Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Haxkss
Cabrakan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 25L
1,300 Elo+
Party 3
Kukulkan
Kukulkan
Ivy2438884
Kukulkan
Level 108
God Stats
8W - 1L
1,585 SR
Queue Stats
163W - 140L
1,550 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OG_joeC
Ah Muzen Cab
Level 300
God Stats
7W - 4L
1,538 SR
Queue Stats
184W - 186L
1,538 Elo+
Party 2
Ao Kuang
Ao Kuang
PhantomGod54789
Ao Kuang
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,470 Elo+
Party 2
Team Averages
Level 151
1,525 SR
1,471 Elo+

VS

Team Averages
Level 140
1,637 SR
1,463 Elo+
Tiamat
Tiamat
Budakishix
Tiamat
Level 157
God Stats
7W - 5L
1,628 SR
Queue Stats
653W - 656L
1,482 Elo+
Solo
Da Ji
Da Ji
DarkPrince124
Da Ji
Level 205
God Stats
0W - 2L
1,630 SR
Queue Stats
118W - 152L
1,388 Elo+
Party 1
Artio
Artio
IcyShadow8686
Artio
Level 153
God Stats
1W - 1L
1,589 SR
Queue Stats
127W - 138L
1,406 Elo+
Party 1
Cernunnos
Cernunnos
Shadowbread1161
Cernunnos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,537 Elo+
Party 1
Sobek
Sobek
Tyrannyrex
Sobek
Level 61
God Stats
2W - 1L
1,836 SR
Queue Stats
213W - 206L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 1 / 13
9,001
900
10,907
10,516
6,248
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Haxkss
Cabrakan
14
4 / 3 / 17
8,984
898
10,364
15,997
22,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Ivy2438884
Kukulkan
16
2 / 2 / 13
9,066
907
5,569
7,075
3,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
OG_joeC
Ah Muzen Cab
14
5 / 2 / 11
8,699
870
14,712
8,499
3,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
14
8 / 2 / 13
9,022
902
10,562
10,397
7,829
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Budakishix
Tiamat
16
3 / 1 / 6
8,357
836
11,366
11,072
8,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
1 / 7 / 6
6,998
700
10,377
11,269
5,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 8 / 5
6,762
676
2,959
13,302
11,803
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Shadowbread1161
Cernunnos
15
2 / 2 / 4
8,441
844
14,426
9,363
4,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sobek
12
4 / 6 / 2
8,281
828
4,239
13,593
15,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
24
Kills
10
10
Deaths
24
67
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
13
11.5
L
Tiamat
Budakishix
Tiamat
3
1
6
6
L
1
7
6
0.57
W
Cabrakan
Haxkss
Cabrakan
4
3
17
4.17
L
0
8
5
0.31
W
Kukulkan
Ivy2438884
Kukulkan
2
2
13
4.25
W
Ah Muzen Cab
OG_joeC
Ah Muzen Cab
5
2
11
5.25
W
Ao Kuang
8
2
13
7.25
L
Cernunnos
Shadowbread1161
Cernunnos
2
2
4
2
L
Sobek
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,114
Damage
43,367
52,484
Taken
58,599
43,048
Mitigated
45,525
20,600
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,907
911
4,150
4,890
10,516
6,248
228
2,294
8,062
16,894
684
L
Tiamat
Budakishix
Tiamat
11,366
761
90
5,387
11,072
8,267
0
5,791
5,229
20,331
0
L
10,377
1,792
0
158
11,269
5,778
0
5,814
5,379
90
12,799
W
Cabrakan
Haxkss
Cabrakan
10,364
1,074
1,932
3,537
15,997
22,345
324
5,196
10,338
15,556
930
L
2,959
188
934
1,507
13,302
11,803
0
9,827
3,309
6,099
0
W
Kukulkan
Ivy2438884
Kukulkan
5,569
27
163
1,309
7,075
3,261
295
3,143
3,681
29,628
660
W
Ah Muzen Cab
OG_joeC
Ah Muzen Cab
14,712
5,379
1,660
589
8,499
3,365
417
2,401
5,874
0
25,042
W
Ao Kuang
10,562
3,327
237
2,133
10,397
7,829
676
4,256
5,875
11,259
1,511
L
Cernunnos
Shadowbread1161
Cernunnos
14,426
4,895
390
2,987
9,363
4,562
0
6,265
3,038
0
38,768
L
Sobek
4,239
401
706
1,279
13,593
15,115
0
7,701
5,846
6,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,772
Gold Earned
38,839
131
Minions Killed
116
0
Camps Cleared
0
1,013,958
Distance Traveled
914,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,001
900
27
3
0
200,770
0
L
Tiamat
8,357
836
31
3
0
195,187
0
L
Da Ji
6,998
700
4
0
0
172,455
0
W
Cabrakan
8,984
898
10
1
0
188,658
0
L
Artio
6,762
676
5
1
0
178,888
0
W
Kukulkan
9,066
907
58
6
0
215,117
0
W
Ah Muzen Cab
8,699
870
29
3
0
218,287
0
W
Ao Kuang
9,022
902
7
1
0
191,126
0
L
Cernunnos
8,441
844
63
6
0
197,673
0
L
Sobek
8,281
828
13
1
0
170,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role