Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Albatrussy
Ares
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
264W - 275L
1,570 Elo+
Solo
Maman Brigitte
Maman Brigitte
TheMarck2002
Maman Brigitte
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
kalarim1
Ra
Level 98
God Stats
109W - 69L
1,657 SR
Queue Stats
674W - 563L
1,591 Elo+
Solo
Cernunnos
Cernunnos
malibulala92
Cernunnos
Level 101
God Stats
44W - 34L
1,603 SR
Queue Stats
448W - 421L
1,506 Elo+
Solo
Team Averages
Level 110
1,552 SR
1,533 Elo+

VS

Team Averages
Level 145
1,453 SR
1,501 Elo+
King Arthur
King Arthur
Atanarix
King Arthur
Level 147
God Stats
3W - 3L
1,236 SR
Queue Stats
272W - 264L
1,507 Elo+
Solo
Martichoras
Martichoras
Geytox
Martichoras
Level 155
God Stats
9W - 4L
1,700 SR
Queue Stats
99W - 115L
1,491 Elo+
Party 1
Charon
Charon
GhosT01_1612
Charon
Level 127
God Stats
2W - 2L
1,401 SR
Queue Stats
29W - 30L
1,543 Elo+
Party 1
Discordia
Discordia
MucMuffin
Discordia
Level 138
God Stats
11W - 6L
1,600 SR
Queue Stats
225W - 207L
1,509 Elo+
Solo
Chang'e
Chang'e
iYebaru
Chang'e
Level 156
God Stats
1W - 1L
1,329 SR
Queue Stats
53W - 73L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 2
5,556
556
3,397
8,268
4,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
3 / 3 / 0
5,350
535
4,638
8,942
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Maman Brigitte
TheMarck2002
Maman Brigitte
7
0 / 2 / 0
4,332
433
0
6,123
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 4 / 0
6,238
624
4,195
8,426
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
malibulala92
Cernunnos
10
2 / 1 / 0
5,698
570
3,659
4,823
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Atanarix
King Arthur
12
1 / 3 / 1
7,047
705
5,715
9,605
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
Geytox
Martichoras
10
0 / 2 / 2
5,475
548
3,505
5,912
1,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
10
1 / 0 / 5
6,268
627
4,148
7,602
4,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Discordia
MucMuffin
Discordia
12
5 / 2 / 2
6,954
695
6,626
4,860
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
iYebaru
Chang'e
11
3 / 0 / 3
6,006
601
2,712
7,113
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
7
Kills
10
11
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
2
1
L
3
3
0
1
W
King Arthur
Atanarix
King Arthur
1
3
1
0.5
W
Martichoras
Geytox
Martichoras
0
2
2
0.5
W
Charon
1
0
5
3.5
W
Discordia
MucMuffin
Discordia
5
2
2
3
L
Maman Brigitte
TheMarck2002
Maman Brigitte
0
2
0
0
W
Chang'e
iYebaru
Chang'e
3
0
3
4.5
L
2
4
0
0.5
L
Cernunnos
malibulala92
Cernunnos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,889
Damage
22,706
36,582
Taken
35,092
15,831
Mitigated
14,078
12,273
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,397
189
1,361
2,272
8,268
4,614
0
2,380
5,888
14,491
888
L
4,638
418
0
1,813
8,942
4,381
0
747
8,195
19,631
1,655
W
King Arthur
Atanarix
King Arthur
5,715
1,066
0
1,554
9,605
5,103
148
3,919
5,156
0
46,114
W
Martichoras
Geytox
Martichoras
3,505
1,342
0
1,566
5,912
1,581
0
1,589
4,323
0
39,599
W
Charon
4,148
620
0
2,018
7,602
4,300
0
1,891
5,551
16,833
0
W
Discordia
MucMuffin
Discordia
6,626
420
0
750
4,860
1,143
0
2,203
2,315
46,182
318
L
Maman Brigitte
TheMarck2002
Maman Brigitte
0
0
0
2,337
6,123
1,673
0
1,500
4,623
18,416
384
W
Chang'e
iYebaru
Chang'e
2,712
273
1,069
5,389
7,113
1,951
0
1,106
5,883
42,378
0
L
4,195
183
60
3,004
8,426
3,520
0
7,132
1,294
42,448
1,241
L
Cernunnos
malibulala92
Cernunnos
3,659
2,111
0
1,426
4,823
1,643
0
1,616
3,207
0
45,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,174
Gold Earned
31,750
275
Minions Killed
325
0
Camps Cleared
0
984,350
Distance Traveled
1,081,409
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,556
556
0
0
0
215,658
0
L
Ares
5,350
535
33
3
0
215,796
0
W
King Arthur
7,047
705
78
8
0
205,919
1
W
Martichoras
5,475
548
75
8
0
197,788
0
W
Charon
6,268
627
20
2
0
224,705
3
W
Discordia
6,954
695
78
8
0
215,978
2
L
Maman Brigitte
4,332
433
43
4
0
149,230
0
W
Chang'e
6,006
601
74
7
0
237,019
0
L
Ra
6,238
624
91
9
0
218,045
0
L
Cernunnos
5,698
570
108
11
0
185,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role