Player Matchup

Bacchus
Bacchus
A_ClownBaby
Bacchus
Level 129
God Stats
46W - 43L
1,588 SR
Queue Stats
146W - 134L
1,515 Elo+
Solo
Aphrodite
Aphrodite
Danielsan253
Aphrodite
Level 146
God Stats
1W - 2L
1,397 SR
Queue Stats
38W - 38L
1,459 Elo+
Solo
Arachne
Arachne
EarlWetSocks
Arachne
Level 124
God Stats
1W - 2L
1,307 SR
Queue Stats
7W - 6L
1,454 Elo+
Solo
Chang'e
Chang'e
Keenpixie
Chang'e
Level 102
God Stats
18W - 10L
1,651 SR
Queue Stats
314W - 319L
1,469 Elo+
Solo
Chaac
Chaac
freebandz352
Chaac
Level 172
God Stats
12W - 10L
1,460 SR
Queue Stats
637W - 637L
1,472 Elo+
Solo
Team Averages
Level 135
1,481 SR
1,474 Elo+

VS

Team Averages
Level 114
1,413 SR
1,448 Elo+
Hercules
Hercules
Fearless P3
Hercules
Level 122
God Stats
17W - 26L
1,431 SR
Queue Stats
489W - 453L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
LitMasterEgg
Gilgamesh
Level 124
God Stats
16W - 10L
1,601 SR
Queue Stats
417W - 390L
1,510 Elo+
Party 2
Poseidon
Poseidon
Mati92cabj
Poseidon
Level 144
God Stats
0W - 4L
1,196 SR
Queue Stats
135W - 143L
1,412 Elo+
Party 1
King Arthur
King Arthur
RenzoR6_22
King Arthur
Level 84
God Stats
36W - 24L
1,617 SR
Queue Stats
220W - 228L
1,369 Elo+
Party 1
Pele
Pele
subatria
Pele
Level 95
God Stats
0W - 3L
1,222 SR
Queue Stats
30W - 39L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A_ClownBaby
Bacchus
16
3 / 3 / 9
10,138
507
14,635
22,954
25,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Danielsan253
Aphrodite
14
1 / 2 / 4
9,340
467
7,235
8,496
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
EarlWetSocks
Arachne
18
12 / 0 / 3
11,515
576
13,549
17,541
8,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Keenpixie
Chang'e
16
1 / 4 / 5
9,582
479
8,654
14,545
8,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 3 / 6
10,401
520
13,907
23,713
22,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fearless P3
Hercules
16
5 / 7 / 3
10,114
506
11,912
24,686
20,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gilgamesh
LitMasterEgg
Gilgamesh
14
1 / 2 / 5
8,410
421
16,387
20,063
9,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Mati92cabj
Poseidon
17
4 / 4 / 1
10,384
519
8,019
10,683
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

King Arthur
RenzoR6_22
King Arthur
17
1 / 5 / 1
10,379
519
12,933
21,701
22,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
10
0 / 1 / 0
7,149
357
3,093
7,727
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
19
Kills
11
12
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
A_ClownBaby
Bacchus
3
3
9
2.5
W
Aphrodite
Danielsan253
Aphrodite
1
2
4
1.5
W
Arachne
EarlWetSocks
Arachne
12
0
3
13.5
L
Hercules
Fearless P3
Hercules
5
7
3
0.93
W
Chang'e
Keenpixie
Chang'e
1
4
5
0.88
L
Gilgamesh
LitMasterEgg
Gilgamesh
1
2
5
1.75
L
Poseidon
Mati92cabj
Poseidon
4
4
1
1.13
L
King Arthur
RenzoR6_22
King Arthur
1
5
1
0.3
W
2
3
6
1.67
L
Pele
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,980
Damage
52,344
87,249
Taken
84,860
68,597
Mitigated
58,787
35,094
Healing
18,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
A_ClownBaby
Bacchus
14,635
900
0
5,887
22,954
25,717
88
273
22,681
50,312
3,946
W
Aphrodite
Danielsan253
Aphrodite
7,235
1,399
2,940
4,967
8,496
3,215
325
3,169
5,327
52,751
0
W
Arachne
EarlWetSocks
Arachne
13,549
10,093
0
6,511
17,541
8,397
1,057
1,522
16,019
0
62,357
L
Hercules
Fearless P3
Hercules
11,912
2,674
0
9,434
24,686
20,912
0
10,288
13,750
0
68,316
W
Chang'e
Keenpixie
Chang'e
8,654
464
1,984
8,187
14,545
8,542
167
0
14,545
62,998
1,898
L
Gilgamesh
LitMasterEgg
Gilgamesh
16,387
4,757
0
2,395
20,063
9,587
0
11,011
8,388
0
59,582
L
Poseidon
Mati92cabj
Poseidon
8,019
974
0
1,595
10,683
3,350
761
4,657
6,026
71,183
1,259
L
King Arthur
RenzoR6_22
King Arthur
12,933
1,268
0
3,395
21,701
22,377
0
1,444
20,257
0
79,345
W
13,907
3,178
0
4,618
23,713
22,726
570
2,732
20,981
0
65,116
L
Pele
3,093
571
0
1,378
7,727
2,561
0
443
7,284
0
49,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,976
Gold Earned
46,436
457
Minions Killed
512
0
Camps Cleared
0
1,865,255
Distance Traveled
1,727,632
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,138
507
66
3
0
445,788
0
W
Aphrodite
9,340
467
102
5
0
238,077
0
W
Arachne
11,515
576
74
4
0
458,731
1
L
Hercules
10,114
506
72
4
0
395,803
3
W
Chang'e
9,582
479
113
6
0
356,168
2
L
Gilgamesh
8,410
421
87
4
0
407,395
2
L
Poseidon
10,384
519
145
7
0
337,796
1
L
King Arthur
10,379
519
128
6
0
345,174
4
W
Chaac
10,401
520
102
5
0
366,491
4
L
Pele
7,149
357
80
4
0
241,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role