Player Matchup

Sobek
Sobek
FrxstFlake
Sobek
Level 63
God Stats
1W - 0L
1,709 SR
Queue Stats
22W - 21L
1,577 Elo+
Party 1
Arachne
Arachne
Kushmatick
Arachne
Level 86
God Stats
28W - 14L
1,652 SR
Queue Stats
65W - 44L
1,550 Elo+
Party 1
Thoth
Thoth
Mc3pic
Thoth
Level 157
God Stats
82W - 107L
1,499 SR
Queue Stats
110W - 139L
1,489 Elo+
Party 1
Achilles
Achilles
Wareamazing
Achilles
Level 89
God Stats
1W - 0L
1,918 SR
Queue Stats
2W - 4L
1,382 Elo+
Party 1
Chiron
Chiron
kamikaze246
Chiron
Level 123
God Stats
1W - 1L
1,474 SR
Queue Stats
8W - 8L
1,470 Elo+
Party 1
Team Averages
Level 104
1,650 SR
1,494 Elo+

VS

Team Averages
Level 123
1,600 SR
1,529 Elo+
Yu Huang
Yu Huang
Chimichanga92
Yu Huang
Level 155
God Stats
1W - 1L
1,711 SR
Queue Stats
475W - 465L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
DarcsUwu
Gilgamesh
Level 127
God Stats
7W - 10L
1,497 SR
Queue Stats
751W - 720L
1,569 Elo+
Solo
Bacchus
Bacchus
Dojokonojo
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
IsThatToxic
Bellona
Level 91
God Stats
34W - 30L
1,575 SR
Queue Stats
45W - 46L
1,515 Elo+
Party 2
Neith
Neith
Tim Dunkln
Neith
Level 155
God Stats
1W - 1L
1,716 SR
Queue Stats
74W - 76L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
3 / 3 / 5
9,709
571
8,405
20,299
19,042
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
Kushmatick
Arachne
16
7 / 3 / 2
9,728
572
9,957
15,367
6,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Mc3pic
Thoth
17
4 / 1 / 9
10,899
641
9,885
5,655
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Wareamazing
Achilles
16
5 / 2 / 5
9,569
563
12,671
19,797
21,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chiron
14
0 / 3 / 7
8,162
480
9,229
11,982
4,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chimichanga92
Yu Huang
14
1 / 5 / 0
7,843
461
5,771
11,543
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
DarcsUwu
Gilgamesh
14
4 / 5 / 2
8,827
519
7,597
13,729
6,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
Dojokonojo
Bacchus
13
2 / 3 / 6
8,257
486
7,906
17,071
18,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
IsThatToxic
Bellona
14
0 / 3 / 3
8,634
508
10,536
17,862
20,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
14
5 / 3 / 2
8,330
490
12,948
10,280
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
19
Kills
12
12
Deaths
19
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Chimichanga92
Yu Huang
1
5
0
0.2
L
Gilgamesh
DarcsUwu
Gilgamesh
4
5
2
1
L
Bacchus
Dojokonojo
Bacchus
2
3
6
1.67
W
Sobek
3
3
5
1.83
L
Bellona
IsThatToxic
Bellona
0
3
3
0.5
W
Arachne
Kushmatick
Arachne
7
3
2
2.67
W
Thoth
Mc3pic
Thoth
4
1
9
8.5
L
Neith
5
3
2
2
W
Achilles
Wareamazing
Achilles
5
2
5
3.75
W
Chiron
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,147
Damage
44,758
73,100
Taken
70,485
52,959
Mitigated
52,005
27,731
Healing
17,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Chimichanga92
Yu Huang
5,771
530
0
1,946
11,543
3,376
0
5,840
4,957
56,504
0
L
Gilgamesh
DarcsUwu
Gilgamesh
7,597
2,328
0
592
13,729
6,201
0
1,515
11,963
0
63,131
L
Bacchus
Dojokonojo
Bacchus
7,906
1,781
0
4,430
17,071
18,442
156
4,884
12,015
28,540
0
W
Sobek
8,405
426
3,645
7,999
20,299
19,042
60
3,111
17,188
37,022
2,053
L
Bellona
IsThatToxic
Bellona
10,536
3,613
0
6,033
17,862
20,725
0
349
16,168
0
65,591
W
Arachne
Kushmatick
Arachne
9,957
8,959
0
4,364
15,367
6,744
0
3,037
12,330
0
83,911
W
Thoth
Mc3pic
Thoth
9,885
283
0
682
5,655
1,639
297
2,266
3,389
73,486
2,499
L
Neith
12,948
4,783
0
4,753
10,280
3,261
29
4,702
5,390
0
63,523
W
Achilles
Wareamazing
Achilles
12,671
1,866
0
8,196
19,797
21,255
0
1,228
18,569
0
47,324
W
Chiron
9,229
3,256
758
2,087
11,982
4,279
155
4,035
7,947
0
55,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,067
Gold Earned
41,891
444
Minions Killed
452
0
Camps Cleared
0
1,772,107
Distance Traveled
1,672,139
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,843
461
124
7
0
337,852
0
L
Gilgamesh
8,827
519
88
5
0
355,681
0
L
Bacchus
8,257
486
40
2
0
361,262
4
W
Sobek
9,709
571
34
2
0
356,762
6
L
Bellona
8,634
508
105
6
0
288,316
2
W
Arachne
9,728
572
103
6
0
347,871
0
W
Thoth
10,899
641
145
9
0
380,339
4
L
Neith
8,330
490
95
6
0
329,028
5
W
Achilles
9,569
563
67
4
0
341,870
0
W
Chiron
8,162
480
95
6
0
345,265
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role