Player Matchup

Serqet
Serqet
 
Serqet
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BrutalRespite
Cernunnos
Level 206
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 190L
1,555 Elo+
Party 2
Janus
Janus
DjJanυs
Janus
Level 98
God Stats
103W - 115L
1,507 SR
Queue Stats
108W - 121L
1,462 Elo+
Solo
Hera
Hera
SolsticeDraws
Hera
Level 157
God Stats
17W - 11L
1,692 SR
Queue Stats
144W - 126L
1,551 Elo+
Party 2
Aphrodite
Aphrodite
rezxn
Aphrodite
Level 207
God Stats
9W - 9L
1,529 SR
Queue Stats
216W - 195L
1,568 Elo+
Party 2
Team Averages
Level 144
1,545 SR
1,527 Elo+

VS

Team Averages
Level 124
1,567 SR
1,480 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
LazyPhantomKai
Ishtar
Level 156
God Stats
10W - 13L
1,546 SR
Queue Stats
208W - 237L
1,484 Elo+
Party 1
Pele
Pele
SantyDom09
Pele
Level 101
God Stats
3W - 0L
1,718 SR
Queue Stats
167W - 148L
1,474 Elo+
Solo
Mulan
Mulan
SuperArik
Mulan
Level 128
God Stats
136W - 106L
1,632 SR
Queue Stats
163W - 185L
1,511 Elo+
Party 1
Poseidon
Poseidon
WelpoKelpo
Poseidon
Level 147
God Stats
2W - 3L
1,439 SR
Queue Stats
60W - 95L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 2 / 1
4,898
490
3,992
7,905
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
BrutalRespite
Cernunnos
9
1 / 1 / 0
5,204
520
4,990
6,841
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
DjJanυs
Janus
5
0 / 4 / 0
4,107
411
627
3,592
705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 0
5,293
529
2,513
4,700
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
rezxn
Aphrodite
9
0 / 1 / 1
5,520
552
2,539
7,231
2,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 0 / 1
5,712
571
1,589
6,513
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 2
5,380
538
4,774
6,533
1,683
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 2
5,796
580
3,078
6,421
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
SuperArik
Mulan
11
4 / 0 / 0
7,002
700
6,277
8,149
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
WelpoKelpo
Poseidon
13
3 / 0 / 2
7,725
773
2,644
3,968
1,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
11
11
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
1
0.25
W
Xing Tian
 
Xing Tian
2
0
1
2.5
L
Cernunnos
BrutalRespite
Cernunnos
1
1
0
1
L
Janus
DjJanυs
Janus
0
4
0
0
W
0
1
2
1
W
2
0
2
3
L
0
3
0
0
W
Mulan
SuperArik
Mulan
4
0
0
4
W
Poseidon
WelpoKelpo
Poseidon
3
0
2
4
L
Aphrodite
rezxn
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,661
Damage
18,362
30,269
Taken
31,584
9,210
Mitigated
13,292
13,538
Healing
13,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,992
801
0
2,789
7,905
2,736
0
113
7,792
0
26,227
W
Xing Tian
 
Xing Tian
1,589
200
0
1,562
6,513
3,998
104
1,769
4,685
10,160
264
L
Cernunnos
BrutalRespite
Cernunnos
4,990
2,283
0
1,610
6,841
2,086
0
1,532
5,309
0
37,982
L
Janus
DjJanυs
Janus
627
160
0
652
3,592
705
0
630
2,962
12,687
0
W
4,774
3,401
0
2,352
6,533
1,683
342
287
6,246
0
37,330
W
3,078
499
0
4,453
6,421
1,865
0
612
5,653
0
37,228
L
2,513
360
0
1,150
4,700
1,149
0
1,127
3,573
28,371
643
W
Mulan
SuperArik
Mulan
6,277
646
0
3,477
8,149
4,702
0
1,183
6,398
0
45,467
W
Poseidon
WelpoKelpo
Poseidon
2,644
616
0
1,499
3,968
1,044
699
1,442
2,362
60,218
6,422
L
Aphrodite
rezxn
Aphrodite
2,539
248
3,307
4,030
7,231
2,534
0
594
6,637
22,909
1,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,022
Gold Earned
31,615
252
Minions Killed
354
0
Camps Cleared
0
898,040
Distance Traveled
1,117,146
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,898
490
50
5
0
246,959
0
W
Xing Tian
5,712
571
24
2
0
229,292
0
L
Cernunnos
5,204
520
69
7
0
186,491
2
L
Janus
4,107
411
25
3
0
79,549
0
W
Ishtar
5,380
538
73
7
0
205,234
4
W
Pele
5,796
580
58
6
0
250,277
2
L
Hera
5,293
529
74
7
0
185,165
0
W
Mulan
7,002
700
69
7
0
200,155
0
W
Poseidon
7,725
773
130
13
0
232,188
2
L
Aphrodite
5,520
552
34
3
0
199,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role