Player Matchup

Anhur
Anhur
Fleija--
Anhur
Level 58
God Stats
0W - 3L
1,249 SR
Queue Stats
113W - 128L
1,506 Elo+
Party 2
Zhong Kui
Zhong Kui
THElinus-_-
Zhong Kui
Level 29
God Stats
3W - 4L
1,280 SR
Queue Stats
83W - 87L
1,492 Elo+
Party 2
Loki
Loki
Urkozamanjezor
Loki
Level 87
God Stats
13W - 13L
1,590 SR
Queue Stats
188W - 166L
1,451 Elo+
Solo
Maui
Maui
soulswillcry
Maui
Level 156
God Stats
0W - 1L
1,867 SR
Queue Stats
101W - 94L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
wLurq
Gilgamesh
Level 45
God Stats
2W - 4L
1,468 SR
Queue Stats
70W - 69L
1,478 Elo+
Party 2
Team Averages
Level 75
1,491 SR
1,491 Elo+

VS

Team Averages
Level 129
1,517 SR
1,452 Elo+
Apollo
Apollo
HaViKv2
Apollo
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 30L
1,480 Elo+
Solo
Poseidon
Poseidon
LiLxPhantoM_
Poseidon
Level 104
God Stats
28W - 27L
1,473 SR
Queue Stats
314W - 294L
1,429 Elo+
Solo
Nike
Nike
Nirvanist69
Nike
Level 155
God Stats
3W - 2L
1,539 SR
Queue Stats
340W - 339L
1,369 Elo+
Solo
Zhong Kui
Zhong Kui
RidgedFury
Zhong Kui
Level 158
God Stats
2W - 2L
1,477 SR
Queue Stats
289W - 264L
1,458 Elo+
Party 1
Neith
Neith
Zay The Man7340
Neith
Level 122
God Stats
3W - 1L
1,595 SR
Queue Stats
410W - 384L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fleija--
Anhur
7
0 / 0 / 0
3,342
668
1,531
2,547
620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
THElinus-_-
Zhong Kui
6
0 / 3 / 1
3,351
670
2,560
4,455
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
2 / 2 / 1
3,747
749
1,638
3,751
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 1 / 0
2,698
540
182
1,239
653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
wLurq
Gilgamesh
6
1 / 3 / 0
3,405
681
1,282
4,681
1,223
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HaViKv2
Apollo
7
2 / 0 / 3
4,008
802
1,551
2,904
837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
LiLxPhantoM_
Poseidon
6
3 / 1 / 1
3,955
791
1,903
2,660
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
3 / 2 / 0
4,247
849
1,911
4,748
2,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
RidgedFury
Zhong Kui
6
0 / 0 / 3
3,965
793
1,651
3,539
2,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 0 / 0
3,488
698
1,324
1,304
278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
Fleija--
Anhur
0
0
0
0
W
Apollo
HaViKv2
Apollo
2
0
3
3.5
W
Poseidon
LiLxPhantoM_
Poseidon
3
1
1
3.5
W
3
2
0
1.5
W
Zhong Kui
RidgedFury
Zhong Kui
0
0
3
1.5
L
Zhong Kui
THElinus-_-
Zhong Kui
0
3
1
0.17
L
2
2
1
1.25
W
1
0
0
1
L
0
1
0
0
L
Gilgamesh
wLurq
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,193
Damage
8,340
16,673
Taken
15,155
5,799
Mitigated
6,717
5,540
Healing
6,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Fleija--
Anhur
1,531
874
0
1,360
2,547
620
0
614
1,933
0
18,227
W
Apollo
HaViKv2
Apollo
1,551
1,018
0
992
2,904
837
0
1,212
1,692
0
16,778
W
Poseidon
LiLxPhantoM_
Poseidon
1,903
351
0
986
2,660
591
0
695
1,965
13,614
290
W
1,911
317
0
2,070
4,748
2,472
0
0
4,748
2,525
18,480
W
Zhong Kui
RidgedFury
Zhong Kui
1,651
423
85
2,117
3,539
2,539
0
802
2,737
11,859
0
L
Zhong Kui
THElinus-_-
Zhong Kui
2,560
747
0
1,683
4,455
2,472
0
1,617
2,618
14,462
0
L
1,638
268
0
1,418
3,751
831
0
859
2,762
0
14,299
W
1,324
589
0
498
1,304
278
0
33
1,271
0
21,438
L
182
125
0
119
1,239
653
0
166
1,073
2,521
0
L
Gilgamesh
wLurq
Gilgamesh
1,282
459
0
960
4,681
1,223
0
72
4,402
0
13,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,543
Gold Earned
19,663
108
Minions Killed
156
0
Camps Cleared
0
422,278
Distance Traveled
516,401
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,342
668
31
6
0
93,722
0
W
Apollo
4,008
802
33
7
0
109,161
0
W
Poseidon
3,955
791
29
6
0
103,495
0
W
Nike
4,247
849
40
8
0
105,335
0
W
Zhong Kui
3,965
793
12
2
0
104,545
0
L
Zhong Kui
3,351
670
18
4
0
88,082
0
L
Loki
3,747
749
27
5
0
95,041
0
W
Neith
3,488
698
42
8
0
93,865
2
L
Maui
2,698
540
5
1
0
30,586
0
L
Gilgamesh
3,405
681
27
5
0
114,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role