Player Matchup

Bastet
Bastet
Gold V
LightFeatherGod
Bastet
Gold V
Level 136
God Stats
1W - 1L
1,320 SR
Queue Stats
63W - 74L
1,296 MMR
Solo
Ganesha
Ganesha
Gold V
Multikilla
Ganesha
Gold V
Level 98
God Stats
2W - 1L
1,218 SR
Queue Stats
353W - 390L
1,291 MMR
Solo
Anubis
Anubis
Gold V
Ripcity525
Anubis
Gold V
Level 85
God Stats
5W - 6L
1,472 SR
Queue Stats
199W - 217L
1,369 MMR
Solo
Chernobog
Chernobog
Gold V
SuperAfraid
Chernobog
Gold V
Level 126
God Stats
10W - 13L
1,532 SR
Queue Stats
82W - 95L
1,301 MMR
Party 1
Mulan
Mulan
Gold IV
Superhappy
Mulan
Gold IV
Level 107
God Stats
14W - 18L
1,562 SR
Queue Stats
90W - 89L
1,353 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,421 SR
1,322 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 160
1,594 SR
1,310 MMR
Ah Puch
Ah Puch
Gold V
ChillWill_0702
Ah Puch
Gold V
Level 250
God Stats
1W - 1L
1,719 SR
Queue Stats
153W - 163L
1,329 MMR
Party 2
Sol
Sol
Gold IV
JustGroovyy
Sol
Gold IV
Level 127
God Stats
0W - 1L
1,689 SR
Queue Stats
149W - 156L
1,347 MMR
Solo
Ix Chel
Ix Chel
Silver I
MetalicaLOVG
Ix Chel
Silver I
Level 173
God Stats
9W - 9L
1,479 SR
Queue Stats
412W - 432L
1,285 MMR
Solo
Danzaburou
Danzaburou
Silver I
Niburi00
Danzaburou
Silver I
Level 88
God Stats
10W - 9L
1,500 SR
Queue Stats
179W - 192L
1,276 MMR
Solo
Khepri
Khepri
Gold V
ThatHistoryTeach
Khepri
Gold V
Level 160
God Stats
14W - 12L
1,583 SR
Queue Stats
143W - 154L
1,313 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,077
538
3,403
8,015
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Multikilla
Ganesha
12
1 / 3 / 0
7,528
502
3,162
12,946
9,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Ripcity525
Anubis
15
0 / 2 / 1
9,047
603
1,643
7,580
2,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
SuperAfraid
Chernobog
15
2 / 1 / 1
8,608
574
5,867
8,461
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
16
2 / 1 / 1
9,745
650
5,963
13,042
7,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
BacchusMedusaThanatosChang'e

VS

Bans
ArtemisRaLancelotGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 3
8,463
564
4,417
2,316
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 2 / 2
7,708
514
10,753
8,230
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
MetalicaLOVG
Ix Chel
10
0 / 3 / 1
6,455
430
6,226
6,611
2,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Niburi00
Danzaburou
14
4 / 2 / 1
8,266
551
5,920
8,906
2,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 0 / 3
7,192
479
3,110
3,038
2,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
7
7
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
L
2
2
2
1.5
W
2
0
1
2.5
L
Ix Chel
MetalicaLOVG
Ix Chel
0
3
1
0.17
W
Ganesha
Multikilla
Ganesha
1
3
0
0.33
L
Danzaburou
Niburi00
Danzaburou
4
2
1
2.25
W
Anubis
Ripcity525
Anubis
0
2
1
0.25
W
Chernobog
SuperAfraid
Chernobog
2
1
1
2.5
W
Mulan
2
1
1
2.5
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,038
Damage
30,426
50,044
Taken
29,101
24,598
Mitigated
11,770
22,180
Healing
11,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,417
79
0
1,168
2,316
685
0
605
1,711
71,868
1,001
L
10,753
5,299
0
4,251
8,230
2,795
478
2,081
6,149
56,949
4,824
W
3,403
993
0
5,944
8,015
2,417
0
1,609
6,406
0
59,586
L
Ix Chel
MetalicaLOVG
Ix Chel
6,226
938
222
2,990
6,611
2,962
0
0
6,611
36,374
865
W
Ganesha
Multikilla
Ganesha
3,162
209
294
3,204
12,946
9,278
56
7,708
5,238
20,854
0
L
Danzaburou
Niburi00
Danzaburou
5,920
1,373
0
2,618
8,906
2,931
0
1,026
7,880
0
54,985
W
Anubis
Ripcity525
Anubis
1,643
53
0
3,588
7,580
2,858
379
3,006
4,574
69,134
0
W
Chernobog
SuperAfraid
Chernobog
5,867
3,029
0
4,679
8,461
3,019
628
5,650
2,811
0
74,389
W
Mulan
5,963
358
0
4,471
13,042
7,026
0
6,847
6,195
0
70,249
L
3,110
168
0
722
3,038
2,397
0
1,093
1,945
24,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,005
Gold Earned
38,084
561
Minions Killed
454
0
Camps Cleared
0
1,556,049
Distance Traveled
1,366,759
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,463
564
170
11
0
310,039
4
L
Sol
7,708
514
121
8
0
277,914
5
W
Bastet
8,077
538
105
7
0
372,343
1
L
Ix Chel
6,455
430
52
3
0
171,343
0
W
Ganesha
7,528
502
7
0
0
289,580
2
L
Danzaburou
8,266
551
83
6
0
321,772
1
W
Anubis
9,047
603
151
10
0
286,520
3
W
Chernobog
8,608
574
157
10
0
318,666
1
W
Mulan
9,745
650
141
9
0
288,940
2
L
Khepri
7,192
479
28
2
0
285,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role