Tiamat
Level 107
God Stats
8W - 6L
1,624 SR
Queue Stats
143W - 124L
1,462 Elo+
Solo
Jormungandr
Jormungandr
Froggikmd
Jormungandr
Level 66
God Stats
0W - 2L
1,254 SR
Queue Stats
2W - 23L
956 Elo+
Party 2
Cthulhu
Cthulhu
NinjaKylerZilla
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 23L
956 Elo+
Party 2
Medusa
Medusa
Terena337
Medusa
Level 36
God Stats
9W - 9L
1,467 SR
Queue Stats
20W - 24L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ugarasu
Morgan Le Fay
Level 60
God Stats
87W - 85L
1,487 SR
Queue Stats
87W - 85L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GraverX
Nu Wa
20
6 / 1 / 16
15,940
1,063
28,578
9,471
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ah Muzen Cab
Ryan Walace1
Ah Muzen Cab
17
0 / 0 / 0
10,331
689
0
0
0
20
4 / 1 / 18
16,288
1,086
11,298
14,964
23,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
petruvsk
Thanatos
20
8 / 8 / 16
15,943
1,063
23,890
20,956
9,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
yAthie_
Izanami
20
9 / 2 / 12
15,391
1,026
18,220
9,335
4,771
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 2 / 4
15,794
1,053
16,559
14,538
8,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
Froggikmd
Jormungandr
20
0 / 14 / 7
15,511
1,034
5,560
35,634
17,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
0 / 11 / 2
13,080
872
3,700
31,613
11,809
Medusa
Terena337
Medusa
18
0 / 0 / 0
11,831
789
0
1,696
225
Morgan Le Fay
Ugarasu
Morgan Le Fay
20
5 / 0 / 5
15,630
1,042
23,092
8,128
1,858
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
27
Kills
12
12
Deaths
27
62
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
7
2
4
4.5
L
Jormungandr
Froggikmd
Jormungandr
0
14
7
0.25
W
Nu Wa
GraverX
Nu Wa
6
1
16
14
L
0
11
2
0.09
W
Ah Muzen Cab
Ryan Walace1
Ah Muzen Cab
0
0
0
0
L
Medusa
Terena337
Medusa
0
0
0
0
L
Morgan Le Fay
Ugarasu
Morgan Le Fay
5
0
5
7.5
W
4
1
18
13
W
Thanatos
petruvsk
Thanatos
8
8
16
2
W
Izanami
yAthie_
Izanami
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,986
Damage
48,911
54,726
Taken
91,609
41,472
Mitigated
40,115
17,367
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
16,559
2,440
0
1,549
14,538
8,663
0
6,643
7,895
44,927
768
L
Jormungandr
Froggikmd
Jormungandr
5,560
1,298
0
1,462
35,634
17,560
0
11,551
24,083
43,426
224
W
Nu Wa
GraverX
Nu Wa
28,578
10,289
0
1,743
9,471
4,366
0
8,432
458
79,409
1,686
L
3,700
417
32
0
31,613
11,809
0
14,449
17,164
25,122
0
W
Ah Muzen Cab
Ryan Walace1
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
Terena337
Medusa
0
0
0
0
1,696
225
0
1,696
0
0
0
L
Morgan Le Fay
Ugarasu
Morgan Le Fay
23,092
1,078
146
1,911
8,128
1,858
0
4,340
3,788
66,087
0
W
11,298
1,772
245
2,364
14,964
23,029
0
12,763
1,467
20,347
1,872
W
Thanatos
petruvsk
Thanatos
23,890
9,986
0
11,248
20,956
9,306
0
16,431
3,621
0
51,147
W
Izanami
yAthie_
Izanami
18,220
14,391
0
1,767
9,335
4,771
0
8,421
303
0
51,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,893
Gold Earned
71,846
311
Minions Killed
284
6
Camps Cleared
3
1,016,731
Distance Traveled
874,058
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,794
1,053
71
5
0
205,114
0
L
Jormungandr
15,511
1,034
80
5
0
183,012
2
W
Nu Wa
15,940
1,063
125
8
0
228,238
0
L
Cthulhu
13,080
872
28
2
0
232,836
0
W
Ah Muzen Cab
10,331
689
0
0
0
0
0
L
Medusa
11,831
789
0
0
0
0
0
L
Morgan Le Fay
15,630
1,042
105
7
3
253,096
0
W
Bacchus
16,288
1,086
34
2
0
299,998
0
W
Thanatos
15,943
1,063
49
3
5
238,859
0
W
Izanami
15,391
1,026
103
7
1
249,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role