Player Matchup

Vulcan
Vulcan
Silver IV
Peelado1
Vulcan
Silver IV
Level 138
God Stats
5W - 2L
1,713 SR
Queue Stats
253W - 287L
788 MMR
Solo
Artemis
Artemis
Gold V
Uncle Drizz
Artemis
Gold V
Level 146
God Stats
6W - 2L
1,651 SR
Queue Stats
248W - 272L
1,136 MMR
Solo
Cthulhu
Cthulhu
Bronze III
baIdaddy
Cthulhu
Bronze III
Level 81
God Stats
4W - 6L
1,565 SR
Queue Stats
11W - 25L
1,040 MMR
Solo
Mulan
Mulan
Gold V
criiiiiii
Mulan
Gold V
Level 157
God Stats
26W - 21L
1,538 SR
Queue Stats
39W - 48L
1,175 MMR
Solo
Cliodhna
Cliodhna
Silver II
lemonadecrysta82
Cliodhna
Silver II
Level 158
God Stats
2W - 4L
1,397 SR
Queue Stats
145W - 158L
949 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,573 SR
1,018 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,530 SR
1,017 MMR
Horus
Horus
Silver V
CrankyTACOBOY44
Horus
Silver V
Level 159
God Stats
49W - 58L
1,462 SR
Queue Stats
121W - 162L
838 MMR
Solo
Bakasura
Bakasura
Silver II
Juanjoc94
Bakasura
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 95L
1,031 MMR
Solo
Danzaburou
Danzaburou
Silver III
Tauntingbeef420
Danzaburou
Silver III
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 59L
1,157 MMR
Solo
Janus
Janus
Gold V
Usseles123
Janus
Gold V
Level 156
God Stats
23W - 27L
1,516 SR
Queue Stats
247W - 250L
1,221 MMR
Solo
Ymir
Ymir
Silver V
chino_figura10
Ymir
Silver V
Level 149
God Stats
2W - 2L
1,672 SR
Queue Stats
115W - 147L
837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Peelado1
Vulcan
12
1 / 2 / 1
7,339
612
6,226
6,086
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Uncle Drizz
Artemis
12
4 / 0 / 2
7,094
591
8,533
5,499
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
baIdaddy
Cthulhu
12
3 / 1 / 1
7,233
603
4,604
9,702
6,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mulan
criiiiiii
Mulan
12
3 / 4 / 4
7,868
656
9,616
9,938
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
5 / 2 / 3
7,542
629
6,440
9,212
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AnubisSurtrLokiNu Wa

VS

Bans
Ao KuangMedusaPoseidonSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,088
424
2,881
10,998
7,204
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bakasura
Juanjoc94
Bakasura
11
4 / 4 / 3
6,587
549
6,456
14,654
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Danzaburou
Tauntingbeef420
Danzaburou
10
2 / 3 / 2
5,704
475
3,164
7,091
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
13
2 / 2 / 2
6,856
571
4,851
7,518
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 2
5,755
480
3,971
10,001
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
16
Kills
9
9
Deaths
16
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Bakasura
Juanjoc94
Bakasura
4
4
3
1.38
W
Vulcan
Peelado1
Vulcan
1
2
1
0.75
L
Danzaburou
Tauntingbeef420
Danzaburou
2
3
2
1
W
Artemis
Uncle Drizz
Artemis
4
0
2
5
L
Janus
2
2
2
1.5
W
Cthulhu
baIdaddy
Cthulhu
3
1
1
3.5
L
1
5
2
0.4
W
Mulan
criiiiiii
Mulan
3
4
4
1.25
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,419
Damage
21,323
40,437
Taken
50,262
18,561
Mitigated
20,855
13,631
Healing
13,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,881
1,264
590
3,433
10,998
7,204
0
2,779
8,133
0
17,518
L
Bakasura
Juanjoc94
Bakasura
6,456
4,687
0
3,371
14,654
5,739
0
2,179
12,289
0
28,473
W
Vulcan
Peelado1
Vulcan
6,226
42
0
1,330
6,086
1,840
326
2,568
3,508
51,278
1,824
L
Danzaburou
Tauntingbeef420
Danzaburou
3,164
496
0
2,033
7,091
2,048
0
959
6,132
0
28,883
W
Artemis
Uncle Drizz
Artemis
8,533
4,048
0
3,207
5,499
1,706
642
0
5,499
0
39,656
L
Janus
4,851
102
0
2,254
7,518
1,746
0
4,059
3,459
52,633
0
W
Cthulhu
baIdaddy
Cthulhu
4,604
276
99
2,027
9,702
6,703
29
1,361
7,854
33,201
3,837
L
3,971
100
0
1,724
10,001
4,118
0
449
9,210
26,819
423
W
Mulan
criiiiiii
Mulan
9,616
1,296
0
3,928
9,938
4,928
283
2,658
6,586
0
50,750
W
6,440
883
0
3,040
9,212
3,384
0
1,513
7,589
0
52,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,076
Gold Earned
29,990
398
Minions Killed
279
0
Camps Cleared
0
1,244,676
Distance Traveled
1,268,235
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,088
424
18
2
0
240,402
3
L
Bakasura
6,587
549
54
5
0
286,159
0
W
Vulcan
7,339
612
91
8
0
253,570
0
L
Danzaburou
5,704
475
45
4
0
234,719
5
W
Artemis
7,094
591
75
6
0
211,599
0
L
Janus
6,856
571
105
9
0
269,036
1
W
Cthulhu
7,233
603
55
5
0
267,246
4
L
Ymir
5,755
480
57
5
0
237,919
1
W
Mulan
7,868
656
85
7
0
214,607
0
W
Cliodhna
7,542
629
92
8
0
297,654
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role