Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Alphaleonidas91
Neith
Level 122
God Stats
38W - 33L
1,527 SR
Queue Stats
104W - 96L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
T3mpxe
Kuzenbo
Level 129
God Stats
3W - 0L
1,600 SR
Queue Stats
38W - 35L
1,476 Elo+
Party 2
Amaterasu
Amaterasu
graysippycup
Amaterasu
Level 28
God Stats
4W - 13L
1,300 SR
Queue Stats
34W - 117L
1,316 Elo+
Party 2
Baron Samedi
Baron Samedi
railmybussy
Baron Samedi
Level 125
God Stats
1W - 0L
1,915 SR
Queue Stats
51W - 161L
1,291 Elo+
Party 2
Team Averages
Level 112
1,568 SR
1,413 Elo+

VS

Team Averages
Level 93
1,634 SR
1,561 Elo+
Cthulhu
Cthulhu
ALEXKLAVE
Cthulhu
Level 148
God Stats
25W - 13L
1,703 SR
Queue Stats
63W - 41L
1,634 Elo+
Party 1
Poseidon
Poseidon
DonMascarpone
Poseidon
Level 48
God Stats
23W - 14L
1,690 SR
Queue Stats
88W - 82L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Infinitу
Sun Wukong
Level 67
God Stats
16W - 15L
1,567 SR
Queue Stats
318W - 309L
1,516 Elo+
Solo
Mercury
Mercury
welpthatwaseasy
Mercury
Level 83
God Stats
9W - 7L
1,649 SR
Queue Stats
436W - 414L
1,503 Elo+
Solo
Danzaburou
Danzaburou
xXFenriChainrXx
Danzaburou
Level 120
God Stats
2W - 3L
1,559 SR
Queue Stats
28W - 16L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 7 / 4
8,273
487
9,318
10,774
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 1 / 1
7,880
464
3,216
8,960
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
T3mpxe
Kuzenbo
12
0 / 1 / 1
7,527
443
5,819
9,727
8,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
graysippycup
Amaterasu
13
1 / 3 / 2
7,823
460
7,358
17,432
14,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
railmybussy
Baron Samedi
16
6 / 1 / 1
9,949
585
11,774
10,138
5,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALEXKLAVE
Cthulhu
15
1 / 0 / 2
8,291
488
8,686
8,933
5,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
DonMascarpone
Poseidon
11
0 / 4 / 2
7,462
439
1,888
6,774
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Infinitу
Sun Wukong
15
3 / 2 / 2
9,245
544
14,742
19,389
11,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
8 / 1 / 1
9,732
572
7,618
13,487
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
xXFenriChainrXx
Danzaburou
14
1 / 3 / 4
7,499
441
4,316
8,381
3,008
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
10
Kills
13
13
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
7
4
0.71
L
Cthulhu
ALEXKLAVE
Cthulhu
1
0
2
2
W
0
1
1
0.5
L
Poseidon
DonMascarpone
Poseidon
0
4
2
0.25
L
Sun Wukong
Infinitу
Sun Wukong
3
2
2
2
W
Kuzenbo
T3mpxe
Kuzenbo
0
1
1
0.5
W
Amaterasu
graysippycup
Amaterasu
1
3
2
0.67
W
Baron Samedi
railmybussy
Baron Samedi
6
1
1
6.5
L
8
1
1
8.5
L
Danzaburou
xXFenriChainrXx
Danzaburou
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,485
Damage
37,250
57,031
Taken
56,964
35,217
Mitigated
25,562
12,803
Healing
20,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,318
2,187
0
512
10,774
4,290
0
401
10,332
0
60,808
L
Cthulhu
ALEXKLAVE
Cthulhu
8,686
604
97
2,868
8,933
5,091
0
4,017
4,916
58,509
2,059
W
3,216
798
0
1,767
8,960
2,902
0
4,391
4,085
0
70,298
L
Poseidon
DonMascarpone
Poseidon
1,888
99
0
750
6,774
1,643
0
2,486
4,004
45,164
215
L
Sun Wukong
Infinitу
Sun Wukong
14,742
3,993
0
7,764
19,389
11,678
0
4,957
13,327
0
75,925
W
Kuzenbo
T3mpxe
Kuzenbo
5,819
2,764
0
2,615
9,727
8,701
0
2,877
6,440
26,616
0
W
Amaterasu
graysippycup
Amaterasu
7,358
3,411
0
4,823
17,432
14,127
0
0
17,432
0
46,205
W
Baron Samedi
railmybussy
Baron Samedi
11,774
1,145
491
2,595
10,138
5,197
309
1,634
8,504
75,616
1,817
L
7,618
2,852
0
6,687
13,487
4,142
0
3,532
9,726
0
61,316
L
Danzaburou
xXFenriChainrXx
Danzaburou
4,316
1,036
0
2,022
8,381
3,008
0
1,693
6,597
0
50,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,452
Gold Earned
42,229
483
Minions Killed
526
0
Camps Cleared
0
1,779,036
Distance Traveled
1,611,327
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,273
487
85
5
0
379,324
0
L
Cthulhu
8,291
488
126
7
0
337,239
5
W
Neith
7,880
464
133
8
0
329,556
6
L
Poseidon
7,462
439
96
6
0
252,472
1
L
Sun Wukong
9,245
544
103
6
0
320,034
6
W
Kuzenbo
7,527
443
37
2
0
380,303
4
W
Amaterasu
7,823
460
89
5
0
343,960
0
W
Baron Samedi
9,949
585
139
8
0
345,893
2
L
Mercury
9,732
572
104
6
0
386,424
0
L
Danzaburou
7,499
441
97
6
0
315,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role