Player Matchup

Cupid
Cupid
D Banditcoot
Cupid
Level 162
God Stats
1W - 0L
1,439 SR
Queue Stats
277W - 244L
1,499 Elo+
Solo
Erlang Shen
Erlang Shen
Dean Gullbearie
Erlang Shen
Level 156
God Stats
2W - 0L
1,875 SR
Queue Stats
227W - 250L
1,534 Elo+
Party 1
Anhur
Anhur
KidzBop2005
Anhur
Level 129
God Stats
7W - 3L
1,572 SR
Queue Stats
350W - 357L
1,395 Elo+
Solo
Hachiman
Hachiman
ShinkBinkFinkle
Hachiman
Level 129
God Stats
3W - 1L
1,496 SR
Queue Stats
80W - 84L
1,489 Elo+
Party 1
Loki
Loki
calamityregionz
Loki
Level 114
God Stats
7W - 5L
1,574 SR
Queue Stats
787W - 728L
1,520 Elo+
Solo
Team Averages
Level 138
1,591 SR
1,487 Elo+

VS

Team Averages
Level 130
1,621 SR
1,454 Elo+
Ares
Ares
 
Ares
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
BoydWonder27
Mercury
Level 108
God Stats
1W - 1L
1,731 SR
Queue Stats
36W - 41L
1,469 Elo+
Party 2
Artio
Artio
Fauzy-Saint13
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,379 Elo+
Solo
Nu Wa
Nu Wa
IAmToastNotBread
Nu Wa
Level 158
God Stats
3W - 1L
1,828 SR
Queue Stats
139W - 143L
1,474 Elo+
Solo
Khepri
Khepri
Tap17ee
Khepri
Level 199
God Stats
0W - 1L
1,549 SR
Queue Stats
41W - 46L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 10
9,655
966
8,732
8,833
4,028
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Erlang Shen
Dean Gullbearie
Erlang Shen
15
4 / 3 / 9
8,866
887
9,563
11,877
12,564
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
5 / 3 / 8
8,839
884
11,651
8,399
3,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
15
2 / 2 / 13
8,711
871
8,244
8,515
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 11
9,107
911
8,274
7,452
5,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 3 / 4
8,117
812
6,954
11,045
10,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mercury
BoydWonder27
Mercury
13
1 / 4 / 3
7,227
723
4,837
8,085
2,994
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 2
7,758
776
3,207
13,874
15,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 5 / 3
7,876
788
12,059
8,582
3,648
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Tap17ee
Khepri
11
0 / 3 / 3
6,662
666
2,641
8,792
8,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
19
Kills
9
10
Deaths
19
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
3
4
1.33
L
Mercury
BoydWonder27
Mercury
1
4
3
0.63
W
4
0
10
9
W
Erlang Shen
Dean Gullbearie
Erlang Shen
4
3
9
2.83
L
2
4
2
0.75
L
4
5
3
1.1
W
5
3
8
3
W
Hachiman
2
2
13
4.25
L
Khepri
Tap17ee
Khepri
0
3
3
0.5
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,464
Damage
29,698
45,076
Taken
50,378
29,768
Mitigated
40,905
20,518
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,954
325
1,132
1,457
11,045
10,282
0
0
10,937
7,567
0
L
Mercury
BoydWonder27
Mercury
4,837
2,480
333
1,369
8,085
2,994
0
0
7,931
0
13,591
W
8,732
4,652
4,349
5,619
8,833
4,028
1,918
4,534
4,299
0
25,772
W
Erlang Shen
Dean Gullbearie
Erlang Shen
9,563
3,064
525
3,622
11,877
12,564
201
5,698
6,179
0
13,222
L
3,207
238
2,147
2,158
13,874
15,397
0
0
13,637
8,899
0
L
12,059
2,254
267
1,278
8,582
3,648
0
0
8,223
26,584
706
W
11,651
6,930
589
817
8,399
3,667
1,883
4,967
3,432
0
21,575
W
Hachiman
8,244
4,823
543
2,416
8,515
3,798
3,406
5,709
2,806
0
22,542
L
Khepri
Tap17ee
Khepri
2,641
14
390
222
8,792
8,584
0
0
8,642
6,807
0
W
8,274
918
1,088
950
7,452
5,711
312
3,639
3,813
0
23,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,178
Gold Earned
37,640
128
Minions Killed
73
0
Camps Cleared
0
963,118
Distance Traveled
902,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,117
812
4
0
0
183,272
0
L
Mercury
7,227
723
31
3
0
211,843
0
W
Cupid
9,655
966
52
5
0
196,594
0
W
Erlang Shen
8,866
887
10
1
0
200,882
0
L
Artio
7,758
776
6
1
0
188,003
0
L
Nu Wa
7,876
788
25
3
0
171,910
0
W
Anhur
8,839
884
24
2
0
180,075
0
W
Hachiman
8,711
871
21
2
0
181,736
0
L
Khepri
6,662
666
7
1
0
147,489
0
W
Loki
9,107
911
21
2
0
203,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role