Player Matchup

Zhong Kui
Zhong Kui
Kirenay
Zhong Kui
Level 116
God Stats
1W - 0L
1,217 SR
Queue Stats
15W - 3L
1,707 Elo+
Party 1
Cthulhu
Cthulhu
Vertak
Cthulhu
Level 109
God Stats
1W - 0L
1,638 SR
Queue Stats
11W - 0L
1,897 Elo+
Party 1
Hachiman
Hachiman
sachatPopoKing
Hachiman
Level 89
God Stats
1W - 0L
1,582 SR
Queue Stats
15W - 3L
1,707 Elo+
Party 1
Team Averages
Level 105
1,479 SR
1,771 Elo+

VS

Team Averages
Level 56
1,481 SR
1,379 Elo+
Rama
Rama
ElBarbasx2
Rama
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,393 Elo+
Party 2
Agni
Agni
SUPERDIEGO580
Agni
Level 67
God Stats
0W - 1L
1,443 SR
Queue Stats
5W - 12L
1,333 Elo+
Solo
Jormungandr
Jormungandr
ShiroAoc
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kirenay
Zhong Kui
15
3 / 0 / 9
9,692
969
7,427
6,348
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cthulhu
Vertak
Cthulhu
15
2 / 3 / 10
9,111
911
6,249
11,232
8,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
16
10 / 1 / 4
10,663
1,066
10,409
5,087
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
7,953
795
3,610
9,126
3,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 3 / 2
8,331
833
4,207
7,331
2,618
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ShiroAoc
Jormungandr
12
0 / 6 / 1
7,114
711
3,927
12,050
7,996
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
3
4
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Zhong Kui
Kirenay
Zhong Kui
3
0
9
7.5
L
1
3
2
0.67
L
Jormungandr
ShiroAoc
Jormungandr
0
6
1
0.08
W
Cthulhu
Vertak
Cthulhu
2
3
10
2.33
W
Hachiman
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,085
Damage
11,744
22,667
Taken
28,507
15,127
Mitigated
14,042
6,989
Healing
1,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,610
2,307
0
576
9,126
3,428
0
3,528
5,152
0
16,190
W
Zhong Kui
Kirenay
Zhong Kui
7,427
875
0
4,013
6,348
4,335
1,489
2,557
3,614
36,278
1,755
L
4,207
190
0
605
7,331
2,618
0
2,066
4,922
33,735
0
L
Jormungandr
ShiroAoc
Jormungandr
3,927
519
0
0
12,050
7,996
0
6,280
4,914
12,772
152
W
Cthulhu
Vertak
Cthulhu
6,249
110
150
370
11,232
8,724
387
3,381
7,680
23,186
213
W
Hachiman
10,409
6,442
0
2,456
5,087
2,068
1,747
1,716
3,339
0
30,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,466
Gold Earned
23,398
162
Minions Killed
110
0
Camps Cleared
0
617,617
Distance Traveled
523,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,953
795
36
4
0
159,325
0
W
Zhong Kui
9,692
969
82
8
0
204,230
0
L
Agni
8,331
833
60
6
0
185,561
0
L
Jormungandr
7,114
711
14
1
0
178,778
0
W
Cthulhu
9,111
911
33
3
0
199,068
0
W
Hachiman
10,663
1,066
47
5
0
214,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role