Player Matchup

Thanatos
Thanatos
Kyokenshi
Thanatos
Level 68
God Stats
6W - 7L
1,387 SR
Queue Stats
142W - 153L
1,435 Elo+
Solo
Mulan
Mulan
skullmauler
Mulan
Level 89
God Stats
16W - 12L
1,617 SR
Queue Stats
123W - 114L
1,497 Elo+
Party 2
Anubis
Anubis
wiggaswoop
Anubis
Level 28
God Stats
10W - 8L
1,478 SR
Queue Stats
32W - 42L
1,329 Elo+
Party 2
Team Averages
Level 62
1,494 SR
1,420 Elo+

VS

Team Averages
Level 105
1,415 SR
1,416 Elo+
Sylvanus
Sylvanus
BewitchedWolf
Sylvanus
Level 126
God Stats
4W - 5L
1,385 SR
Queue Stats
29W - 31L
1,464 Elo+
Party 1
Ix Chel
Ix Chel
Slayer1992_USA
Ix Chel
Level 65
God Stats
26W - 32L
1,378 SR
Queue Stats
76W - 107L
1,321 Elo+
Solo
Danzaburou
Danzaburou
thefatboie
Danzaburou
Level 123
God Stats
3W - 2L
1,482 SR
Queue Stats
31W - 34L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kyokenshi
Thanatos
12
3 / 6 / 3
8,294
829
6,666
9,292
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 1
8,269
827
6,948
7,550
6,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anubis
wiggaswoop
Anubis
10
1 / 5 / 2
6,821
682
3,341
7,031
2,468
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BewitchedWolf
Sylvanus
14
1 / 2 / 9
8,656
866
4,033
8,143
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 7
9,351
935
4,842
6,806
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
thefatboie
Danzaburou
14
7 / 4 / 3
9,813
981
7,289
7,162
2,346
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
13
13
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BewitchedWolf
Sylvanus
1
2
9
2.75
L
Thanatos
Kyokenshi
Thanatos
3
6
3
0.75
W
5
2
7
4.25
L
4
2
1
2.25
W
Danzaburou
thefatboie
Danzaburou
7
4
3
2.13
L
Anubis
wiggaswoop
Anubis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,955
Damage
16,164
23,873
Taken
22,111
11,609
Mitigated
10,203
5,720
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BewitchedWolf
Sylvanus
4,033
1,224
1,213
2,141
8,143
5,658
701
1,172
6,670
12,524
6,461
L
Thanatos
Kyokenshi
Thanatos
6,666
2,137
0
3,509
9,292
3,132
302
3,060
6,232
0
25,556
W
4,842
851
915
1,872
6,806
2,199
921
962
5,742
21,962
0
L
6,948
473
0
2,200
7,550
6,009
0
2,484
5,066
553
16,916
W
Danzaburou
thefatboie
Danzaburou
7,289
2,371
0
315
7,162
2,346
1,381
1,519
5,414
0
38,218
L
Anubis
wiggaswoop
Anubis
3,341
227
0
11
7,031
2,468
165
2,471
4,560
9,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,384
Gold Earned
27,820
82
Minions Killed
131
0
Camps Cleared
0
425,026
Distance Traveled
494,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,656
866
32
3
0
149,986
0
L
Thanatos
8,294
829
44
4
0
145,047
0
W
Ix Chel
9,351
935
41
4
0
173,223
0
L
Mulan
8,269
827
29
3
0
155,539
0
W
Danzaburou
9,813
981
58
6
0
171,695
0
L
Anubis
6,821
682
9
1
0
124,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role