Player Matchup

Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Embvu
Hercules
Level 153
God Stats
1W - 2L
1,384 SR
Queue Stats
18W - 19L
1,511 Elo+
Party 1
Aphrodite
Aphrodite
Ruyko
Aphrodite
Level 63
God Stats
17W - 10L
1,577 SR
Queue Stats
33W - 34L
1,537 Elo+
Party 1
Da Ji
Da Ji
Virgaz
Da Ji
Level 156
God Stats
10W - 3L
1,628 SR
Queue Stats
33W - 31L
1,628 Elo+
Party 1
Team Averages
Level 101
1,518 SR
1,535 Elo+

VS

Team Averages
Level 76
1,428 SR
1,281 Elo+
Amaterasu
Amaterasu
GNbunny_FPS
Amaterasu
Level 15
God Stats
0W - 4L
1,201 SR
Queue Stats
9W - 19L
1,012 Elo+
Party 2
Eset
Eset
IvYgirl__
Eset
Level 12
God Stats
0W - 5L
1,121 SR
Queue Stats
8W - 19L
1,012 Elo+
Party 2
Discordia
Discordia
Parvaus133
Discordia
Level 106
God Stats
8W - 4L
1,645 SR
Queue Stats
29W - 32L
1,458 Elo+
Solo
Serqet
Serqet
Sonny8888
Serqet
Level 108
God Stats
67W - 53L
1,590 SR
Queue Stats
224W - 228L
1,514 Elo+
Solo
Nu Wa
Nu Wa
panoramixinef
Nu Wa
Level 140
God Stats
5W - 8L
1,581 SR
Queue Stats
10W - 13L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 0 / 7
5,554
1,111
891
2,043
910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Jing Wei
 
Jing Wei
10
0 / 0 / 4
5,536
1,107
538
3,161
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Embvu
Hercules
10
5 / 0 / 4
5,937
1,187
4,864
4,236
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Ruyko
Aphrodite
11
0 / 0 / 13
5,668
1,134
2,560
1,910
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Virgaz
Da Ji
11
7 / 1 / 5
6,504
1,301
5,344
3,192
1,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GNbunny_FPS
Amaterasu
8
0 / 2 / 0
4,773
955
978
4,242
1,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Eset
9
0 / 6 / 0
4,819
964
776
4,772
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Parvaus133
Discordia
10
1 / 3 / 0
5,439
1,088
585
3,604
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Sonny8888
Serqet
7
0 / 1 / 0
4,567
913
258
767
328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,019
1,004
2,962
2,385
524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
14
Kills
1
1
Deaths
14
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
7
5.5
W
Jing Wei
 
Jing Wei
0
0
4
2
W
Hercules
Embvu
Hercules
5
0
4
7
L
Amaterasu
GNbunny_FPS
Amaterasu
0
2
0
0
L
Eset
0
6
0
0
L
Discordia
Parvaus133
Discordia
1
3
0
0.33
W
Aphrodite
Ruyko
Aphrodite
0
0
13
6.5
L
Serqet
Sonny8888
Serqet
0
1
0
0
W
Da Ji
Virgaz
Da Ji
7
1
5
9.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,197
Damage
5,559
14,542
Taken
15,770
5,455
Mitigated
4,577
5,842
Healing
2,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
891
117
0
580
2,043
910
0
484
1,559
0
6,005
W
Jing Wei
 
Jing Wei
538
446
0
865
3,161
881
1,309
663
2,469
0
15,499
W
Hercules
Embvu
Hercules
4,864
1,295
0
1,580
4,236
1,633
0
839
3,302
0
11,192
L
Amaterasu
GNbunny_FPS
Amaterasu
978
216
0
1,724
4,242
1,926
0
430
3,812
0
3,579
L
Eset
776
0
150
150
4,772
978
0
1,030
3,742
3,952
141
L
Discordia
Parvaus133
Discordia
585
42
0
32
3,604
821
0
664
2,940
9,473
0
W
Aphrodite
Ruyko
Aphrodite
2,560
137
1,122
1,268
1,910
656
156
1,084
795
13,265
0
L
Serqet
Sonny8888
Serqet
258
53
0
100
767
328
0
73
694
0
763
W
Da Ji
Virgaz
Da Ji
5,344
1,535
0
427
3,192
1,375
203
1,190
1,938
0
10,537
L
2,962
963
0
307
2,385
524
0
363
2,022
10,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
24,617
111
Minions Killed
56
0
Camps Cleared
0
601,997
Distance Traveled
375,299
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,554
1,111
14
3
0
109,074
0
W
Jing Wei
5,536
1,107
33
7
0
128,771
0
W
Hercules
5,937
1,187
14
3
0
130,086
0
L
Amaterasu
4,773
955
7
1
0
113,302
0
L
Eset
4,819
964
11
2
0
100,542
0
L
Discordia
5,439
1,088
21
4
0
60,772
0
W
Aphrodite
5,668
1,134
32
6
0
114,691
0
L
Serqet
4,567
913
1
0
0
23,628
0
W
Da Ji
6,504
1,301
18
4
0
119,375
0
L
Nu Wa
5,019
1,004
16
3
0
77,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role